GGG: Is the Orb of Alchemy vendor recipe working as intended?

Paying for stash space isn't pay2win when you can create a new account for free and get 4 FREE stash pages. Is it less convenient than paying $12 for those pages and keeping them all on one account? Heck yeah, but there is no advantage. Perhaps the "match 2 rare names = alchemy orb" recipe is overpowered, as the intended purpose of the thread, but buying stash pages isn't pay2win.

(it may currently be pay2win, as you can't get infinite amounts of free accounts, but in open beta, it won't be)
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934

IGN: TheHammer
Last edited by TehHammer#0539 on Aug 8, 2012, 11:17:28 AM
There is nothing wrong with buying stash tabs. Some people will have more stash tabs than I will and some people will have fewer.

In fact, you people can whine until they remove the recipes and we only get 1 random orb a week. They could make it that everyone earns 1 stash tab a year and I will still end up with more orbs and tabs than you. I will still be better than most of you.

There will be someone better than me and when i meet them I won't go crying to mommy and say he/she paid to win. I will respect him/her since only people that have vested more time and effort into this game will ever be better than me.

Alchemy orbs are fine. Your jelly face is showing.

Bottom line -- players that have played longer than you will have better stuff than you.
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Kirisute_Gomen wrote:
Just to kind of piggyback on what I said before about an alch orbs usefulness, it really only helps lower level <40 players. Ill explain.

Having 20-50 alch orbs doesn't mean you get a high chance of an upgrade past 40. You need white gear with the base stats you want, and you need the sockets. Then you need to add quality before using the alch. Now that's only a use for a single alch, and the odds are not in your favor to get an upgrade. Now you need alot of scouring orbs to retry using those alchs. This is why alchemy orbs are not a problem.

Now let's look from a lowbie perspective. You get a 3 link and up it's quality, and no matter what stats it receives from the alch, it's probably good enough to use.

There you go. In one educated common sense post I have made this whole conversation about the alch orb recipe completely asinine. The recipe helps you twink your new characters. This is not an issue.


I respect your opinion and others', but for me an advantage is still an advantage even though its very small. For me as well as others have said, this is still some kind of a low level P2W. Btw you can trade those alch orbs for other currencies and we dont know what kind of other "convenience" items that would be sold in the future.
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bibster1 wrote:
but for me an advantage is still an advantage even though its very small. For me as well as others have said, this is still some kind of a low level P2W. Btw you can trade those alch orbs for other currencies and we dont know what kind of other "convenience" items that would be sold in the future.


ack:

-its very small (bold quote) - so small that even the dev's decided to go along with it
-its more like "Pay2Improve" - since you win no real gaming experience:
-and it doesnt guarantee even a single better item than you already have, even if its likely that it will - so even the improvement is only a random chance.

for the upcoming (possible) shop additions, I believe in the rules set and decided by GGG.

invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
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velrac wrote:

Concerning the part I bolded I currently have 18 alchemy orbs in my stash and 57 matching rare name sets in the bank that I have been to lazy to sell for the 57 alchemy orbs. I believe that would consitute 10 times the normal amount of alchemy orbs most people have. Oh and I haven't played in over a week otherwise I would have much more alchemy orbs.


Since you guys have somehow miss this post I will quote it again. As this guy state, hes got enough stashes to get 57 pairs of matching rares, resulting into several times more alchemy orbs than a normal people would have. Normal players with only 4 stashes would never able to keep rares for the recipes and forced to vendor the rares for pity value compared to alchemy/or creating 10 more characters to get 40 stashes. Now tell me who would do that
IGN : Hungryneko
The problem with multi account argument is that transferring and managing the stash will be a bitch. Consider the time saved when you can simply throw everything into your stash, and let chrome do the match up for you. Even without chrome, you still save a lot of time by just moving items from tab to tab rather than character to character.


Currently I only have 15 stash tab, and I am already getting the sense of how easily alch can be generated. And I don't use chrome by the way.


Although I wouldn't say alch recipe is the problem; I think the extra stash tab is. Even if alch/regal recipe is removed, people can still stash rares for chaos recipe; which requires a lot of space to pull off. Or maybe chaos recipe also needs to be removed.


