Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

These answers, are you serious?

Quickly i will go through, apply to questions since my last post yourself.

First to iamstryker:

Have you read the post? - No personal performance in play the game, being at the right place and position - ninjalooting is not really a serious role, only to those who are too great slackers and thereby get loot taken since they are in the low end of speed brains - you are trashtalking teddybeardaddy, go D3 for ponylevel - i am sure you would - thats coz u are bad at reaction and think fast, thats the reason u are on the opposite side of me in this argument in the first place - keep telling yourself that - building a character is what its all about, you see these people who build weak glass cannons who cannot be competitive in group play and be safe at the right positions, and thereby thread are created by crying loser of loot (literally)

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Wow just look at the assumptions in here. your painting loot options supporters like they have to be carried to play the game. If thats your perception then you apparenlty have no ability to be fair and unbiased in this discussion. Let me prove you wrong right now.



In fact, reasoning supports my claim. It is those players who are not only a bit slower than others, but so slow that they even wait out the entire loot timer without getting loot, and thereby loosing enough that will complain against this. It will be all those who have bad characters and therefore lose loot to positions who will cry about this. It will be all those who do not really know what they are in the fight who will recieve less loot. There is a relationship between the skill of the players, and wether they are in the group that loots in time or those who generally slack. A very strong relationship, where you find the worse players also have issues with loot and have to be relatively more carried. So realize we are talking about bad players here, in games with complete randoms that dont respect loot, you have to see that these are the same players who want to be carried because they cant handle things alone. Very few join random games all the time for fun, not when they have no issue soloing themselves. They join to get slack-loot and rage if they dont get all because they can't let go.

Deny all you want, you just too bad to compete. But don't dispair because if you dont give up with a whiny attitude you will get your fair share of the loot, so long as you are not so exceedingly slow as to give up the most obvious drops to the loot timer.

That's the truth and chance are you will not accept it since you are in the group that complains and thereby are more likely to be in the bad player group which then again makes you more like to refuse to understanding when someone provides you with the reasoning.

The thing is just you are used to slack in solo so play with no loot stress - no loot spam so its required to get that shit away fast etc. You are in solo mode, and no matter how much u wish everyone was slacking in your tempo, people are gonna play a teamplay with high energy and the game will just be worsened if you force everyone to be limited to your sleepmode ways. Simple as that.

Hack n' slash games should be like Crack.

I'm a Fiend.

"
Only 1 that I ninjad from a friend(muhahaha)


A random qoute from random thread i just saw. See, people are engaged by loots fights, believe it or not, it binds people together, creates memories.

Lighten up you tight old cracker!


Life moves on even when ppl want to dig their own hole. We are past the era of blizz-thinking where if the masses cry enough in the whiniest way, they will eventually have their way. We all see where that brought blizz after doing it for too many years. Down, down down, a continous downfall.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
Last edited by Crackmonster#7709 on Mar 11, 2013, 12:34:55 AM
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Crackmonster wrote:
Life moves on even when ppl want to dig their own hole. We are past the era of blizz-thinking where if the masses cry enough in the whiniest way, they will eventually have their way. We all see where that brought blizz after doing it for too many years. Down, down down, a continous downfall.


Well, I would agree with you, but I would argue that this thread is more or less giving very good feedback on the looting system. Ideas are thrown left and right on ways to fix the issues we encounter with the loot system.

If you wish to sum it all up and look at it as "whining", then... sure. Go right ahead.

I could do the same thing. But I won't.

I would like to add: If there wasn't an issue with the looting system at all, then why is it that Chris decided to make one? Why is it that they agreed that something needed changed? Why did they add timers? Is it a mere test? Or is it... an underlying issue of the looting system that has yet to be resolved?

I think the issue is blatantly staring in our faces. If you don't see it, then you simply only view it in your own perspective. Open up to how others may be experiencing the game and you may come to an understanding. If you disagree with me then that's ok, but I refuse to insult other players and behave like a child. That goes for a lot of people in this thread. Both 'sides' in fact. I'm being as unbiased as possible while presenting what seem like logical arguments to my reasoning on why such a system needs modified.

...but I digress. Everyone behave. :)
IGN: Mibuwolf
Last edited by mibuwolf#7946 on Mar 11, 2013, 12:44:27 AM
I think Crackmonster wins the 'Most Ignorant in this thread' award, and that's saying something with Vooodu posting constantly.

Why do you assume people who can't get to their loot in time are slackers? There are so many factors out of your control that will stop you from getting loot.

1. Desync - While you might be clicking your loot, your character just won't pick it up. This has happened to be plenty of times, despite being right on top of the loot on my screen.

2. Player blocking - People may use themselves, or skills such as frost wall to block you from obtaining your loot. You might laugh at this, but it happens a lot in public parties.

3. Latency - I'm sure your argument to this will be "QQ get better netz u d3 nubface", but I am personally located in Australia, and the servers give me a best latency of around 200ms. Sometimes when loot drops in my name, people will pick it up before the timer is even finished on my screen.

While you may wrongly assume that people who are against FFA loot are just crying because they're bad players who can't compete and have slow reflexes, there are many server-side issues that create unfair FFA competition outside of the player's control.

If there weren't any issues like this, I would be all for FFA. But as it is, you can't blame people for wanting OPTIONS to choose how they want to play in public parties because of unfair competition from server-side problems.

Please actually read this post, instead of just glancing over it as usual and responding with a "lol you noob go back to d3 QQQQ"
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Crackmonster wrote:
Bunch of stuff that basically equates to, I believe that PoE requires skill to play


No point in talking to you anymore. You can sit in the group of pretending that this game is at all difficult or that your loot clicking skills are even remotely impressive. Have fun.

