Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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SL4Y3R wrote:


Instanced loot= Single Player game in a multi-player world


That actually sounds amazing. I sure hope I get to experience it some day.
Standard Forever
I'm not grouping as long as FFA is implemented with such a short timer. There are too many leechers and in HC it's not smart to be clicking loot while mobs come. Maybe hold off on starting the timer until there's no aggro in the area.

If this game becomes popular enough to spawn cash sales at 3rd parties, there will be pickit bots developed that GGG will not be able to stop. Fighting for loot is not a good idea.
Last edited by FrodoFraggins#7603 on Feb 2, 2013, 1:44:19 AM
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Crizaig wrote:
I shouldn't need to form bonds with other users in order to enjoy a team based objective. I should be able to form a group with random people and enjoy killing monsters and getting loot without any hassles. The current loot system does nothing but provide the hassles.


You are literally asking for bot-like players who are only there to give you IIQ and let you farm items in your instanced loot bubble. Not happening bro (at least I hope so).
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Xavderion wrote:
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Crizaig wrote:
I shouldn't need to form bonds with other users in order to enjoy a team based objective. I should be able to form a group with random people and enjoy killing monsters and getting loot without any hassles. The current loot system does nothing but provide the hassles.


You are literally asking for bot-like players who are only there to give you IIQ and let you farm items in your instanced loot bubble. Not happening bro (at least I hope so).


I'm not sure I want to group with people whose main goal is to grab loot before I can and keep doing that the entire run. I think you can see the type of person that attracts.
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FrodoFraggins wrote:
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Xavderion wrote:
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Crizaig wrote:
I shouldn't need to form bonds with other users in order to enjoy a team based objective. I should be able to form a group with random people and enjoy killing monsters and getting loot without any hassles. The current loot system does nothing but provide the hassles.


You are literally asking for bot-like players who are only there to give you IIQ and let you farm items in your instanced loot bubble. Not happening bro (at least I hope so).


I'm not sure I want to group with people whose main goal is to grab loot before I can and keep doing that the entire run. I think you can see the type of person that attracts.


I don't want that either. So I don't do it. It's that simple lol.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Crizaig wrote:


Should I have to go out of my way to find people to play with from outside sources such as the forums? No. I should be able to just hop into a random group or form one of my own and just go kill things without having to worry about people bitching about loot.



You don't need outside sources for this, just play in PUGs, pick out the cherrys, add them to your friends list and keep playing together with them. I added about 20 decent people in the past week, it's not hard.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
http://imgur.com/ACpIRbY,sCTrebE

99% of the game is enjoyable. The loot system is dated and needs a filter or individual loot.
is it that hard to add a timer which we can simply adjust at creating party? e.g. 1 to 5 seconds
8/8 Challenges Anarchy/Onslaught
8/8 Challenges Domination/Nemesis
8/8 Challenges Ambush/Invasion

IGN: @Mob_Barley
While I can't comment on the system prior to implementation, 2 seconds does not seem like enough time for a ranged character to get into place. This is most noteworthy on my Summoner. I generally always miss out on loot, and have taken to running it Solo-only. Too squishy to stay close, but too far away to grab anything.

2 seconds would mean, given any lag, a ranged character will still miss out.

Guess I'll just have to roll up Melee for parties.
I have yet to say that FFA is Hardcore, all I've said is that it makes the game an adult game and not a kiddie game. I detest hardcore games.

I am still in favour of FFA.
Computer specifications:
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Last edited by Nicholas_Steel#0509 on Feb 2, 2013, 3:26:55 AM

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