PoE is unplayable from Greece and Italy since it was released due to lag and disconnects.
" Here is your answer: "You agree that you will not use IP proxying or other methods to disguise the place of your residence, whether to circumvent geographical restrictions on game content, to purchase at pricing not applicable to your geography, or for any other purpose. If you do this, we may terminate your access to your Account." Source: Steam Subscriber Agreement I am Drakunia... and you are not! And I am also GFL (Gamer For Life)
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" You didn't read what I wrote. |
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" Whoops... sorry, I misread. I am Drakunia... and you are not! And I am also GFL (Gamer For Life)
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I'm from Italy and I have the same problems (me, my bro and all my friends always from italy).
I can play only after midnight because all day is unplayable (spikes up to 2k latency) |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | 192.168.1.1 - 4 | 56 | 54 | 1 | 244 | 2096 | 2 | | No response from host - 100 | 13 | 0 | 0 | 0 | 0 | 0 | | -------------- - 2 | 58 | 57 | 22 | 316 | 2046 | 24 | | ------------ - 2 | 57 | 56 | 23 | 375 | 1759 | 32 | | ------------- - 0 | 61 | 61 | 39 | 358 | 1761 | 42 | | ------------ - 6 | 53 | 50 | 55 | 276 | 1750 | 95 | | ------------ - 0 | 61 | 61 | 53 | 370 | 1763 | 64 | | bundle-ether17.milano50.mil.seabone.net - 0 | 61 | 61 | 52 | 369 | 1764 | 59 | | te8-3.milano52.mil.seabone.net - 44 | 23 | 13 | 55 | 364 | 2075 | 58 | | ntt-verio.milano52.mil.seabone.net - 19 | 37 | 30 | 53 | 397 | 2080 | 57 | |xe-0-0-0-3.r03.amstnl02.nl.bb.gin.ntt.net - 15 | 40 | 34 | 79 | 413 | 2181 | 80 | | 81.20.69.178 - 17 | 36 | 30 | 0 | 477 | 1631 | 88 | | ae6.dar01.sr01.ams01.networklayer.com - 10 | 43 | 39 | 73 | 419 | 1751 | 75 | | po1.fcr01.sr01.ams01.networklayer.com - 32 | 29 | 20 | 0 | 293 | 2171 | 79 | |37.58.67.210-static.reverse.softlayer.com - 9 | 48 | 44 | 74 | 334 | 2169 | 78 | |________________________________________________|______|______|______|______|______|______| I hope you can fix this, I really love this game cheers |
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ok guys, almost for Italian people it think i have a workaround...
The trick is using a vpn, nothing new, but if you have tried vpnbook with openvpn probably you got bad results. Actually using a PPTP connection and vpnbook works, ok you will not have your 50ms ping, but actually no pocket loss and a 130ms avarage ping... How you can see below at the end point the pocket loss is zero... | 172.16.36.1 - 0 | 163 | 163 | 85 | 90 | 109 | 91 | | buc-ird-27sw.voxility.net - 0 | 163 | 163 | 85 | 90 | 110 | 89 | | buc-ird-01c.voxility.net - 0 | 163 | 163 | 85 | 90 | 104 | 92 | | buc-ird-01gw.voxility.net - 0 | 163 | 163 | 85 | 92 | 117 | 88 | | fra-anc-03gw.voxility.net - 0 | 163 | 163 | 121 | 129 | 276 | 124 | | bbr01.xn01.fra01.networklayer.com - 4 | 139 | 134 | 120 | 125 | 164 | 125 | | ae7.bbr02.xn01.fra01.networklayer.com - 2 | 154 | 152 | 120 | 125 | 141 | 123 | | ae1.bbr01.eq01.ams02.networklayer.com - 0 | 163 | 163 | 126 | 133 | 160 | 129 | | ae1.bbr02.eq01.wdc02.networklayer.com - 0 | 163 | 163 | 204 | 213 | 262 | 210 | | ae7.bbr01.eq01.wdc02.networklayer.com - 0 | 163 | 163 | 200 | 207 | 252 | 201 | | ae0.bbr01.tl01.atl01.networklayer.com - 30 | 74 | 52 | 216 | 223 | 238 | 220 | | ae13.bbr02.eq01.dal03.networklayer.com - 0 | 163 | 163 | 239 | 247 | 270 | 242 | | ae1.dar01.sr01.dal01.networklayer.com - 0 | 163 | 163 | 237 | 244 | 264 | 241 | | po1.fcr05.sr06.dal01.networklayer.com - 1 | 159 | 158 | 236 | 243 | 283 | 242 | |173.192.44.22-static.reverse.softlayer.com - 0 | 163 | 163 | 240 | 244 | 264 | 243 follow this instructions for PPTP configuration http://www.vpnbook.com/howto/setup-pptp-vpn-on-windows7 and go here for login and password PPTP TAB