Lich Queen Build (Acrobatics/Ranger/Facebreaker/Melee)

My Lich Queen Build

"Lich Queen Ressurected."


My ranger came across the Dominating Blow gem and fell victim to it's dark energies. Thus she now kills with a vengeance and transforms any opponent into her slave.

Skill Tree:



Current Gear: Notice basically just using a 4L. Gear will be updated as I level. Have to start the process of crafting (NOT) need to buy 6L carcass :D. I refuse to craft lol.



Basically I do not have the luxury of farming all day all night sometimes so I wanted to create a build that was affordable. So far I love evasion have done maps without any major problems. Enjoy!!!

Suggested Gear:




Granite flasks mandatory thats obvious with Hp flasks. Flask recovery nodes extremely important you can literally have granite up all the time.




Bandit Quests


Spoiler
Normal: Help Kraityn +8% to all elemental resistances
Cruel: Help Oak +18% physical damage
Merciless: Help Kraityn +1 to Frenzy Charge



Mandatory:

Curses:
Enfeeble

Spoiler
http://pathofexile.gamepedia.com/Enfeeble

Explanation: Essential if enemy is able to by pass your evasion. You should be cursing everything do not underestimate any enemies.


Aura's:

Determination

Spoiler
http://pathofexile.gamepedia.com/Determination

Explanation: Stacks with Molten Shell


Purity


Spoiler

http://pathofexile.gamepedia.com/Purity
Explanation: Extra 4% to maximum resistances excluding chaos stacked with 2%
Elemental Adaptation.


Grace


Spoiler
Explanation: More evasion to circumvent armor that may not have evasion.


Main Attack Skill:

Frenzy


Spoiler
Support Gems to line with Frenzy: Multistrike, Meleesplash and Melee Physical Damage, Reduced Mana and Faster attacks if you can 5L or 6L your chest. Stay away form elemental damage Reflect Physical Damage is enough trouble.


Support Skills:

Molten Shell


Spoiler
Explanation: Great defensive skill as you are leveling stacks with Determination.



Tempest Shield


Spoiler
Explanation: An extra 4% to block.


Blood Rage

Spoiler
Explanation: More dps and life leech


Optional:

As you continue to upgrade your health you can start fitting in auras like Haste for more speed and dps. In addition to any other aura's you may find useful.



Rings and Necklaces should have physical damage, health and resistances.

Pros and Cons

Pros: Exceptional damage, speed and no downtime in leveling. IMMUNE to (Elemental Reflect)Casting enfeeble, with granite and high evasion Reflect Physical Damage piece of cake.

Cons: Medium Armor and Life.

FAQ:

Q: Why are you taking max life nodes?
A: Because we are using blood magic node for efficiency. We want to concentrate heavily on health, armor and resistance instead of relying on mana which is hard to scale especially with our attack speed. In other words mana regeneration can not keep up with your attack speed. Which is essential for this build.

Q: How is evasion in terms of enemies, for example how does it stack up to Kole.
A: By the time you reach Kole you should have plenty of armor and life so he does not 1 shot kill you if his hits manages to pass through.

Q: Are the armors you have linked set in stone?
A: No in fact there are plenty of unique items that are far better than these that I have picked. Obviously Facebreaker is used for our attacks.

Q: I noticed you chose herbalist, why?
A: Why not? You want to have added armor and speed especially for maps. Coupled with flask recovery hp nodes from the Marauder tree you can keep pumping out flasks.

Oder of stats when getting gear.

Rings and Necklaces
Mandatory Physical Damage>Resistances>Life

Armor
Mandatory Evasion>Armor>resistance(if not capped)>life>energy shield

<<<<<<<<<<(Good luck in obtaining IIR IIQ items)>>>>>>>>>>


MAP AFFIXES
"LIST OF MAP AFFIXES GIVE ME AN EASY TO HARD TIME."

