Exactly why Facebreaker needs tweaking - An analysis.
" The starting point was not equal, aka facebrk build before the patch did way lower damage than other melee builds. So this is just bringing up to par. Careful there what you wish |
![]() |
" Block will negate most physical reflect you will take, plus you should have approximately 20k armour with a FB setup. The only problem would be elemental reflect with Infernal Blow, but you should have elemental adaptation anyways. However, that is why I dislike Infernal Blow. @Mobutu, but that wasn't the case. Pre-patch Facebreaker could match two-handed DPS for skills that Facebreakers could use such as Cyclone. Now that it has been doubled, it blows two handed builds out of the water in terms of damage, passive point investment and survivability. |
![]() |
" i can't really take you srsly when you say you die on a facebreaker build often, as a facebreaker entains 100% survivability nodes. also BOR is better than a chest + headgear in 99% of cases. chests also don't provide the same amount of survivability as shields. (not to mention swaping to ~60% spell block when needed beacuse you don't have to worry about having another weapon to use) ign = ultrahiangle Last edited by ultrahiangle#4938 on Aug 8, 2013, 3:21:25 AM
|
![]() |
" 1. yes, I do use infernal blow/melee splash which is damn near suicide on any reflect map (and actually is the source of 90% of my deaths), If I have to run a reflect I often switch to dominating blow and still need to be careful if it is physical reflect. Also, please tell me how to acquire 20k armor. Do I need to be level 100? I'm still only 77 and currently at about 8k with a lioneye's shield. Last edited by robble#7905 on Aug 8, 2013, 4:39:01 AM
|
![]() |
That's baffling to me. Are you using Iron Reflexes with Inner Force, Grace and Determination and a Lioneye's Remorse or similar rare shield?
That's basically 20k armour right there, 40k-45k with granite. |
![]() |
" you know, in this game like in real life there is different path. It s not because your build got those nods that other build should take them. It s not because your build is overpowered that all the facebreaker builds are. Also since you use aura, i am guessing you don t use the bloodmagic nod? Because playing a facebreaker using bloodmagic with a max of 4k-4,5k life and having your life reduced of 10-15% because of running 2-3 auras is not appreciated by everybody. But you bring an interesting idea, maybe facebreakers are not the problem, maybe thoses nods you are using are, maybe we should nerf thoses nods instead because it make a build too OP :P Forum pvp
https://www.instagram.com/critterspencils/ |
![]() |
Except IR and IF have already gotten the bejesus nerfed out of them.
Nerfing those mods do nothing except nerf melee as a whole. Facebreaker is merely one build, the fact that it can get these nodes and still do tremendous damage is the problem, not the nodes itself. Blood Magic aura has no real place for melee, it is a terrible node except for early game. The only use I see for it at the moment is for ranged builds to counteract Chain's cost or other factors. Blood Magic gem is infinitely better for melee because being able to run 3-4 auras is crucial for solo play. "But auras are covered by party members": Melee are already useless in parties compared to ranged, blood magic keystone doesn't help it at all. There are obviously other ways to build Facebreaker, however the poster asked how to reach 20k armour and I explained. This is exactly how most Iron Reflexes based melee get their armour levels. Also, for the record, just like in life, there's many different paths in the passive tree. That doesn't mean there's an obvious clear path that is vastly better than all the other paths ahead of you. Last edited by Acrosis#6154 on Aug 8, 2013, 5:44:41 AM
|
![]() |
I eventually had to spec out of BM, so I can run Vitality, Determination, Haste, and Hatred in mana reserve. There was no way I was going to reserve my life completely. The only thing that I am reserving under life is Grace using BM gem along with frenzy and enduring cry.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
![]() |
Actually, on that note, I do wish to discuss how auras are basically a must for every single Path of Exile character. In a game that promotes build diversity, having every melee run the same auras, every caster, every ranged, it is ridiculous. Auras need either larger costs or disadvantages tied along with it.
Like Haste should increase stun duration, if you are moving very fast, a sudden impact is definitely going to throw you off etc. And having a downside that can be countered with passive point investment, I am fine with that. Auras are as much a part of character customisation and planned in creation as the passive tree itself. |
![]() |
strange, i run no aura at all, use the BM nod and i never die, at least until now even playing 76+ maps. My armor is 11k (22k after molten+granit, with a bonus of 880 eva), 78% elem resist and 4.5k life. I also do +25k dps (44k max without leech and spash).
Why would you use so much auras? Is it for mf you are both using that? I am curious because it never seem to me a necessary path with a facebreaker to use auras. At least with my build . Forum pvp https://www.instagram.com/critterspencils/ Last edited by lolozori#1147 on Aug 8, 2013, 6:24:10 AM
|
![]() |