Lich Queen Build (Acrobatics/Ranger/Facebreaker/Melee)
" I am dashing towards the crit dmg red modifier nodes. I should be there by level 75 and as I level I should fill them up. You bring a good point, I thought I would let players figure out on their own what to get first but in all sincerity they should make a dash asap towards marauder. "Another... Solwitch thread." AST Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear Last edited by solwitch#4681 on Jul 31, 2013, 12:40:26 PM
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builds that die 5 times a day are still considered effective by people who read forums?
IGN: RFFP
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I think u linked the wrong passive tree?
This is what u linked? is it correct?(i already started optimizing it a bit so it has minor changes already) If u pm me, i would gladly optimize it for you if u desired so. If this isent the right build, then send me a pm with the link u wished to post. (i find it hard to believe u have a total of 4% max hp in your final build?...) Freedom is not worth having if it does not include the freedom to make mistakes
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I read to page 8 or so, but saw no one asking.
What do you think about the status effect evasion nodes? Do they help out alot? Not getting shocked 75% of the time is probably night and day damage wise. I had a similar build in the works, using dual wield frenzy. Think I might have to go take a look at it again. "Whether you think you can or you think you can't, you're right!" Henry Ford
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" Yes thats the correct tree, sorry about before. You can go ahead, knock yourself out. As of current my build is working fine and the Synergy between my armor skills vs nodes is working well. My thoughts while making the build: "There are other way too, I could have selected inner force and picked up the shield nodes to try and get max block." "I could have also invested in some life nodes and ditched Blood Magic." "Could have started as a Marauder first, picked up defense nodes first and than dps." "I could have picked up endurance charges and created an enduring/warcry physical immune/evasion ranger." I have thought about and read many facebreaker threads. Everything is open for interpretation. I wanted something that I could call mine and not break the bank. Though I am curious on your imaginative approach <3 "Another... Solwitch thread." AST Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear Last edited by solwitch#4681 on Jul 31, 2013, 1:09:30 PM
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" I clear barrack and battlefront with ease :) No deaths not one yet in those areas. Knock on wood... lol. "Another... Solwitch thread." AST Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear Last edited by solwitch#4681 on Jul 31, 2013, 1:10:49 PM
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This is my updated version of your build(assuming i have the right one to work with :D)
marauder part = -15% cold resis -15% light resis -4 x 10 str duellist part = -8% mana -10 inteligence (i was considering -10% skill cost, since u are blood magic and physical leach i dont see it really shine) +22% life +10 str +20 dex +28% one handed attack damage +3% as +6% block (thats massive no clue why u forgo the strongest shield node in the tree) +20% defense from shield (assuming high evasion one so also big boost) ranger part = -4% as -20% chance to ignite (i let u have the 15% fire resis in marauder for a reason o.O, its a dot effect on max resis im asuming so even if its lowered by 20% the side effects are minimal) +8% block +20% physical damage one handed +40 dex +30% defense from shield I think this would be better. However asuming u really want to forgo all HP more changes are needed. U could take the route true the endurance charge if desired if u feel the 22% bonus hp is just not worth it. and save 1 more point. Tell me what u think sir. Its fun making a build like this (i play hardcore only so i rarely make builds designed like this :), i must note on the forums after a sentence like that, NO PUN INTENTED <.o) Freedom is not worth having if it does not include the freedom to make mistakes
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I play a facebreaker templar and i can say u have prob wasted nearly 16 nodes on passives that just arnt going to pay off for there investment im sitting at 3300-4700 hp depending on gear and 24-40k dps the only thing that kills me is reflect phys/ele dmg depending on the skill im using. I use Dominating blow for more dangerous bosses and infernal blow for cake walk maps. Kole can not hit me when using Bringer of Rain. But i often run Abyssus I can toggle between courage/lionseye/prism for shields.
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" I am immune to Elemental Reflect Damage and Reflect Physical Damage with enfeeble and granite piece of cake :) "Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear |
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" If you're immune to reflect, it means you aren't doing enough damage ;) |
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