SEASONAL content directly in STANDARD as well as in LEAGUE
" Purpose of Standard is not make people lose their progress. It's one, only reason why Standard exist. Reasons for that: - Fragmentation of player base (worse trade experience(main pillar of the game)) - Killing fun for players in league, as Standard can explore new content instantly with rdy to go characters - Less your play = Less potential money you spend - Overwhelming negativity because balance changes will destroy most of the existing characters (patch 0.2.0). Fix for that is doing less impactful changes, which will make changes less interesting Overall, insane extra work for them, less money, everything is explored in first hours, making it less exciting for main player base. You are not the first person asking for that, there are many more reasons why Standard is Recycle Bin. On Probation Any% Last edited by Dxt44#4050 on Nov 30, 2025, 1:07:21 PM
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" Just tested, and you're right. Apologies to the OP. I can transfer from SSF Rise of the Abyssal to Rise of the Abyssal, but not to SSF Standard, when carrying desecrated gear. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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DXT44, finally some actual arguments, thank you for that.
Fragmentation of the player base is already happening. We already have Standard and League, and plenty of Standard players simply ignore League because they are not interested in the fresh account speedrun every four months. What I am suggesting does not create fragmentation, it just makes Standard into what the name suggests, a real baseline version of the game instead of a glorified recycle bin. League would still exist, just like now. I have never said otherwise. It would remain the place for testing, racing, day one min max and people who enjoy no life resets with a brand new character and zero gear. Go wild. Standard would simply become the place where you log in on your main, keep your progress and still get to interact with seasonal mechanics while they are relevant. The "less play equals less pay" point actually supports what I am saying. If you give Standard more toys, casuals and long term players will log in there more, not less. They stash more stuff, they run out of space, they buy more tabs, they get more MTX to show off on their main characters. Right now many of those people just bounce off early because the deal is "redo the grind or wait months". That is not exactly a great way to convert time poor fans into long term spending players. Balance is not really a Standard versus League issue either. If a build is broken, it is broken in both. If it is nerfed, it is nerfed in both. You can absolutely have the same build existing in League and in Standard. The difference is that Standard appeals to players who do not want to constantly rebuild from level one. They want to iterate on what they already have rather than throwing it in the bin every patch. You are absolutely right that it would mean extra work for the devs. I do not disagree there. My point is that if they wanted PoE2 to truly shine, that is the kind of work that would actually differentiate it from PoE1. Right now, PoE1 is arguably the better version for someone like me, because at least it is the original treadmill and has years of content behind it. PoE2 currently feels like a slightly different coat of paint on the same structure. If PoE2 Standard became a real long term home for progression focused, time limited players, while League remained the seasonal race, you would attract both the long haul crowd and the temporary league tourists. Right now it heavily leans on the latter, which is why you see that classic pattern where people spam the game for a few days then vanish until next season. And on the "this has been asked before" point, sure, I fully believe that. This is a forum, repetition is basically a core mechanic. Threads about trade, difficulty, loot, all repeat over and over. That does not mean the topic stops being relevant. It just means it keeps bothering enough people that it resurfaces every few months. So I appreciate the bullet list at last. I just disagree that those reasons automatically doom the idea. In my view there is plenty of room for Standard to be more than a glorified safety net for deleted league characters. |
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" I regret to put any effort in that. You seems to not understand anything. On Probation Any%
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I don't think nerfing characters would have such bad impact if they're nerfed decently, which is really what GGG should be doing better than they have now.
Also, people in standard would very likely have multiple higher level characters, so maybe some other struggling character gets buffed at the same time. But again this would need proper balancing patches, not just nerfing one build to ground and forgetting others. |
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DXT44, what exactly did I not understand.
Disagreeing with you is not the same thing as not understanding you. I read your points and replied to each of them. You saying "you do not understand anything" without explaining what that supposedly is just turns the whole thing into a mind reading mini game. If there is some specific part of my reply you think misses the point, quote it and explain why. Talk it through. That is an actual discussion. If you are done with the topic and do not want to elaborate any further, that is also fine. But in that case there is not much reason to keep dropping in just to toss out one line dismissals and then walk away again. |
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i can see just another guy that doesn't really like arpgs and clearly wants a new mmorpg game but there is none interesting so trying to force new arpg into some mmo shit
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" Pretty much. It's so hard to argue with those people, they just refuse to acknowledge what genre they are playing. On Probation Any%
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" I think you have problems understanding that PoE is just one small part of ARPG genre. This is not any kind of genre-defining work. Some would even say lot of the systems here are the worse part of the whole genre, which is why lot of other games do things differently. I agree with OP that it feels totally unnecessary to make PoE2 just a copy of PoE1, unless ofcourse the idea is to completely drop the first one after this one is done. |
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" I have hard time to understand what's that even mean. Small part of ARPG genre.... What? On Probation Any%
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