No, I don't have a problem with alch recipe or extra stash tab at all; if I have, I wouldn't be using them to my advantage.

I am just pointing out that the stash tab is indeed giving certain players extra advantage; and before alch/chaos recipes are removed, it will be generating quite a bunch of orbs for those who have access to it. (and to be honest, it's also killing the alch value, because of how many people are doing it)

Convince is a step toward p2w. Easier leveling is convenient, better drop is also convenient. It doesn't have to directly boost your fire power to be p2w. Because if a lot people are using the feature; the people who're not doing is falling behind, and making or even forcing them to pay.

Stash tabs give player extra advantage, even if it's very small. I wouldn't say stash tab immediately make this game p2w; my definition of p2w needs something more severe (for me, it has to be able to force other people drooling for it). But this is an unfair advantage nonetheless.
Alice_of_Wraeclast - Dagger CI Witch
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Flavour Build concept taken from Alice: Madness Returns
"
hungryneko wrote:
"
velrac wrote:

Concerning the part I bolded I currently have 18 alchemy orbs in my stash and 57 matching rare name sets in the bank that I have been to lazy to sell for the 57 alchemy orbs. I believe that would consitute 10 times the normal amount of alchemy orbs most people have. Oh and I haven't played in over a week otherwise I would have much more alchemy orbs.


Since you guys have somehow miss this post I will quote it again. As this guy state, hes got enough stashes to get 57 pairs of matching rares, resulting into several times more alchemy orbs than a normal people would have. Normal players with only 4 stashes would never able to keep rares for the recipes and forced to vendor the rares for pity value compared to alchemy/or creating 10 more characters to get 40 stashes. Now tell me who would do that


Seems like you are missing the part that someone who had time to gather 114 pieces of gear to match for orbs has put in considerably much more time than you. Regardless of 4 tabs or 100 tabs.
Last edited by Tarmalen#3144 on Aug 8, 2012, 12:21:14 PM
It may seem cruel, but I agree with how it is now, where you pay for the convenience. I think anyone that won't spend 25 bucks on this game for 12 tabs, or 50 dollars for 20 tabs shouldn't even have an opinion. These guys are contending with bigger name companies and working their ass off probably eating raman noodles. Throw a little cash their way as you would any other game. They deserve it.
Consider the Chaos Orb recipe > Alch recipe

1. Chaos orb recipe can be done with more or less 4 stash tabs (yes it is nice to have more but this is really all you need)

2. Requires no out of game programs.

3. Takes a bit of time to put together

4. I believe the Alch recipe should be adjusted to something like 5 rare swords of the exact same type (This would be about half the amount of rares needed to complete the chaos orb recipe...given the relative values of the two orbs this seems right...unless you think the chaos orb recipe is too easily done right now?)

5. For anyone who thinks buying stash tabs is pay to win because it makes it easier to perform a function of getting extra alch orbs...

You are going to eventually find that an argument can be made that ANYTHING is pay to win. I.E. even graphics (Well his graphics are a lot more interesting and that motivates him to play longer...so he can outgrind me...that is pay to win!")

Convenience is something that it is fair to make people pay for. GGG will never sell actual power: buffs, items etc.

They have to sell something. Half of you freeloaders act like they should just give everything away for free and go bankrupt so that none of us get to enjoy this game.


Quick business lesson: Companies that do not make a PROFIT do not stay in business and the services they otherwise would provide come to an END.

GGG has to sell something. If there is some obscure mechanic that allows them to make stash space more relevant and thus spur a little more purchasing of stash space awesome. Don't sit there and act like your going to overpower me with your extra stash space. That is a joke.

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Last edited by TEBird#3705 on Aug 8, 2012, 12:24:24 PM
They can sell cosmetic items; those can generate money as well as convenience items.

You'll be surprised how many people would dish out tons of money into pixels. I have played many mmo before, and spending ~$15 a month into just cosmetic is not a lot (there are a lot people with more).


And to be honest, people should pay in hoping to support the game, not wanting to be more convenient at something.
Alice_of_Wraeclast - Dagger CI Witch
Alice_MadnessReturns - Molten Strike AoF witch
Flavour Build concept taken from Alice: Madness Returns

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