Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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iamstryker wrote:
You do realize that this game will support ACTUAL cutthroat right? You do plan on playing that don't you? This game is also here for PVE players as well as yourself.

No one should do something they don't enjoy just for the sake of doing it.

This game will never have any kind of enforcement tool. Even the other FFA guys would scoff at the idea of an enforcement tool. Actually an enforcement tool is exactly what the rest of us is asking for. If I make an FFA game then that is whats enforced. If I make a NON FFA game then that is whats enforced. Its more choices.

You think FFA is pointless to have unless its the only choice? I wonder why that is...

Kind of sad that you don't think there are enough other people in the game who like FFA and would choose to play it.

I said the game itself. This game has SINGLE PLAYER and PRIVATE PARTIES. Single player is NEVER competitive. Private parties are virtually never competitive. So your argument there falls apart. I have read everything that the devs have said. One time Chris said that this game was built for single player. It wasn't made to be only a competitive game.

What cutthroat atmosphere? Default definitely does not have a cutthroat atmosphere. Not for single player, not for public parties, and most players certainly don't look at public games as a cutthroat atmosphere. That would imply being able to fight other players. Not stand on loot drops.

Have fun arguing with the other FFAers. All they have ever argued in this thread is that FFA is all about choosing what you want to do in a free environment. No one (including the devs) will ever support FFA agreements. People will always be able to betray one another.

Then stop arguing in a primarily default discussion. The vast majority of people in this thread do not care if hardcore keeps FFA only. Default is where looting options is the most appropriate.

Killing the monsters is how people feel that loot is earned. That makes complete sense. If a player gets no reward for being part of the team then ya they feel like their teammates are stealing their loot. Thats not at all hard to understand.


Yes, I do.

I enjoy it. It's a game. I play it. I'm sure they enjoy taking the loot with my name on it that doesn't mean it's mine.

More choices for you. It takes choices from me. Now, say, if we had an enforcement tool that caused instant PVP to occur the moment a player took an item that had another's name on it, or gave him time to put it back down before occurring.

I never said that. I'm just saying, "what if?" for the sake of arguement.

Then I would imagine, based on all that they've said, that one day I'll be able to randomly kill single players by raiding their instance for loot. That'd be cool too.

And what about Hardcore? I'd say it's pretty cut throat. Not enough, but a bit. And if you are playing default, then we don't need to talk to each other as you want something that won't effect me in the slightest.

Huh. Well I suggested that as a way to appease you guys. But if other FFAers want that, then that's fine with me.

I don't see where this is "default only". It didn't mention that in the original post. So... yeah. And you are right. It should only effect default.

So, you are saying that you are consistently letting ninjas take ALL "your" loot? How hard do you fail? Just ... click it? *facepalm*

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iamstryker wrote:

If you only play hardcore, why do you care about default?


I don't. I play Hardcore. I care about Hardcore. This is about both loot systems. Not just Default, as far as I can tell.
Last edited by TremorAcePV#7356 on Feb 19, 2013, 9:36:04 PM
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yastru wrote:

youre not hardcore too me if you havent played paradox games, return to krondor or eve. this nice little game is nowhere near that level of complexitys so u jumping on other people drops in middle of fight just makes you a dick, not a hardcore player.
lets clear that out, mkay ?

so we need someone watching over us instead of designing way we want to play it ? what, we need a moderator to check every single instance ? why do u want to screw way other people play the game if they dont want that? why is that hardcore to you ?

your logic fails horribly.


*facepalm*

I don't feel the need to prove my "hardcore-ness" to you. Complexity =/= challenge. At least not the kind I want.

And I've already said, I don't want to do any of this. I want the option to. That's it. Two different things. I like being nice to other people. I actively do my best to help people get what they want. Calling me a dick, non-hardcore, and the like does not make me it.

No. We need accountability. One thing that makes sense is that if one of the players of a group break the agreement, the rest kill him. If it's just 2 people, the non-aggressors get a boost that almost certainly means they will overpower the aggressor.
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TremorAcePV wrote:


I don't see where this is "default only". It didn't mention that in the original post. So... yeah. And you are right. It should only effect default.


