General Feedback About Community Relations and Game Development / Focus's

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Chalace2#1463 wrote:
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If you think GGG doesn't communicate and listen to player feedback you need to take a good look around


Caving to satisfy mass outcries is not the same as 'listening'.


Ok can you tell me what they should do to demonstrate that they are listening and not "caving"?

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As for communicating. Do show me any communication so far regarding the EU servers, that have been essential unplayable, for the last month.


I'm gonna pretend that cherry picking 1 issue out of the sea of hundreds is a good defense here, but the dropped frames podcast ep 425 at 2 hr 45 min it is mentioned. If I were to bend slightly to see your point of view, it is not an official response, but damn GGG is probably 1 of if not the most customer facing gaming companies around.
Last edited by gingerpauls#2326 on May 20, 2025, 2:08:48 AM
Nice to see some responses.

one game developer that has done very well with voting IN GAME is Old School Runescape. I don't think that any form of voting should be on forums as some have pointed out - it should be in game. This is something that would be very easily implemented. Old School Runescape has done it since it's conception.

I don't know, I just see the easy correlation of some streamers crying about what they want - and GGG giving in to exactly what they were crying about - and it's lead to the quick downfall of the player base..

They need a better way to listen to ALL players and stop listening to streamers / content creators. Whatever that is.. I want more.
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Chalace2#1463 wrote:

Well, I don't know what to tell you at this point, other than being intentionally oblivious. You are here on the forum and can clearly view the thousands of posts; they are not hidden.

Even the optimistic players are giving up now.

But do come back and let us know how the numbers are on your next "league cycle".


The fact that theres posts on a forum that is made to give feedback is supposed to convince me of what?
The people who use forums in general are heavily skewered towards people who have something negative to say. And even so theres alot of good posts with constructive feedback and a overwhelming majority that are made by the same 20-30 people who make some big doomsday headsline like "90% of players have left blablabal" because they dont actually have any constructive feedback to give.

[Removed by Support] If they had any actual feedback to give then they wouldnt need to do this preamble for attention.

When I listen to people who actually know what their talking about then the feedback is mostly positive. Naturally theres things missing in the game, there are bugs in the game, there are things that arent balanced, and its ok to give feedback so those things can be fixed.

But you wont understand any of this because your living in your doomsday bubble where everything is negative because the devs wont cave and make the game easier for you.
Last edited by Yrone_GGG#9576 on May 20, 2025, 9:58:34 AM
Would be good if they implemented something like this ingame:

https://strawpoll.com/GeZARD0NJyV

The option to give feedback every time you quit the game.
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Nyon#6673 wrote:
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Chalace2#1463 wrote:
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Nyon#6673 wrote:

I just disagree when people try to paint this picture that "90% of the playerbase has quit because the game sucks" because they dont understand how early access or league cycles work.


Believe whatever excuse you want. Some people are content with what GGG have given and think it's fine, great for them (really). That is not evidence that it is good by the majorities standard. The fact everyone left says the opposite.

The overwhelming feedback from players since launch has been clear; Every single step of the game has been plagued with untested, unbalanced, pointlessly unfun & buggy experiences.

Calling it EA or blaming the 'league cycle' as reasoning is laughable, there is a limit. In reality, 5 years in development and there was no (zero) end-game, and only 3 acts done, even in this state.

I really did want to be positive, but everything since launch has been clear. Maybe it will be 'ready' in 3 years, but I'm not holding my breath.

Again, EU servers have been unplayable for the last month; without a single word from GGG on it.



I dont understand what "excuse" im supposed to be hiding behind?
People used this "90% of playerbase quit" excuse in 0.1.
And in 0.2 release 250k players came back, so it was false.
Im just presenting you with facts. You not understanding how league cycles works is not my problem.

Also I dont see what would be valid about this argument in any sense.
If you have some constructive feedback about the game then give it, you dont have to do this preamble of "90% of players quit because the game sucks" to try and lend validity to your argument as if you have some divine knowledge of why people stopped playing. You dont understand player numbers, you have no idea why people have stopped playing and if your feedback had any value at all you wouldnt have to do this preamble for attention.

And I dont see how the game being in early access isnt a valid reason for there being some bugs and imbalances. Its early access, people give feedback on things that are bugged or unbalanced, and they fix it, thats how it works.
What actually matters is if the base of the game and the core mechanics are enjoyable. Not how many players are playing 7 weeks after league release vs how many played at ea release.


