Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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TremorAcePV wrote:


No one. But I know you'd be happier playing those mindless quest completing monster killing games. This isn't much different, but what makes it different is what makes it good to me. And you want to change it. For the worse, imo.


Who said anything about changing it? People want another choice. That shouldn't have any effect on you at all.

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TremorAcePV wrote:

What makes me hardcore? My desire to complete the hardest challenge possible.


If you find speed clicking to be an added challenge more power to ya. This isn't a game designed to be competitive to all players, so forcing that onto everyone in public games seems very inconsistent.

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TremorAcePV wrote:

What makes you softcore? Your desire to be left alone to play a game that would be just like every other RPG on the internet. Which is easy. Not a challenge.


My opinion of FFA is definitely not hardcore or really challenging to the game itself. Its an artificial way to make it more difficult. May as well have the devs steal an item from your inventory every 10 minutes. THAT would make the game more difficult wouldn't it? PoE certainly is not like every other game on the internet, and it has nothing to do with FFA.

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TremorAcePV wrote:

What's hardcore in that? The fact that it reflects life. Which is often the hardest challenge of all. It reflects the fact that, at any moment, someone can steal my stuff. That we are all competing for money and power. That we are all trying to get ahead.


This game certainly doesn't reflect life. Life has consequences. FFA loot has no consequences at all to people who betray and agreement. Its not hardcore at all. Do you play hardcore? I sure hope your not sitting in default trying to act hardcore.

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TremorAcePV wrote:

That's what makes it hardcore. Because it's a challenge. Which is to be overcome.


Just because something makes the game artificially have more challenge to it doesn't mean its a good edition to the game. See the above idea for adding "challenge".
Standard Forever
Last edited by iamstryker#5952 on Feb 19, 2013, 8:47:59 PM
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XCodes wrote:
It's a perfectly logical argument. Either other people want to play with FFA loot and will join your FFA loot party, or nobody else wants to play with FFA loot, therefore forcing them to play with FFA loot only serves to alienate 100% - 1 of the playerbase for the sake of your sense of entitlement. There are no other possible cases.


And if the other players who want FFA quit? Or were forced to join other parties that didn't have FFA loot systems? Or made FFA loot based parties but were on other servers and thereby alienated from me, so I only see non-FFA loot system groups? Or some combination of all of these?

There are plenty of cases.
Last edited by TremorAcePV#7356 on Feb 19, 2013, 8:48:52 PM
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TremorAcePV wrote:
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iamstryker wrote:
In a game where your not forced to play with other players at all, having only one choice in a loot system for the reason of more "player interaction" seems inconsistent. I as a player don't want NEGATIVE player interaction so I choose to go solo for much of my play time. So now instead of a little less negative player interaction I am having NO player interaction because that is now more appealing than this competitive loot system that I don't want any part of.

Players stealing and lying to each other much of the time doensn't sound like a lot of fun to people. Can't say I blame them. Many people play video games to relax and have some fun. Not to be forced into any kind of interaction that's there because devs say "HEY ITS FUN!","Its a cutthroat environment, but feel free to play solo or a private party where you don't have to deal with the loot tension." OK....


And that's your choice. I bet if we had a way of enforcing agreements, then that'd be better.

It doesn't have to be that way. That's sort of the point.

"Many people play video games to relax and have some fun." This is not what this game is for. You are in the wrong place. The point of a hardcore game is to challenge the player. Challenges do not bring relaxing, but they do bring enjoyment through completion of said challenges.

The loot tension is fun for those who like to be challenged. Those who deem themselves "hardcore" because of this.

If you aren't part of that, then play alone so you can "relax" or play another game.

This is the equivalent (or it's building up to be the equivalent) of a nascar race, when you just want to take a leisurely drive. Two very different things.

Novelty idea (at least I think): Give Hardcore FFA loot system, give Default whatever system that hands out loot accordingly.

Just a thought.


this game is not meant for having fun ? how the fuck am i having so much fun then, i must be doing something wrong :(
maybe jumping on other people items would do the trick ?
its a challenge !
lol.
A stranger like no otherther,
Faced the wall of the Umbra,

@Yastro
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TremorAcePV wrote:
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XCodes wrote:
It's a perfectly logical argument. Either other people want to play with FFA loot and will join your FFA loot party, or nobody else wants to play with FFA loot, therefore forcing them to play with FFA loot only serves to alienate 100% - 1 of the playerbase for the sake of your sense of entitlement. There are no other possible cases.