Spoiler
Armoured x% Monster Physical Resistance EASY
Burning Monsters deal x% extra Damage as Fire EASY
Capricious Area is inhabited by Goatmen EASY
Ceremonial Area contains many Totems EASY
Chaining Monsters' Skills Chain x additional times EASY
Deadly x% increased Monster Damage MEDIUM
Emanant Area is inhabited by ranged monsters EASY
Enraged Monsters gain x Frenzy Charges every EASY
Fecund x% increased Monster Life MEDIUM
Fleet x% increased Monster Movement Speed EASY
x% increased Monster Attack Speed EASY
x% increased Monster Cast Speed MEDIUM
Freezing Monsters deal x% extra Damage as Cold HARD
Grounded +x% Monster Lightning Resistance EASY
Incombustible +x% Monster Fire Resistance EASY
Labyrinthine Area is a Maze (Indoor Maps only) MEDIUM
Massive Area is x% Larger (Outdoor Maps only) EASY
Mirrored Monsters reflect x% of Elemental Damage EASY
Molten +x% Monster Cold Resistance EASY
Multifarious Area has increased monster variety
Overlord's Unique Boss deals +x% Damage and attacks y% faster MEDIUM
Punishing Monsters reflect x% of Physical Damage EASY
Shocking Monsters deal x% extra Damage as Lightning MEDIUM
Skeletal Area is inhabited by Skeletons - EASY
Slithering Area is inhabited by Sea Witches and their Spawn EASY
Splitting Monsters fire x additional Projectiles EASY
Twinned Area contains two Unique Bosses MEDIUM
Undead Area is inhabited by Undead EASY
Unwavering Monsters cannot be Stunned EASY
Villainous Area is inhabited by Bandits EASY
Suffix
Name Stat Value Map Quantity Bonus
of Balance Players have Elemental Equilibrium MEDIUM
of Champions x% more Magic Monsters MEDIUM
of Commanders x% more Rare Monsters MEDIUM
of Elemental Weakness Players are cursed with Elemental Weakness HARD
of Enfeeblement Players are cursed with Enfeeble HARD
of Exposure -x% maximum Player Resistances MEDIUM
of Flames Area has patches of burning ground MEDIUM
of Hemomancy Players have Blood Magic
of Hordes +x% Monster pack size EASY
of Ice Area has patches of chilled ground MEDIUM
of Smothering Players recover Life, Mana and Energy Shield x% slower EASY
of Stasis Players cannot regenerate Life or Mana HARD
of Suffering Players take x Chaos Damage per second HARD
of Temporal Chains Players are cursed with Temporal Chains HARD
of the Warlord Players are cursed with Warlord's Mark EASY
of Vulnerability Players are cursed with Vulnerability HARD



“One kills a man, one is an assassin; one kills millions, one is a conqueror; one kills everybody, one is a GOD.” - Jean Rostand
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
Last edited by solwitch#4681 on Aug 16, 2013, 4:00:55 PM
You're level 59. Basically anything before endgame mapping stage is irrelevant.

Edit: In your signature. Regardless, you have like no HP whatsoever. Having fun getting one shot?
Last edited by Acrosis#6154 on Jul 30, 2013, 2:21:33 AM
"
Acrosis wrote:
You're level 59. Basically anything before endgame mapping stage is irrelevant.


I'm 68 doing maps lol... Where are you getting this that I am 59... LOL.

Edit: Getting one shot LMAO... much to learn young padawan... much to learn. Stop trolling...
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
Last edited by solwitch#4681 on Jul 30, 2013, 2:24:02 AM
"
CharanJaydemyr wrote:
Looks fun, and kudos to you for playing a) how you want and b) with what you can get your hands on.

I hope to use Bronn's Lithe with my own movement-speed based Shadow eventually -- I predict he'll be somewhere around 80% run speed without buffs, mostly using uniques that grant movement speed where items in their slot normally can't (such as Karui Ward, which is cheap as chips). People underestimate the utility of moving that fast. You can literally run around most spells and attacks.

Rock on.


Thanks yes... movement is key and a bit of patience. I have to account for desync sometimes, sometimes I am there not doing any damage while the mobs are chewing me away. I digress, smart to point that out Charan <3

Edit: Amazing no... I do not get one shot killed, and if I do the enemy has some crazy affixes or is accompanied by another elite. But that is extremely rare and I am pretty smart enough to know to back off and separate them :)
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
Last edited by solwitch#4681 on Jul 30, 2013, 2:27:34 AM
"
CharanJaydemyr wrote:
Having looked over the tree, the only thing that stands out is the three mana-based nodes near your start. Given you've got BM going, they're wasted -- but it's possible they're still the shortest route to what you want?