That's not really how people work though. Any new updates will need to be 3x better than however worse 0.2 is.
That is how consumerism has always worked.
A happy customer will tell 1 other.
An unhappy customer will tell everyone.
The damage from 0.2 is done and could lead to GGGs demise.
Some will come back for 0.3 but not as many.
Not nearly enough.

One of the reason's for this was the marketing and brand recognition.
It may be early access but it's being marketed as a full live release with named updates.
People will associate it with a live release which lends itself to a final version. GGG trying to capitalize on market hype rather than actually finishing the game will come back to bite them.
They want to have their cake and eat it too.

Think of it like this.
If swords are done, then they should add them the very day that they are.
No promos.
No marketing banners.
Just add them and move on to whatever is done next. This displays good faith in early access as if a goal is trying to be reached and players are more forgiving of sweeping changes in this way.
Now having a huge change that required massive nerfs (and lets be real, if that many changes need to be made then it should be in closed beta), sweeping changes, etc while still marketing this as if it were a finished product comes off as scummy and gross.

As far as brand recognition goes, this WILL hurt PoE1. The bad taste with 0.2 will prevent people from trying the older version.
They won't even attempt it because regardless of 1 or 2, it's still, "Path of Exile".

Lastly, the dev attitudes will hurt as well.
Take the trials. There are countless threads here, reddit, youtube videos, even twitter on how the trials are a horrible player experience.
These have been on the internet for all to see since 0.1.
In these threads, the trials aren't considered the least favorite aspect of the game, they are considered downright awful and players quit because of it.
Now picture the smug and unapologetic approach by the devs in interviews like Jonathan flipping off the camera.

The damage from 0.2 is done. If this ever makes it to 1.0 and I think it's probable that it won't, it won't last even after that.
If anti-fun things like the trials exist in 1.0 then not only will people quit, they will tell everyone they know how bad Path of Exile is.
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Gakguski#4926 wrote:
Nice to see some responses.
I don't know, I just see the easy correlation of some streamers crying about what they want - and GGG giving in to exactly what they were crying about - and it's lead to the quick downfall of the player base..

This sentence is objectively incorrect. People stopped playing because every skill got nerfed into the basement, and the rewards for success weren't boosted through the roof. So you work your ass off to get jack. The game feels like a second job right now. I don't think any streamer on the planet asked for that.

Your general point about listening to non-power-gamers I agree with. I'm a weaksauce player myself.
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If this ever makes it to 1.0 and I think it's probable that it won't, it won't last even after that.

PoE2 could make a profit with a playerbase of 10,000 people. Comments like this are, um, made by people with an emotional agenda.
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If this ever makes it to 1.0 and I think it's probable that it won't, it won't last even after that.

PoE2 could make a profit with a playerbase of 10,000 people. Comments like this are, um, made by people with an emotional agenda.


Your projection aside, if the game has 10,000 active players, do you think the game is succeeding?

Do you realize it only took you one comment to move the goalposts from "it won't last" to "do you think it is succeeding?" The game will last for 20 years. Maybe a lot more. Whether it succeeds, the game philosophers can fight over what that means.
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Nyon#6673 wrote:
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Chalace2#1463 wrote:

Agreed. Again, as I apparently need to repeat it. Feedback is overwhelming clear that those 2 points are not true. Or more accurately, non-existent or lost in the convoluted mass that currently exists, hence everyone left.

Whether it's a lack of clarity in 'the vision', a lack of skillset to make what they want happen or a lack of manpower to get it done, it doesn't really matter at this point.


That is not my experience at all.
The majority of feedback I see is that people are very optimistic about the future of poe2 and that it has a good starting point.

I suspect that you spend too much time dwelling in negative forum threads.

I suspect you might be working in GGG or you're a MOD in disguise. you should probably take a break and check literally any other ARPG or game. then come back and compare.

as for the other comment, go google yourself instead of raging on forum when people don't agree with you. I literally wasted 1 minute showing the 2 examples + time to comment. You want proof there are more bots than players? go try trading, go see the amount of msgs being sent in chinese, count the amount of people just not answering because they are pricefixing.


People like you shouldn't be allowed opinions if you are too lazy to even google if you might be wrong

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