Standard Forever
Last edited by iamstryker#5952 on Mar 11, 2013, 1:40:47 AM
As a player that most often plays on high latencies and therefore also as a ranged character I find the timers to be too short. The one second base time is no where near enough for me to get an item that has literally dropped at my feet most of the time.
I'm BACK :)
Moving away from public games completely after having exalted, three uniques and countless chaos/alchs all STOLEN.

Yeah, stolen. Not taken in FFA games where loot is free. It had my name on it, hence it was mine. Period.

They steal it and then laugh in your face...

GGG, i have tried to learn to enjoy it. It is very difficult. I dont like stealing, and dont like when things get stolen from me.

Please give more options for party loot distribution.

Im back to POE after 5 months brake or so, was playing a lot at CB.
The loot system is making this game just a lot worser then it was before (thats cuz at CB ppl didnt ninja everything they see).
I can understand GGG way of thinking and i agree on paper with that.

BUT...when i play ranger character with not that grate latency and every mara or templar is geting all my items all day long its not funny at all...(my items = the one i got name on it).
I understand that they were not mine on first place cuz the system was made to just give me a bit of adv. from time to time for ppl like me with bad latency and playing ranger...but it is not working at all.

Make it 2 or even 3 second then maybe situation will be more enjoyable and game with party will be an option then.


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BigBadWolf1776 wrote:

It had my name on it, hence it was mine. Period.


You're correct in that it "WAS" yours. After that, it became everyone's.

Like GGG said, this game is meant to be competitive and it definitely should remain competitive. You're not in some carebear land where everyone around you is a trustworthy bloke willing to rub your back, you're an exile on some godforsaken island. This is how GGG envisioned their game.

Complaining that your internet is not fast enough, that you can't click fast enough, that you're ranged and can't get to your loot because you probably die if standing too close, is all you. I got 2 ranged characters myself and I don't die, because I position myself properly and hardly get anything "stolen" from me. In fact, I get the loot that has my name on it and then some and that's even with 200/300 ping due to joining a party from another realm. Even if something would happen to drop a bit further away, herpderp Quicksilver flask with 3 uses and 65% movement speed.

I only give people the desync argument, though that has to do with pathing issues that GGG said is trying to address as much as they can. To an extent, even that is affected by your connection speed, since I'm not as heavily affected by it on my leapslamming, whirling blade duelist. Then again, I apparently got some cheap connection and my ms is always on 16/21. So maybe you should get some better internet in this day and time or switch ISP's.
Domination:
Lvl 58 Power Siphon Witch
Last edited by SeikenZ#3842 on Mar 11, 2013, 6:37:26 AM
As long people have to deal 24/7/360 with desync and ping issues the system feels broken and it's Imho not a direct issue with FFA itself.

Even if you get to your item just in time you still have to click very often on that item to get it ... or maybe not.


No matter how you turn it, the looting system as it is is fucked up because it feels like a friggin item lottery and that's why eveyone is complaining.

And of course ranged players are getting additionally the short end of the stick and i am not talking about the guys with dual totems and armor who are just casting two totems and then waiting for what drops.


Nontheless, my post wasn't really addressed to GGG since they've got way more important things to solve like, what kind of new items they should add for the microtransaction shop and such. :)
- Best Signature Ever -
Last edited by BestUsernameEver#6698 on Mar 11, 2013, 7:09:25 AM
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SeikenZ wrote:
"
BigBadWolf1776 wrote:

It had my name on it, hence it was mine. Period.


You're correct in that it "WAS" yours. After that, it became everyone's.

Like GGG said, this game is meant to be competitive and it definitely should remain competitive. You're not in some carebear land where everyone around you is a trustworthy bloke willing to rub your back, you're an exile on some godforsaken island. This is how GGG envisioned their game.

Complaining that your internet is not fast enough, that you can't click fast enough, that you're ranged and can't get to your loot because you probably die if standing too close, is all you. I got 2 ranged characters myself and I don't die, because I position myself properly and hardly get anything "stolen" from me. In fact, I get the loot that has my name on it and then some and that's even with 200/300 ping due to joining a party from another realm. Even if something would happen to drop a bit further away, herpderp Quicksilver flask with 3 uses and 65% movement speed.

I only give people the desync argument, though that has to do with pathing issues that GGG said is trying to address as much as they can. To an extent, even that is affected by your connection speed, since I'm not as heavily affected by it on my leapslamming, whirling blade duelist. Then again, I apparently got some cheap connection and my ms is always on 16/21. So maybe you should get some better internet in this day and time or switch ISP's.


This guy is spot on! Totally agree with you. It "WAS" yours! This is a competitive game, if people don't like it then play with friends only, if you don't have friends, play solo.

The "new gen" gamers are so spoiled from games like WoW and Hello kitten online etc. In D2 no one cried about ninja cuz there was no timers, so imo remove them! Don't put a name on an item so ppl think its their's for all eternity.

If they make timers longer do you guys think ppl in the grp will move on from a drop and let you loot it? It will just slow down the game cuz they will hug it until the timer is gone.

And tbh who are you guys kidding? All of us would take an Exalted that had no name on it, no one here would stop, look at it and say in party chat "Hey guys there is an Exalted here! Who's is it?"

If its realy right too call it ninja in this game we are all guilty as charged!

Last edited by Fimpen23#6638 on Mar 11, 2013, 7:32:35 AM

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