Beating a dead horse, but trials are awful
my honest opinion i dont hate trials that much but ive many ideas that could make it alot better .
(trial of chaos) when you are doing it for the first/second ascendancy have 6 lifes during the trial. when you have those spires that countdown before you can move to the next area make it so like in the hourglass trial from sakhma that the timer goes down when you kill rare monsters. the reward for the third kill is garbage right now improve this or simply remove those runes they are so bad. (trial of sakhemas) remove honour entirely would be a good option but ive multiple ideas they could do instead of honour example ideas instead of honour 1# during bosses you can only get hit 10 times with a hit counter 2# during temporalis runs you can only get hit once but there is a hit counter 3# increase the dmg trial monsters/elites do so they actually become more dangerous. examples of ideas if they keep honour 1# remove the reduced global defenses mod 2# make it so that players in the first second and third trial have 5x honour without the relics. 3# give people in ascendancy 1/2/3 trials a few extra lifes so they can adapt to the trials instead of getting send back to the caravan wasting 30 minutes per attempt. also making gauntlet trials shorter would make it alot faster if u ever have to run one id say that running the 4 layers of sanctum is not bad unless your running ALOT of gauntlet trials than it can take up to a hour compared to only like 15-20 minutes without all the gauntlet trials. but thats about it for my opinion :DDD |
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I love trial of Sekma. And when you have some colelctions of different relics you can have some themed builds with them.
Favorit is Water boy! just buy everything and drown in keys ^^ Also i find the place great for levling, gives great exp! Cant have to much Junk in your Stash
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