So after playing diablo 3, despite its many flaws, I think its definitly the better game

Mmmm nope. I don't think you played anywhere near release or for a few months following. The game was a train wreck, huge exploits, blatantly untested content, certain skills were completely useless, others were insanely op, dear lord the gear was a pile of misery.

I really don't care how much they've improved the game, that release was a huge bitch slap to everyone. And this isn't coming from a disappointed D2 fan who built up a huge amount of expectation, D3 was just a bad game by game standards. And theres no excuse for that low level of quality to be released to the public when you have the financial resources Blizzard does.

I'd give it a pass if it was a newer companies first at bat on a game. But we're talking Blizzard which is backed by Activision. These are titans in the world of gaming in experience and monetary income.
"
Inexium wrote:


Constructive comment :

It seems that some players choose their role in a forum when choosing their name. And i think it's kinda a'wesome..sometimes.

Examples :

Player name= AintCare
http://www.pathofexile.com/forum/view-thread/295607/page/5

"
AintCare wrote:
Spoiler
"
Mark_GGG wrote:
P2W being the problem at hand in this discussion does not mean P2W is the only concern.

Murder will never be completely eliminated by traditional methods of law enforcement, but could be completely eliminated by keeping every person in a small padded room and providing them the necessities of life without letting them come into physical contact with another person. That doesn't mean that's a reasonable solution to the problem because the problems with that system are greater than the one it solves.

The goal of people being able to actually play the game as intended is more important than the goal of people not being able to pay real money to gain advantage.


i get all that, but it seems that this 'law enforcement' is just complicating things for casual players, according to the thread... (to me frankly it doesn't matter, i play solo and self found... so i AintCare lol)

just like your fix for multiloggers affected casual players more then anything, this seems to have similar...

..


Player name = NotRegret
This thread : first comment.

"
NotRegret wrote:

..

..
but I'd really appreciate if you read my entire post before posting (inb4 tldr).

First let me say I love PoE and do not regret buying a supporter package.
It has a great atmosphere and story, easily the best of any arpg, while diablo 3 probably has the worst atmosphere...

..



Name : Revoltofthedead
Thread title : An outdated, dead game - a review
http://www.pathofexile.com/forum/view-thread/521574

Name : Revoltofthedoomed
Thread : http://www.pathofexile.com/forum/view-thread/531670

Spoiler
http://www.pathofexile.com/account/view-profile/Revoltofthedead
http://www.pathofexile.com/account/view-profile/Revoltofthedoomed

1H40 min between the 2 accounts, same type of threads made.



_

I might be wrong about NotRegret, maybe he is playing a role maybe he is not, who cares anyway? I don't but it's amusing i guess
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Last edited by Inexium#6388 on Oct 16, 2013, 8:32:58 AM
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Xymordos wrote:
I completely understand the OP. I play POE way more than D3, since D3 has no endgame. Once I can beat MP10 I really have nothing to do, while POE I can still farm maps (which provides SOME variety for the least).

However, Diablo 3 gameplay is MUCH smoother than POE's. This is a fact. Combat is smoother, while POE, even without desync, is clunky. For some reason POE's combat system is just not as smooth as even Diablo II I feel.

Skills in POE is more boring compared to D3 as well. Even with 8 skill slots in POE, it is usually one main attack skill (At max 2) and a load of skills to support (boost damage, absorb damage, etc.). The 5 active skills in D3 can be used together to form a nice continuous combo to kill mobs, when spamming one of them just won't work. I played a monk where you Crippling Wave a few times with Sweeping Wind on, Exploding Palm 3 times, and active Mantra with Wave of Light to kill everything.

You can't really have more than 1 active killing skill since there are what, 1-2 slots where you can get more than a 4 linked item.

Path of Life Nodes is getting better luckily, and D3 isn't actually better in this area. DPS Vitality and Resists is all you get in D3 as well.

Itemization is MUCH better in POE. No need to explain this one. Orbs should have more incentive to be used, which we should see improvements in the 1.0 patch.

TL;DR: Blizzard has a load of money to code Diablo 3's engine (and buy servers) league's above POE's, resulting in much smoother combat and gameplay in D3 compared to POE.


What is this 'clunky' people keep talking about. I am just not feeling it.
“Demons run when a good man goes to war"
"
Xymordos wrote:
Combat is smoother, while POE, even without desync, is clunky.


Care to elaborate with video material?
Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
https://www.youtube.com/watch?v=NDFO4E5OKSE
POE 2 is designed primarily for console.
To quickly sum up your wall of text, it seems you are disappointed of the fact that your freedom of build diversity has to be cut out when building a character on HC that can survive endgame content?

What if I told you, the game is not designed, nor built around having ultimate freedom AND being able to play through the game in hardcore mode?
In fact, i really don't see how complete freedom and 100% endgame survivability could work, while staying true to its difficulty.

One thing that i DO agree 100% with you however, is that focusing on 1 or 2 abilities are to rewarding comparing to play complex builds with 4-6 active abilities.

I would propose making the support gems stronger but with much higher mana multipliers.
Making it allot harder to sustain abilities with more than 2 different support gems linked to them. Forcing players to specialize in support gems and utilizing different abilities for different tasks (rather than turning a strong single target ability to a multiproj AOE chain bomb and call it a build)
pretty sure d3 has a long long time to compare itself to POE. d2 lod was the best game ever but d3 will never get close to POE or d2 LOD in terms of addiction.
Really don't understand why people do this. I guess it's because if I find something that really makes me go "WOW!" I'd be too busy playing it to troll a forum. Maybe I'm just weird.
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Diablo 3 was super fun until to moment when I had been farming ~200hours act 3. That farming itself wasn't the bad thing, I felt progressing and made about 400 mil over 450 hours.

When the patch(1.08?) with PVP on it went live on public test realm I was excited and pwned noobs with my legacy natalya set using smokescreen ->impale->vault and repeat. I had a friend who was played ~70 hours. One day he came to me with insane xbow (was it manticore masticore idr) and I was like how in the hell you managed to get that roll. He said: 1 day salary, not big deal. That xbow was back then 1-1.5bil, 4-5x what I was getting over months farming 8h a day. I realised that theres no reward at all on farming, and farming, thats the only thing you do after killing diablo on inferno.

After that I enjoyed greatly Auction House 3 and made my 1st billion. Few days after reaching that, PoE went open beta and I was saved :P This re-playability PoE offers is so much better that it mitigates all its flaws IMO.


Better game for under 30h experience? Diablo 3
Better game for over 30h experience? Definitely PoE
Last edited by Jyssi#3843 on Oct 16, 2013, 8:54:12 AM
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666DalmatiaN wrote:

Better game for under 30h experience? Diablo 3
Better game for over 30h experience? Definitely PoE


Well said, totally agree.

And "Clunky", I'm not quite sure how to explain it. But it just feels not as great as D3. Using a skill in POE in combat just doesn't feel as good. Maybe it is because D3 has more animations and skill chains? Not sure, but it really just doesn't feel that smooth in POE.
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Nice trolling.

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