So after playing diablo 3, despite its many flaws, I think its definitly the better game

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iamstryker wrote:
Wall of Text

Spoiler
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NotRegret wrote:

If you havn't played d3 let me tell, the combat is a hell of a lot more complicated than PoE.

A level 10 character in d3 is going to be more complex than 90% of what you can make in a PoE.


I never once thought that D3 was any more complicated than any other ARPG that I have ever played. If anything the lack of stat points and the exact same skills that were handed out to each class made it feel less complicated to me.

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Path of exile is about spamming 1-2 moves over and over again. Maybe occasionally refreshing a buff or summoning something. The best strategy in the game is to pick 1 move slap as many damaging increasing supports on it as possible spam it over and over and occasionally cast a curse. Diablo 3 every character will have 7 moves to use all that behave very differently, this isnt even countering the 5 moves your companion will have.


From my experience the only skill that I used in D3 that isn't in PoE is the long cool down skills like Archon. I don't really mind that they aren't in PoE since I didn't feel that they added a whole lot. Out of all of the characters that I have made I use at least as many skills on each character as I did in D3, sometimes more.

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My level 15 barbarian in diablo does an aoe puncture on a group of weak enemies, leap slams onto a a big enemy, uses a stunning shockwave on it. Than the enemy explodes into a bunch of tiny worms which I take care of with a cleave. Thats a lot more fucking complicated than my level 70 marauder who did nothing but leap slam for the entire game


I have no idea why you would only use leap slam if you find it boring. Nothing is stopping you from using something else with it.

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Chris you got a great character building system but its fucking broken. Make something where I can use puncture, cleave, shockwave, and leap slam all on the same character without it sucking than you got yourself a diablo killer.


Call me when D3 has anything half as cool as the new trigger gems being released. PoE already had better diversity and now its just overkill.

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In Poe you only get a cool ability from keystones in d3 you get them every fucking level!


D3's system is great to hook players but I still prefer a system that has choice to it. Its a problem to me when you feel like your character is exactly the same as everyone elses.

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Orbs: It was a great idea, but just like your stat system the more I played PoE the less I liked your crafing system.


Crafting isn't perfect but Gold sucks ass. Its crazy how fast I became tired of farming ridiculously large amounts of gold for nothing.

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You quickly learn that if you want to survive in HC you need to stop caring about every other stat and get resists and health.


I don't play hardcore and this is one reason why. To me this is simply a flaw of playing hardcore. Its not nearly as prevalent in Standard where you have more flexibility to do what you want. D3 is always like this though.

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Sameone is probably going to mention that all classes in d3 play the same. D3 actually has a lot of builds for each class, but at high level a few of them are just way better than others.


High level is basically all anyone cares about in D3, heck I am basically the same way, I don't feel like a build is successful if it can't run maps solo.

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Theres going to be some players that obsessed with creating a 'unique character' (theres no such thing) and they are going to stick with PoE over d3 for this reason. I think for other players d3 is a much better game. The combat is easily the best I've ever experienced in a diablo clone.


The combat is great in D3 and the combat is great in God of War as well but neither satisfy my desire for a good Dungeon Crawl ARPG. Also I disagree that their isn't such a thing as a unique character. In PoE if you think outside the box some you can build something that very few people are running and even then there's some differences. That at least makes you feel unique. I never felt like I could do that in D3.

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playing d3 because its a better game.


Nice. Here is my opinion: PoE is a better game and has more potential. Its made by a team of people who have the flexibility to create the game that they want to make without only thinking about money.


Thanks for speaking out my heart.

This thread can be closed now.
Two valid opinions were stated and it will end in a shitstorm anyway.
Last edited by Nightmare90#4217 on Oct 16, 2013, 7:47:15 AM
Diablo 3 got item finding horribly wrong, and if there's one thing that matters in an ARPG it is the item finding... Loot 2.0 is going to be even worse. I picked up the console version and at level 30 I already don't really look at rare items since so many legendaries drop. That means that whites, blues, and yellows arent worth looking at. For shame Blizzard, for shame...

Path of Exile has a pretty solid item finding system. Whites, blues, and yellows are all used heavily throughout the game. Uniques may or may not help you depending on what build you are working towards. That means that everything you drop can be very useful.

I agree that some of the aspects of D3 are better than this game. But as an overall item hunting ARPG D3 is nowhere close to the gold standard. They missed the mark by MILES, and that is a terrible shame since they were the creators of D2. That's the only reason PoE, Torchlight, Marvel Heroes, and other such games exist. Blizzard dropped the ball on D3, and it's not any better than this game. Sorry.
we need pants for more gems... lol

MOAR SKILLS!
Most of the things you write that are positive about D3 I thought too while playing in Normal. But then I spent more time with the game and it doesn't hold up anymore.

I don't like unlocking 'new' skills while leveling up. No matter how many chars you make they will all be same with what skills you get at certain points.

I don't like not being able to customize my stats.

I don't like the health globe system.

I don't like that there is no Hit/miss mechanic.

I could go on, but point is, Paht of Exile is for a different breed of aRPG fans.
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oh, and about how smooth D3 is you should watch this, just for fun
http://www.youtube.com/watch?v=XJtDUZMSOBw
IGN : Ketcebonkk
"
ErrorCode wrote:
Stop comparing apples to fucking oranges, just because they're both fruit doesn't make them the same in every aspect.


Wtf? I thought apples were berries for the longest time...
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No way I'm going to read that wall of text and I have the feeling that I will NotRegret it.

Spoiler
leeeellelelelelelelelell. ok, i'm fine now.
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back 2 topic:

introduce 6l pants problem is solved, you can now use 2-3 main skills instead of 1-2
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Last edited by danisonxtc#0218 on Oct 16, 2013, 8:20:29 AM
I completely understand the OP. I play POE way more than D3, since D3 has no endgame. Once I can beat MP10 I really have nothing to do, while POE I can still farm maps (which provides SOME variety for the least).

However, Diablo 3 gameplay is MUCH smoother than POE's. This is a fact. Combat is smoother, while POE, even without desync, is clunky. For some reason POE's combat system is just not as smooth as even Diablo II I feel.

Skills in POE is more boring compared to D3 as well. Even with 8 skill slots in POE, it is usually one main attack skill (At max 2) and a load of skills to support (boost damage, absorb damage, etc.). The 5 active skills in D3 can be used together to form a nice continuous combo to kill mobs, when spamming one of them just won't work. I played a monk where you Crippling Wave a few times with Sweeping Wind on, Exploding Palm 3 times, and active Mantra with Wave of Light to kill everything.

You can't really have more than 1 active killing skill since there are what, 1-2 slots where you can get more than a 4 linked item.

Path of Life Nodes is getting better luckily, and D3 isn't actually better in this area. DPS Vitality and Resists is all you get in D3 as well.

Itemization is MUCH better in POE. No need to explain this one. Orbs should have more incentive to be used, which we should see improvements in the 1.0 patch.

TL;DR: Blizzard has a load of money to code Diablo 3's engine (and buy servers) league's above POE's, resulting in much smoother combat and gameplay in D3 compared to POE.
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Last edited by Xymordos#2119 on Oct 16, 2013, 8:22:37 AM

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