The ugly truth about lotteries

"
Tom7i wrote:
"
Nubatron wrote:
Well balanced? Player A uses 500 fusings and gets 3 6L items, Player B uses 8000 fusings and has 1 6L, 800/1 and 500/3, I'm no math expert but that doesn't sound well balanced


State lottery player A buys 10 tickets each months for 3 years and only gets 2x 500 dollars out of that. State lottery player B buys 10 tickets in his whole life and gets 1 million dollars on his 10th try.

Upon hearing that, lottery player A flips his lid and writes an angry public letter to the state lottery about how unfair and unballanced their system is and adds that he will not only stop playing the lottery becouse of that but also tell all his friends not to ever play it.

I know it's not exatly the same thing, but i just couldn't resist making the comparison.


Agree. Although I didn't say what you quoted me for. :)
Thanks for all the fish!
"
Nubatron wrote:
Agree. Although I didn't say what you quoted me for. :)


Yeah; i didn't mean anything related to you personally when writing that... i was just exagerrating in a semi-related fashion, kind of like "how it could look like in real life" ;)
Last edited by Tom7i#1833 on Jun 22, 2014, 12:38:52 PM
"
Nubatron wrote:
So what?

Can a single person state an idea with easy crafting that would not flood the economy that does not include item binding?


Strongboxes.
Put item in.
Roll Box.
Item is released to you after clearing the enemies.
Box is too hard? Hope you had a replacement item.
These boxes will have implicits.

Mods can only be rolled up to the ilvl of the box.

EXAMPLES:

Exalted Strongbox
-----------------
Guarded by a Rogue Exile
-----------------
Adds 2 additional affixes
Additional affixes are item level 52 and above
Additional affixes are Fire based
Casts Lightning Storm
Guarded by a Rogue Exile


Exalted Strongbox
-----------------
Guarded by a Rogue Exile
-----------------
Adds 1 additional affix
Additional affixes are item level 47 and above
Additional affixes are Physical based
Casts Firestorm
Guarded by 3 Rare Monsters


Divine Strongbox
-----------------
Guarded by 3 Rare Monsters
-----------------
Increases the item level tier of 1 affix
Explodes


Divine Strongbox
-----------------
Guarded by 3 Rare Monsters
-----------------
Randomizes the numeric values of prefixes
Casts Firestorm


Chromatic Strongbox
-----------------
Guarded by 1 Rare Monster
-----------------
Ignores stat requirement color bias
Casts Ice Nova


Jeweller's Strongbox
-----------------
Guarded by a stream of monsters
-----------------
Contained items treated as if 20% Quality
Freezes you upon activating

Fusing Strongbox
-----------------
Guarded by 2 streams of monsters
-----------------
Chance to 5-Link and 6-Link are reversed
Detonates nearby corpses



"
Xendran wrote:
"
Nubatron wrote:
So what?

Can a single person state an idea with easy crafting that would not flood the economy that does not include item binding?


Strongboxes.
Put item in.
Roll Box.
Item is released to you after clearing the enemies.
Box is too hard? Hope you had a replacement item.
These boxes will have implicits.

Mods can only be rolled up to the ilvl of the box.

EXAMPLES:

Exalted Strongbox
-----------------
Guarded by a Rogue Exile
-----------------
Adds 2 additional affixes
Additional affixes are item level 52 and above
Additional affixes are Fire based
Casts Lightning Storm
Guarded by a Rogue Exile


Exalted Strongbox
-----------------
Guarded by a Rogue Exile
-----------------
Adds 1 additional affix
Additional affixes are item level 47 and above
Additional affixes are Physical based
Casts Firestorm
Guarded by 3 Rare Monsters


Divine Strongbox
-----------------
Guarded by 3 Rare Monsters
-----------------
Increases the item level tier of 1 affix
Explodes


Divine Strongbox
-----------------
Guarded by 3 Rare Monsters
-----------------
Randomizes the numeric values of prefixes
Casts Firestorm


Chromatic Strongbox
-----------------
Guarded by 1 Rare Monster
-----------------
Ignores stat requirement color bias
Casts Ice Nova


Jeweller's Strongbox
-----------------
Guarded by a stream of monsters
-----------------
Contained items treated as if 20% Quality
Freezes you upon activating

Fusing Strongbox
-----------------
Guarded by 2 streams of monsters
-----------------
Chance to 5-Link and 6-Link are reversed
Detonates nearby corpses





That would flood the market too. Perhaps add:

25-75% chance to destroy item. value unknown until after item is placed in box. That would decrease items flooding market with some type of way to make it not elite only.

That would still flood the market though. Make the boxes exceptionally rare as well?
Thanks for all the fish!
The boxes would be fairly rare, especially if they are in standard as opposed to their own 4 month league since boxes will be less frequent in standard.
The enemies from the boxes should be much tougher than regular boxes.

It would prevent flooding of currency by not actually granting you an orb that you could hoard, and in order to get the highest tiers of mods you would have to find the boxes in maps that are a high enough level.

I don't think it should destroy the item, those examples are of fairly positive mods. Naturally there would be weaker mods, a good example being the 20% Quality fuse. It would just be like a free fusing orb but without reducing the quality to 0.

The "Above item level X" mods would also still allow for a fairly large range, with higher ones such as 52+ being very rare. Mods such as divine's "Increase ilvl" would be EXTREMELY rare, and the box itself would also be quite rare.
Who 6 l this and roll something decent on this chest resists/int/dex gets my 6l chest and 2 exalts . Chest Like I have but already 6 linked could cost around 80ex so naturally I would not mind giving someone


I also buy upgrades to my current gear
Spoiler



I think crafting in this game suck yes. But lotteries are good as long as ppl do not scam .
I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay,
And I pity Any girl who isn’t me today!

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