And if the other players who want FFA quit? Or were forced to join other parties that didn't have FFA loot systems? Or made FFA loot based parties but were on other servers and thereby alienated from me, so I only see non-FFA loot system groups? Or some combination of all of these?

There are plenty of cases.


not sure if stupid or just trolling.

u still get your ffa. those other players have their ffa. they cant be forced to join other parties they dont want. if they made ffa parties on other servers then go on that servers. if u only see non ffa loot group, make a ffa loot group. do u want me to draw it for you ?
A stranger like no otherther,
Faced the wall of the Umbra,

@Yastro
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TremorAcePV wrote:
This is not what this game is for. You are in the wrong place. The point of a hardcore game is to challenge the player. Challenges do not bring relaxing, but they do bring enjoyment through completion of said challenges.


You are problem is looking at this game as a ONLY hardcore game. Its not at all. The devs are giving the options to play it super difficult aka "cutthroat" and "hardcore". The game itself is not that hard. Its a grinding action RPG like Diablo with more depth. Cutthroat where I can't cut your throat is NOT hardcore.

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TremorAcePV wrote:

The loot tension is fun for those who like to be challenged. Those who deem themselves "hardcore" because of this.


You sound overly proud of your speed clicking skills...

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TremorAcePV wrote:

If you aren't part of that, then play alone so you can "relax" or play another game.


Actually I can still play with other players fine without the "loot tension" Its called a private party. This is why the whole discussion is inconsistent and doesn't make any sense. Public games have to have forced loot tension because it makes the game better and yet players still play private games where they have a great time without this dynamic? Why do we have a choices to not experience loot tension FFA in private parties but not in public parties?

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TremorAcePV wrote:

This is the equivalent (or it's building up to be the equivalent) of a nascar race, when you just want to take a leisurely drive. Two very different things.


Again your acting like this game is competitive only. Its not.

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TremorAcePV wrote:

Novelty idea (at least I think): Give Hardcore FFA loot system, give Default whatever system that hands out loot accordingly.

Just a thought.


So you support looting options in default? Whats the point in arguing in here then? This discussion is mostly about default NOT hardcore.
Standard Forever
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TremorAcePV wrote:
And if the other players who want FFA quit?
Then fuck them. It's ridiculous for a community to cater to people who aren't going to play the game.
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TremorAcePV wrote:
Or were forced to join other parties that didn't have FFA loot systems?
Impossible. If they don't see an FFA party, they can make one.
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TremorAcePV wrote:
Or made FFA loot based parties but were on other servers and thereby alienated from me, so I only see non-FFA loot system groups?
Statistically unlikely in the extreme. I don't know how many different party lists there are, but if this happens consistently then making all looting FFA without choices still alienates well over 99.9% of the community.
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TremorAcePV wrote:
Or some combination of all of these?
Some combination of irrelevant, impossible, and absurdly unlikely. Any game designer should be OK with this combination of problems.
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yastru wrote:

there are enough challenges game as it is without being backstabing dick jumping on your teammate-s items. working together toward common goal without that behaviour is not being softcore, its life and its what makes us human.
you try to go ahead, il try to make friends and then avoid your dickish class of people in any way imaginable and actually have a good time playing the game while still getting ahead over you based on teamplay and fair approach to people. it just sucks that game doesnt give us fair option to cut you off like it gives you one to grief us. hardcore my ass


No. Same boring challenge of monsters and HP. Every RPG has that. This has the unique challenge of facing your fellow players in a unique way. Two very different things.

Yes, but life is more than that. Being forced to do it isn't "life". Choosing to do it, is life. And choice requires more than 1 option.

You keep calling me a dick. When I play, even in this system, I take anything I can get, then ask if anyone wants it in my group. And if they do, I give it to them. I'm a dick, aren't I? By being selfless and giving others what they want and need, I am a huge dick. /sarcasm

I have a great time playing the game. If people take what I wanted, ok. That's life. I learn to deal with it. You should too.

