Exactly why Facebreaker needs tweaking - An analysis.

Just going to say this now, I don't give two shits how high you can get your single target DPS. If anything, that proves my point that Facebreaker needs tweaking. This isn't a cockmeasuring contest buddy.

Regardless, Abyssus + 11k armour = one shot territory.
"
Acrosis wrote:
Just going to say this now, I don't give two shits how high you can get your single target DPS. If anything, that proves my point that Facebreaker needs tweaking. This isn't a cockmeasuring contest buddy.

Regardless, Abyssus + 11k armour = one shot territory.


Na, it does not proove your point for high levels because i can put voidhome (not linked), erqi (not linked) or any good crafted weapons and get the same dps (and doing so i "loose" damages facebreaker bonus)+ i get more resist and can put life on gloves and belts...like i said before.

And, i am agree facebreaker should have a higher level restriction/stats needed to avoid facerolling normal and cruel. It does not however need a tweeking in its damages stats.

I dont see why you continue to claim the infernal blow is not an AOE, at 44k dps it become one in lower maps :/

Also you dont care about dps but you talk about taking all the melee damages skills nods around your build in some previous posts :/

Am sorry but the pictures where not destined to you but to this other genteman that posted his dps. They where not destined to show off, just to compare with HIS dps screenshot swith auras with my dps without any auras.

In the previews post you asked me why i use so much increased damages gems in the chest? well TO be on pare with bringer of rain first, also because before the patch my Facebreaker at level 83 was doing a pityfull 8k dps (i take strength nods instead of melee damage nods for the life bonus) with those gems (was doing 15k with bringer but i do not like not having armor) when every fucking builds around me (melee or not) had more than 20k. The patch helped me to have my facebreaker build actualy uselful in high level map group.

Your being agressive, whats the point? I am not showing my cock and am not your buddy.


Abyssus + 11k+granite armor works well with my build. Try it before claiming things like that...
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Last edited by lolozori#1147 on Aug 8, 2013, 9:44:38 AM
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Acrosis wrote:
Actually, on that note, I do wish to discuss how auras are basically a must for every single Path of Exile character. In a game that promotes build diversity, having every melee run the same auras, every caster, every ranged, it is ridiculous. Auras need either larger costs or disadvantages tied along with it.
Like Haste should increase stun duration, if you are moving very fast, a sudden impact is definitely going to throw you off etc. And having a downside that can be countered with passive point investment, I am fine with that. Auras are as much a part of character customisation and planned in creation as the passive tree itself.

I whole-heartedly agree with you on the value of adding realistic drawbacks to excessive aura-stacking. However, your claim that "auras are basically a must for every single Path of Exile character" betrays an obsessively BiS mentality on your part. The entire premise of this Facebreaker-must-be-nerfed-first thread hinges on your insistence that overall melee balance is held hostage to unhinged Uniques that can be pimped out to peg the DPS meter. If so, it would mean that GGG's game balancing priorities are completely backassward, and there'd be no point in speculating about anything other than what game-breaking Uniques they'll come up with next.

As other posters have pointed out, GGG have demonstrated that they can indeed tweak more than one thing at a time. If they ever do get serious about rectifying overall melee combat balance, there's no reason they can't recalibrate Facebreaker at the same time. Nerfing it in anticipation of unknowable future developments is virtually certain to be premature, and will in no way guarantee that it won't have to be tweaked all over again after yet another patch wreaks havoc on the game.
Last edited by RogueMage#7621 on Aug 8, 2013, 4:07:57 PM
I have tried Abyssus many a times, even with 22k armour I find the penalty to be a liability. There is no way you could be mapping difficult mods on high level maps. Merely Vulnerability on a map would cause you serious problems. You mention pre-patch you had 8k dps, this highly depends on what skill you are using and if you were using an Abyssus or not at that point in time.

@RogueMage
Well, do you not find at least one aura beneficial to any kind of character you can create? What about multiple auras? When thinking up new characters, auras have as big of a role as a passive tree, it's all planned out ahead of time. No matter how you choose to play, running multiple auras is the way to go. You simply couldn't play the game as effectively at a high level without them. Of course you can, but that's not the point. In a game about personal character development, the ability to basically convert mana into static bonuses is extremely powerful.

I'm not asking for a Facebreaker change at this exact point in time, I'm just raising the point that other melee builds aren't in as good a place right now compared to Facebreaker, and if melee builds want to be buffed, Facebreakers will certainly have to be changed in the future. Now if this happens at the same time as any melee changes, I'm perfectly fine with that, as long as they are changed. Because at this level of strength, there is already quite a few people complaining. If melee is changed in the ways I listed that would also benefit Facebreaker, there would be much more complaints and cries of OP.
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Acrosis wrote:
blah blah blah blah blah blah


The summary is,

50k dps should be the norm for all end-game melees.

Ever since the 'accidental' buff, people are warming to facebreaker. This highlighted just how much buffing is required for melees to be competitive.

The only thing you should complain now to the developers, is when will the other melees be BUFFED to that level.

The end.





Last edited by YouareSandbag#6405 on Aug 9, 2013, 2:28:52 AM

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