The Holy Grail against Reflect

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zzang wrote:

if im not mistaken iron maiden didnt work for spells or ranged attacks just for melee and iron maiden monsters only was in chaos sanktum and on the way to baal.

no barb with some experience tried to whirlwind into a pack of this iron maiden casting skeleton mages

edit: also if i remember correctly pretty late in the patch life of diablo 2 iron maiden got removed form those monsters


Was it removed? Are you sure? You might want to verify that..

But yes, it only reflected melee. However I am not saying reflect in PoE should be like Iron Maiden in D2, I'm just saying that in D2 it was no problem for me as a melee character. And I think a player curse would be a lot more user friendly instead of a monster aura.
Last edited by Startkabels#3733 on Jul 28, 2013, 1:10:06 PM
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Startkabels wrote:


Was it removed? Are you sure? You might want to verify that..


sure

http://diablo3.gamona.de/patchnotes-archiv/diablo-ii-patchnotes/diablo-ii-live-patchnotes-1-13c/

- Removed Oblivion Knight’s Iron Maiden curse.
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dualestl wrote:
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BigRussianDude wrote:
Vaal Pact
Life leech applies instantly.
Cannot regenerate life.
Energy shield recovery delay is tripled.


It could be 10x more ES recovery delay and it still wouldn't matter.Energy Shield delay has been tossed out the window for quite a while now ever since ES has been transformed into the superior defense over life.
Vaal Pact
Life Leech applies instantly
Life Recovery from Flasks, Regeneration and Chaos Inoculation has no effect
Can't use chest armor

Current Vaal Pact doesn't punish ES users at all, while effectively prohibiting it's use with life builds. This change will fix this and will help make this talent more in line with Thorns.


Why don't make it so Thorns actually mitigate reflected damage?
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Daefecator wrote:
Can't use chest armor
As much as I want Bringer of Rain to be the definitive best helm ever, no. Plus, this punishes life users just about as much (chests are the source of the biggest +life affixes).
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Daefecator wrote:
Life Recovery from ... Chaos Inoculation has no effect
Go home, Dae. You are drunk.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Jul 29, 2013, 4:05:09 AM
Well, that totally made my day.

That awkward moment when a typo in your own post delivers more than your post.

Scrotie, you are the best :)
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Startkabels wrote:
I think that a melee's defense should actually be stronger than defense on a ranged character.

Archers can't use shields, which is a significant EHP loss. If spells had the same downside, we'd be a lot better off compared to ranged.
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Buchsbaum wrote:
Imo reflect is necessary for Build diversity or else it's just how you do the most dmg possible, it forces you to balance your Build and find effective ways between survivability and dmg. If you want to know what happens when there is no reflect go look at D3 nado-Barbs facerolling the game ;)

Vaal Pact is OP as it is, but the fact that only ES can use it doesn't make it any better.


i dont understand. build diversity from reflect?

just use immortal call for reflect.

enduring cry + immortal call is something ANY build can use.
im ci, no vaal paact and 34k aoe physical melee dps with 73% crits.
every physical reflect mob is a one shot death for me.

but as the reflect mobs have auras that cant be overseen, reflect is not much of a problem.
puncture kills them all, without raping myself.
the only mean thing about that is if mobs are underground, pop up because you pass and you attack them before they are fully out (most fun), you dont see if they have reflect or not.

i dint balance any build around reflect and i dont know anybody who did this.
all you need to do is look at the screen and notice their aura grapics.
Last edited by NomadFX#0730 on Jul 30, 2013, 6:10:45 AM
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Startkabels wrote:
I think that a melee's defense should actually be stronger than defense on a ranged character.



They are ...
When you block a reflect dmg, does it trigger any on block effects like +es, +hp/mana, or tempest shield?

if it triggers tempest shield, will the dmg be reflected, and u can block it again?

that would be awesome

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