Yes I tried to find the shortest route to the nodes I need. Every node chosen is within the shortest path.

Edit: IF I find some godly mana regeneration affix on an item i can get out of blood magic and add the mana regen under duelist tree. I also accounted to make sure I had back up lol. Would cost me two regrets to add an additional 40% mana regeneration.

Some items require int too... unfortunately :)

Ideally I want it this way:

http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAdwB5wLQBS0FtQguFHEZtBrbG_ohYCXfLIUs6TBxMHwyCTboOZY6QjpSPs9AoEGqS3hNkk4qUUdYr1oaXzlqk25pcql0rnTxeA182X11fyuE2Y2_mSubjZ65nyekGacwq8Wvp6_rtkG7472Bvea-ir6nwA_GosqQytPSTdN-1CPV7daK21XdqN3j37_uDu9O73r2o_cy97746_lj_ro=


Though I started with mana so I few points later I will change it BUT I am in the offense because I might just find that item so I don't want to do something drastic.
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
Last edited by solwitch#4681 on Jul 30, 2013, 2:37:53 AM
Good choice of using Darkray Vectors since you are pure evasion in the Facebreaker build.


Since I went Iron Reflexes, I decided to go with Blood Dance for more life regen. Have you managed to get the frenzy charge from Kraityn's reward in merc since that would get you 8 frenzy charges? I only got 7 since I am wearing Blood Dance.


Also, when you ever spec out of BM, have grace and haste aura in your build. ;)
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Jul 30, 2013, 2:36:11 AM
so i have twice the dps, 4 times your efective hp, 10 times your killing speed and my gear worth 100x times this one.

yet last 75 map i did, i died to reflect+vulnerability+shock stack+rare with reflect. And i still dont make threads bragging about how effective my build is.

i don´t think the OP understand this but whatever your point is, there is someone outhere who is better than you in every single aspect (most likely an asian). And they don´t brag about being succesful. Then why for god sake would you?


And the people who are telling you that this build die to 1 hit have already tasted dying to 1 hit themselves (i know i have) and we all have better defensive stats than you.

IGN: RFFP
"
benkeia wrote:
so i have twice the dps, 4 times your efective hp, 10 times your killing speed and my gear worth 100x times this one.

yet last 75 map i did, i died to reflect+vulnerability+shock stack+rare with reflect. And i still dont make threads bragging about how effective my build is.

i don´t think the OP understand this but whatever your point is, there is someone outhere who is better than you in every single aspect (most likely an asian). And they don´t brag about being succesful. Then why for god sake would you?


And the people who are telling you that this build die to 1 hit have already tasted dying to 1 hit themselves (i know i have) and we all have better defensive stats than you.



There's absolutely no bragging in this thread stop creating problems. Sorry you feel that way, thread was catered for players that can't afford items like me and this show's otherwise. If you are getting one shot by reflect damage you are not kiting.
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
"
Alea wrote:
gz iir & iiq + btw are you sure all that is "cheap" ?


Yeah rings costed 1 to 2 chaos, right now I guess the market doesn't have a real value on my rings or necklaces. Perhaps I was lucky to buy them at that price.
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear
"
JohnNamikaze wrote:
Good choice of using Darkray Vectors since you are pure evasion in the Facebreaker build.


Since I went Iron Reflexes, I decided to go with Blood Dance for more life regen. Have you managed to get the frenzy charge from Kraityn's reward in merc since that would get you 8 frenzy charges? I only got 7 since I am wearing Blood Dance.


Also, when you ever spec out of BM, have grace and haste aura in your build. ;)


Great minds think alike. Yes I will do that I just can't afford those items that I want but that's okay keeps the game interesting and addictive. I haven't had this much fun since D2. I tried the sharskin boots as well works pretty good too.

I did get the frenzy charges from Kraityn's,,, best part of it all mowed him down lol. <3
"Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2

"...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear

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