http://www.vpnbook.com/#pricing i hope this solution will work also for you waiting a seabone resolve the pocket loss problem another mtr with a little bit more pocket sent.. | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | 172.16.36.1 - 0 | 463 | 463 | 85 | 89 | 115 | 88 | | buc-ird-27sw.voxility.net - 0 | 463 | 463 | 85 | 90 | 113 | 90 | | buc-ird-01c.voxility.net - 0 | 463 | 463 | 85 | 90 | 118 | 89 | | buc-ird-01gw.voxility.net - 0 | 463 | 463 | 85 | 92 | 306 | 183 | | fra-anc-03gw.voxility.net - 0 | 461 | 461 | 119 | 125 | 276 | 126 | | bbr01.xn01.fra01.networklayer.com - 7 | 363 | 338 | 120 | 124 | 199 | 125 | | ae7.bbr02.xn01.fra01.networklayer.com - 4 | 411 | 398 | 120 | 124 | 185 | 122 | | ae1.bbr01.eq01.ams02.networklayer.com - 0 | 463 | 463 | 126 | 132 | 160 | 131 | | ae1.bbr02.eq01.wdc02.networklayer.com - 0 | 463 | 463 | 204 | 212 | 262 | 208 | | ae7.bbr01.eq01.wdc02.networklayer.com - 0 | 463 | 463 | 200 | 205 | 262 | 205 | | ae0.bbr01.tl01.atl01.networklayer.com - 32 | 206 | 142 | 216 | 220 | 238 | 220 | | ae13.bbr02.eq01.dal03.networklayer.com - 0 | 463 | 463 | 237 | 244 | 289 | 242 | | ae1.dar01.sr01.dal01.networklayer.com - 0 | 463 | 463 | 237 | 242 | 270 | 240 | | po1.fcr05.sr06.dal01.networklayer.com - 1 | 446 | 442 | 236 | 242 | 300 | 238 | |173.192.44.22-static.reverse.softlayer.com - 0 | 463 | 463 | 240 | 244 | 278 | 242 |
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It's incredibile.......
I read about vpn, packet loss etc.......but someone can explain me why the day before launch alla works flawless? It's beacuse more player joined? It's steam fault? |
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" There are multiple issues going on that happen to form a perfect storm scenario. It's launched, so there are a LOT more players than in beta.. That stresses the hardware a lot more than before... both the networking hardware as well as the servers. There's also the "coincidence" factor that some things just happen to fail at certain times. They have no inter-related connection other than just occurring at a similar time. Humans have a flaw in their logic processing which likes to attribute a cause and effect where one might not exist. Just because it worked before, then it patched, and then it didn't, that doesn't make it necessarily the patches fault. It COULD be, but it doesn't HAVE to be. We observe a result (effect) and attribute it to some cause even though it might not even have an actual causal relationship. It's not Steam's fault either. |
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I'm playing with Australian gateway, at this moment seems to work (normally it doesn't). My ping is like 400 ms, but it's stable and without disconnections, still playable at least in PvE.
Is the ping meter in-game accurate? Honestly i have not the feeling i'm playing with 400 ms of delay, because commands are still reactive. Last edited by Havoc73#1328 on Oct 30, 2013, 2:56:07 PM
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" I just tracerouted the AU server, it still passes through seabone, maybe it was less congested. |
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The game has always been laggy for me, but since release, playing PoE has became impossible, with ridicolous amounts of desync and lags which in the beginning were funny to watch, until i got sick of them, without counting several crashes happening because i have a 32 bit os along several other unexplainable ones.
Since i don't want to pay to use external applications which may also risk in getting banned, i decided to stop playing and unistall. If the lag will be fixed properly i might be back... But i came to dislike the game and i'm actually glad i never put a cent in it, expecially because you would expect from a released game to actually work properly. Last edited by Eyoxio#1995 on Oct 30, 2013, 4:12:03 PM
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