When did people start trading like this? >.>

wow if i knew ppl got this mad over 3 lines of text over a game id have done it more often
ign: hoya on hardcore
hoya is really shit at mapping
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hoya wrote:
wow if i knew ppl got this mad over 3 lines of text over a game id have done it more often

hmm if it gets u a hardon that u waste your time and others that ofc explains alot about why things go down as they do...
even tho i think there are other explanations for it too:

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Real_Wolf wrote:
[...]

Anyone who asks "offer" and gets an offer they dislike, then bitch, ignore or get angry are just idiots and deserve to be called out as assholes. I often ask people to make an offer when they say how much for it, because I don't have a current bid. But if they come back saying "I'm not sure, how much do you want for it" I give them an estimate, slightly higher than my low selling point, but reasonable. But then I don't just say "offer", I say "Could you make an offer please"


hm imo tone isnt that important in a video game, to achieve different results between "offer" & "could u make an offer please" u probably have to talk to my grandma.

i think this is the problem:

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Redzor wrote:
[...]
That's why we usually have publically set fixed prices in real life. The seller can set any price (in certain cases) but 'buyout' is set and is public. At least if we are speaking about the economies that are considered most developed nowdays.

Edit: When buying a PoE supporter pack, we don't get "offer" from Chris, do we? :)


we (western citizens) just dont know how bartering works thats the whole problem. and ofc the average nerd also might have pretty poor communication skills that he developed talking to his cellar wall.
IGN: @ShocklerMolesh

Map Management Resource:
http://www.pathofexile.com/forum/view-thread/339977
Quak, I think the difference in tone gets accross the point that you want them to start the bidding.

Take the more expensive cars in real life for example. The super expensive ones don't have price tags (at least where I am from). If you ask for one, they will normally give you one (if they think you are seriously considering it), but they normally would like you to offer it first, and indeed the idea behind these cars is 'if you have to ask the price, you can't afford it'.

People buying an item will often have a better idea of its worth than someone selling. For example, i'm selling a 2h maul. I don't use this weapon on any of my many chars, I know its good, but not how good. If a person opened up bidding with 1 gcp, i would probably counter with about 3 gcp. it may actually be worth 3 exalt, but I don't know.

If I start up bidding, and I guess 3 exalt though, taht would go VERY badly, most would completely ignore you after that (once more failing the bartering aspect from a different side)
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EtherBunny66 wrote:
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jdilly23 wrote:
Me - how much for the kaoms
Asshat - offer
Me - (obvious lowball for a stupid response) 40 ex
Asshat - no
Me - so then how much is the kaoms
Asshat - offer better

If you trade like this please light yourself on fire, dont even say bye to anyone, you wont be missed


Bro.. shoulda sent him a PM saying "If you insist in your vexacious prognostications I will be forced to horizontalise your perpendicularity."

That woulda teach him good.



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IceM wrote:
Exactly why I dont trade. GGG wanting the "economy" to be the most important is why this game is dying so quickly, People cant find shit, and trading is such a chore alot of people wont deal with it. So over all game feels very unrewarding. I am done with Arpg's until someone can put the fun back in them, I want to find my own shit and I dont want to have to be jobless and lifeless to do so.


i lol'd was funnny. but not enough.

If you set your mind to something, you can find it. yes a new player may not have the ability to know what builds are ridiculously expensive, but there are many skills and acquireable routes to end game that mediocre items will get you there..... i find it highly pathetic that someone will want to quit the game because they couldnt make a 100+k DPS Flicker striker with 8k ES, in a 6link Chest.... The Best items are not Over priced.... The best items are the ones that can let you get through the game with just enough difficulty to make you realize you are playing the game.

Why ask Why and start by denying before you have actually tried?
People are jerks in every video game you will play, there is no way around it. I have given away items, sold items for lower prices knowing that I will never see an act as kind in return.

Greed runs everything, some will even take an in game item over IRL friendship.

Its difficult to have a nice community in a game where items/equipment is pretty much the main focus.

At least make some sort of shop / auction system so the loss of brain cells in trade chat/whispers can stop.
i thought he was being nice to you

you shouldve offered better

The rest of the 'end-game' content will be available along with a heap of new stuff when the game launches in a few months time. From what I've seen it's going to be awesome. - Michael_GGG
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syrioforel wrote:
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mazul wrote:
"
Nightprowler wrote:
Probably been said, but people who ask for an offer without setting any benchmark need to expect a lowball offer...that's how negotiating works.

Seller starts high, buyer starts low, they meet somewhere in between.


Only in situations where there is exactly one potential buyer and exactly one potential seller.

In other situations, a seller can start with a certain price A, and the buyer tries to get it at price C which is lower than A; however, then the seller notices a PM or forum thread where another person offers a price B which is higher than A, which means that the buyer fcked himself over, because now the seller won't sell for lower than B.


Alice wants to sell for A
Bob offers B
Carol offers C.

Bob made Carol's life harder by offering B > C; Carol can still offer C' > B. Carol didn't make things hard for herself by making her initial C offer.

I don't think anyone will dispute that having a monopoly on a market with many buyers is good for the seller, though.


It very much depends on the chronological order. The assumed premise is that the seller and buyer will both keep their word even if a better deal presented to them from the point where the deal is agreed upon and the trade is physically done. I.e. we expect the "Man of their word" concept to apply.

To be more specific to the case I wanted to refer to, but certainly did not write out in my previous post: if Alice is willing to accept a price that is lower than what Bob would be willing to pay in the near "future", then if there exists a such price that is lower than Bob's and simultaneously acceptable by Carol, then Carol needs to hurry and make that bid before Alice learns about Bob.

I.e. in that specific case, Carol is in a time pressure to get the price "right" regardless of whether or not she is aware of that time pressure.
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Last edited by mazul#2568 on Oct 18, 2013, 5:52:38 AM
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Sayyid wrote:
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syrioforel wrote:
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Firecrest5 wrote:

Really, an opening lowball (or higball) offer has no effect on negotiations whatsoever. Other than making the other party feel like you're not serious.


It does. It's called "anchoring."


This. Also, anchoring has strongest effects on people who don't have a price in mind before you start. In other words, the exact people that won't quote you a b/o when you ask.

Therefore, lowball everyone who won't give you a price.


Then there are those people who will refuse to ever trade with you if you lowball them, so you should use a seperate game account to lowball people.
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[Message Deleted]
IGN: Jarengax
Last edited by Jarenga#1275 on Oct 18, 2013, 8:17:10 AM

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