Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" Yes, I do. I enjoy it. It's a game. I play it. I'm sure they enjoy taking the loot with my name on it that doesn't mean it's mine. More choices for you. It takes choices from me. Now, say, if we had an enforcement tool that caused instant PVP to occur the moment a player took an item that had another's name on it, or gave him time to put it back down before occurring. I never said that. I'm just saying, "what if?" for the sake of arguement. Then I would imagine, based on all that they've said, that one day I'll be able to randomly kill single players by raiding their instance for loot. That'd be cool too. And what about Hardcore? I'd say it's pretty cut throat. Not enough, but a bit. And if you are playing default, then we don't need to talk to each other as you want something that won't effect me in the slightest. Huh. Well I suggested that as a way to appease you guys. But if other FFAers want that, then that's fine with me. I don't see where this is "default only". It didn't mention that in the original post. So... yeah. And you are right. It should only effect default. So, you are saying that you are consistently letting ninjas take ALL "your" loot? How hard do you fail? Just ... click it? *facepalm* " I don't. I play Hardcore. I care about Hardcore. This is about both loot systems. Not just Default, as far as I can tell. Last edited by TremorAcePV#7356 on Feb 19, 2013, 9:36:04 PM
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" *facepalm* I don't feel the need to prove my "hardcore-ness" to you. Complexity =/= challenge. At least not the kind I want. And I've already said, I don't want to do any of this. I want the option to. That's it. Two different things. I like being nice to other people. I actively do my best to help people get what they want. Calling me a dick, non-hardcore, and the like does not make me it. No. We need accountability. One thing that makes sense is that if one of the players of a group break the agreement, the rest kill him. If it's just 2 people, the non-aggressors get a boost that almost certainly means they will overpower the aggressor. |
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" Any looting options supporter here who does not play hardcore needs to stop arguing with this guy. You think that more casual type players are in hardcore complaining about ninjas? Really? This is about default. " If your going to participate in this discussion even though you don't need to as a only hardcore player....then please read this thread some and come up with some better arguments. This one is completely off topic and downright bad. I'm not going to waste any more time talking to you. You haven't even figured out that this is about default not "hardcore", duh. My personal opinion of you is that you care what too much about so called "clicking skills". If you like competition then play a game that supports actual skill and not camping loot drops. Anyone can do that, we just don't find it fun. Standard Forever
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" Firstly, options. Secondly, this game will build up to that involving competitive play (thus PVP for loot). Lastly, My bad on this being for Default. It never stated that anywhere, so I assumed it was for all leagues. |
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" The thing is, if you can just break whatever rules I set up for my party, then I can't fight or fix your attempts to destroy my gameplay experience, either. " That's why the party leader gets to set the loot timer. The long, short, or non-existent loot timer becomes the enforcement mechanism for the party to distribute their loot as equitably or non as they see fit. That is what they agree to when they enter the party, and if they don't agree to it then they can make their own party with their own agreement. |
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" I'm kinda done with this conversation, but just so you know, the devs don't want that becaues they believe higher timers slow down gameplay, which they care about. For whatever reason. |
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It's funny how you tell people to go play something else when it is infact you who are asking for the most drastic changes to how the game works.
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" If you are talking to me, I'm kinda done with this convo. I can't imagine how many pages you read, but if it's not over 75 from this point back, you haven't read enough to say that. |
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" If we assume this is true, then there are some other consequences: 1) Some players, particularly new ones, will appreciate very long timers AND the slower pace of the game it would bring, since it will make the game more accessible to them without impacting the community at-large. 2) Other players will want to play at a faster pace. How much faster depends on the individual people, and eventually they'll join groups with shorter loot timers to facilitate this. Most likely they'll join groups with as short of a loot timer as is possible for them to reliably get the loot they want given their APM, connection, desync issues, hardware, etc. 3) Players who are in pre-made groups will have the fastest clear times since they can chuck the loot timers and just distribute it amongst themselves later in a way that's even more equitable than just random assignment. Anyway time for me to go. |
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" I've read it all. And your suggestions are far more game-changing than a simple loot option. You obviously don't see it, but that's only because it changes the game in the direction that you personally prefer. So yeah, it's quite hypocritical for you to tell people to find another game. |
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