For those of you who have played PoE, D2, D3, and TL2..
So D2 and LoD all the way, then Sacrifice(My God this game is so fcking underrated.. it deserved aloot moore attention), Fallout 1,2,tactics (f3 was not my game), Elder Scrolls untill newest one, Titan Quest, Sacred 1 and 2.. yeah and now PoE. Oh and Torchlight was really nice suprise, it came out of nowhere and was pretty fun for some time.
Those games are my fav's of all time. I think in case of end game and replayability, PoE beats them... thats how i think it is. Not bcuz they are the past, but comparing mechanics, tho PoE is made on their fundaments -its still well implemented and all. Good night:) >=====,',','
MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!? ',',',=====< |
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Diablo 3 is so repetitive - You basically only need 5 characters and you can do every build that is possible in the game.
Path of Exile is so different: You can either do the "traditional" builds, e.g. Caster Witch/Summoner Witch Melee Marauder Dual Wield Shadow Bow Ranger(phys or ele) just to name a few. once you take your time with the game mechanics and the skilltree, you will be able to put off crazy stuff. you can theorycraft and see your character progress just as you want. you can make crazy character builds, because skills aren't limited to classes - this is just one aspect, and I think it's one of the best. i've been planning many characters and I'm still so stoked of the system. |
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Imagine if D3 was made by the same people who made D2. Only the story is a bit different.
This game just...feels like diablo. I just played some D2, hopped on PoE and it just feels so smooth a transition. PoE is an upgraded D2. If you liked D2, then you should very much love PoE. IGN: HotnessEverspleen
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Rofl... the fanboys at gamefaqs really don't rate PoE at all. After a bit of reading (ignoring the insults and so on) I found that people tend to like 'mainstreams, casualized' games like D3. Why? Simply because the gamer of nowadays don't like to think. You need to plan your build path in D2. You ABSOLUTELY need to plan your passive tree in POE. In D3, you plan crapall. You gain skills at certain levels, you are awarded with attribute points on levelup. The dismal attempt at diversity provided by gems is laughable at best. A demon hunter will ALWAYS go for dex gems on torso etc and Critical+ on weapons. In PoE you can always make a hybrid of any char and play end game. Try to cheese inferno with a range barb or a melee sorc in D3.
Itemization. I haven't seen worst itemization than that of D3 in my 25+ years of gaming. Compare D3 to D1/D2 and you will see what I mean. Not to forget that end game is a rush to either Manticore+Dead Man's Legacy or Skorn. I can go on and on about how D3 is bad... but you already got the point... D3 fanboys will never switch to PoE simply because D3 is an overly simplistic game heavily focused on Auction House with nice visuals. PoE is a game where you have to think ahead well before you even start using your first passive point. Kick Ass and Chew Bubblegum - That's nature for you.
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Not to mention that when a multimillion game is compared to an unfinished project in early closed beta... Something is horribly wrong in the former.
Kick Ass and Chew Bubblegum - That's nature for you.
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excuse my ignorance but does this game have a release date
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" No Titan Quest Mentioned in your post :( |
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Sorry to go off topic, but just curious; why do I never see Bastion in any of these comparison threads? Is it because it's only single player and not on quite the same scale as some of the others?
I mention it, because for me it has the one thing that seems to be lacking from PoE so far, which is a meaningful plot and storytelling that makes you feel like you actually have a reason for doing things other than simply progressing to the next level. It may well be the case (and indeed probably is) that these things are coming, they do take time and we're still in the relatively early stages. It may also be the case that not many people other than me even care about that kind of stuff, I'm not really sure, but if there aren't then obviously it shouldn't be any kind of a priority. Back on topic: Of the four games listed, PoE is definitely my favorite to play at the moment, though I think it would be unfair to D2 to compare the two of them. |
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PoE seems like the best of the 3 for very concise and easy to understand reasons:
better than D3, because it has skill, and character depth and commitment, it has a very hard to reach level cap that gives you a reason to always log in and kill a few mobs and even if gear doesnt drop you at least get exp. same battle mechanics as D2, unlike d3 which is same battle mechanics as an aborted wow. better than TL2, because it has a ladder and dedicated servers maintained by GGG. unlike TL2 which doesnt have a ladder, and is open to modding so you can buy it, mod your character to level 999 with 9k million damage and done. so yes, PoE seems like the best. |
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I haven't played D3 (graphics card sux too much) but here's what I think of PoE compared to the rest of the above:
Vs D2, I'd say that the 2 are fairly similar in certain regards. The loot pacing is pretty similar (uniques aren't unheard of but don't quite drop like candy), although I'm not quite sure if there's anything rare enough to be the spiritual successor to the Zod rune in PoE. Trash mobs actually demand some attention in PoE, but like D2 the rare mobs are the real killers. About TL2... I liked the game on the first playthrough. It just had.... scaling issues. Notably, that vitality and armor were absolutely useless past level 30 or so and that on anything less than elite difficulty any decently built character will wind up 1-shotting everything that isn't an elite mob by the time they're level 60 or so, and elite pretty much required you to spend dozens of hours farming low level maps for damage reduction socketables so that you wouldn't get one shot by anything and everything. |
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