Like I've said, the game needs an enforcement tool. Already mentioned it.

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iamstryker wrote:
Who said anything about changing it? People want another choice. That shouldn't have any effect on you at all.

If you find speed clicking to be an added challenge more power to ya. This isn't a game designed to be competitive to all players, so forcing that onto everyone in public games seems very inconsistent.

My opinion of FFA is definitely not hardcore or really challenging to the game itself. Its an artificial way to make it more difficult. May as well have the devs steal an item from your inventory every 10 minutes. THAT would make the game more difficult wouldn't it? PoE certainly is not like every other game on the internet, and it has nothing to do with FFA.

This game certainly doesn't reflect life. Life has consequences. FFA loot has no consequences at all to people who betray and agreement. Its not hardcore at all. Do you play hardcore? I sure hope your not sitting in default trying to act hardcore.

Just because something makes the game artificially have more challenge to it doesn't mean its a good edition to the game. See the above idea for adding "challenge".


It shouldn't. But it does. You (or he, wtv) want to change the loot system to give people an option to not be a part of the FFA loot system. That makes the FFA loot system pointless to have. That certainly effects me.

It is. Yes, it is designed to be competitive to all players. Have you not read all the devs have wrote about what they want this game to be?

Well, yes, it does make it more difficult. Challenges are often difficult. Not always, but that's usually their goal.

You are implying that someone steals something from us. Done talking about it. We steal nothing. That is a self-inflicted grievance on you.

No, it is partially due to FFA. It's primarily due to it's cut-throat atmosphere that the devs want. Every other game is either "solo" or "group" but either never or rarely "FFA".

I've already stated many times we need an enforcement for FFA agreements. Not going to do it again.

I've never played in Default. If I wanted to do that, I would go play Mabinogi, WoW, or some other equivalent game.

Well, I have more fun with FFA. I am challenged more. I'd say it's a good edition. The people who don't like it are the same people who believe they are being stolen from by their team mates. Which isn't true. The problem is your perspective. Nothing more.
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iamstryker wrote:

You are problem is looking at this game as a ONLY hardcore game. Its not at all. The devs are giving the options to play it super difficult aka "cutthroat" and "hardcore". The game itself is not that hard. Its a grinding action RPG like Diablo with more depth. Cutthroat where I can't cut your throat is NOT hardcore.

You sound overly proud of your speed clicking skills...

Actually I can still play with other players fine without the "loot tension" Its called a private party. This is why the whole discussion is inconsistent and doesn't make any sense. Public games have to have forced loot tension because it makes the game better and yet players still play private games where they have a great time without this dynamic? Why do we have a choices to not experience loot tension FFA in private parties but not in public parties?

Again your acting like this game is competitive only. Its not.

So you support looting options in default? Whats the point in arguing in here then? This discussion is mostly about default NOT hardcore.


It's supposed to be. It's not because it's not balanced, and the devs have started looking to community feedback.

I won't say it again.

Not really. I'm proud of the fact that I am fair. Nothing more.

Yes, but that's not hardcore as it abstains from part of the challenge, which is the opposite of being hardcore in that you attempt to complete the hardest challenge possible.

It's not about having fun. It's about having fun while keeping it hardcore. What you do does not do this.

Not for you, but you shouldn't be playing something that is so counter to what you want to play.

Yes, essentially. I thought it was about the ENTIRE game, Hardcore and Default halves both included. And I didn't say options. I said whatever system they would have that gave loot out equally.
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XCodes wrote:
Then fuck them. It's ridiculous for a community to cater to people who aren't going to play the game.


And yeah. I'm done talking to you. Either you are troll, or not the type of person I'm interested in understanding my view point.
and do u know what enforcement is ?

loot timer increase

btw, keep thinking that, but youre not hardcore by being elitist dipshit telling people what is hardcore and whats not hardcore.
do you even play in hardcore mode ?

wtf are you doing on this thread anyway when this is for default mode only, for us softcore.

if ure not in hardcore, how can u keep calling urself hardcore ?
A stranger like no otherther,
Faced the wall of the Umbra,

@Yastro
Last edited by yastru#3625 on Feb 19, 2013, 9:10:33 PM

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