Any looting options supporter here who does not play hardcore needs to stop arguing with this guy. You think that more casual type players are in hardcore complaining about ninjas? Really? This is about default.

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TremorAcePV wrote:

So, you are saying that you are consistently letting ninjas take ALL "your" loot? How hard do you fail? Just ... click it? *facepalm*


If your going to participate in this discussion even though you don't need to as a only hardcore player....then please read this thread some and come up with some better arguments. This one is completely off topic and downright bad. I'm not going to waste any more time talking to you. You haven't even figured out that this is about default not "hardcore", duh.

My personal opinion of you is that you care what too much about so called "clicking skills". If you like competition then play a game that supports actual skill and not camping loot drops. Anyone can do that, we just don't find it fun.
Standard Forever
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iamstryker wrote:
My personal opinion of you is that you care what too much about so called "clicking skills". If you like competition then play a game that supports actual skill and not camping loot drops. Anyone can do that, we just don't find it fun.


Firstly, options.

Secondly, this game will build up to that involving competitive play (thus PVP for loot).

Lastly, My bad on this being for Default. It never stated that anywhere, so I assumed it was for all leagues.
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TremorAcePV wrote:
I don't want to actively destroy the gameplay experience of others. I want to have the option. I want others to be allowed to do this to me.

But your destruction is absolute. I cannot fight it. I cannot fix it. What I want to allow to happen can be fixed, and prevented.

The thing is, if you can just break whatever rules I set up for my party, then I can't fight or fix your attempts to destroy my gameplay experience, either.

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TremorAcePV wrote:
I'll do it once more, since you weren't here for me to say it 10 times before, we need an enforcement system for agreements. So that people can't lie and willy-nilly screw others over. Like the police. Only different.

That's why the party leader gets to set the loot timer. The long, short, or non-existent loot timer becomes the enforcement mechanism for the party to distribute their loot as equitably or non as they see fit. That is what they agree to when they enter the party, and if they don't agree to it then they can make their own party with their own agreement.
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XCodes wrote:
That's why the party leader gets to set the loot timer. The long, short, or non-existent loot timer becomes the enforcement mechanism for the party to distribute their loot as equitably or non as they see fit. That is what they agree to when they enter the party, and if they don't agree to it then they can make their own party with their own agreement.


I'm kinda done with this conversation, but just so you know, the devs don't want that becaues they believe higher timers slow down gameplay, which they care about. For whatever reason.
It's funny how you tell people to go play something else when it is infact you who are asking for the most drastic changes to how the game works.
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Sickness wrote:
It's funny how you tell people to go play something else when it is infact you who are asking for the most drastic changes to how the game works.


If you are talking to me, I'm kinda done with this convo.

I can't imagine how many pages you read, but if it's not over 75 from this point back, you haven't read enough to say that.
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TremorAcePV wrote:
I'm kinda done with this conversation, but just so you know, the devs don't want that becaues they believe higher timers slow down gameplay, which they care about. For whatever reason.

If we assume this is true, then there are some other consequences:
1) Some players, particularly new ones, will appreciate very long timers AND the slower pace of the game it would bring, since it will make the game more accessible to them without impacting the community at-large.
2) Other players will want to play at a faster pace. How much faster depends on the individual people, and eventually they'll join groups with shorter loot timers to facilitate this. Most likely they'll join groups with as short of a loot timer as is possible for them to reliably get the loot they want given their APM, connection, desync issues, hardware, etc.
3) Players who are in pre-made groups will have the fastest clear times since they can chuck the loot timers and just distribute it amongst themselves later in a way that's even more equitable than just random assignment.


Anyway time for me to go.
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TremorAcePV wrote:
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Sickness wrote:
It's funny how you tell people to go play something else when it is infact you who are asking for the most drastic changes to how the game works.


If you are talking to me, I'm kinda done with this convo.

I can't imagine how many pages you read, but if it's not over 75 from this point back, you haven't read enough to say that.


I've read it all. And your suggestions are far more game-changing than a simple loot option.
You obviously don't see it, but that's only because it changes the game in the direction that you personally prefer.
So yeah, it's quite hypocritical for you to tell people to find another game.

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