Death Penalty
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Bring, like in poe1, ruthless and normal mode. After ea you just look at the numbers.
Remove less played mode for maintenance reason. All in for that. Or just keep both. How can I picture abuse without penalty? People start playing the game? Just do it over and over with no repercussion? Actually learning the content they die to? I know this will sound crazy now but in general Im ok with the penalty itself. Im not ok to have 500h playtime on each lv100, though. At current state they just have to remove it. |
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It should require 100h playtime to reach lvl 100.
Active, normal progression, not standing 100h in hideout or some random zone. 100h of normal progression for each char to get to 100 is more than reasonable. Last edited by Kodavor#1200 on May 1, 2025, 5:41:02 PM
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" You didn't address my question, until this quote in which you agree there was no basis for the claim. Addressing the rest of your post - you totally mischaracterize for some reason, maybe because it would be convenient for you to say what you said & how you said it. But you're wrong and I challenge you to find any quote from me in this thread that XP loss is the number one reason players are leaving (I've never said that). |
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" You cant answer because there is no answer. If you can just die repeatedly over and over and still get rewarded then there obviously is no challenge. That is just a fact. Your the type of person who faces a challenge and instead of enjoying it and trying to improve you go to a forum to complain and hope someone removes it for you. You have just convinced yourself that because theres less people playing the game now then on release then you are justified with your invalid opinions. Its very obvious what type of player base this game is made for. The majority of these players enjoy the game being challenging and dont want it removed. It was the same thing in poe1, babies crying on forum for years to have every challenge removed. | |
" Ive never said people shouldnt hit level 100 or that alot of people dont have that as a goal, you just cant use it as an excuse that your not allowed to progress in the game because of the exp penalty. Because thats just false. The problem is when people complain that they dont find it fun to grind for level 100 because of the exp penalty. Then why are you doing it? There are tons of ways to progress in the game and there are people who currently enjoy that reaching level 100 is a challenge. Do something else. The problem you have is that you have such a fundamental lack of understanding of how game development works that it doesnt matter what anyone explains to you. What your describing is the literal definition of a challenge. If you wanna continue to level up you have to improve at the game, get better at avoiding mechanics, learning more about the game to improve your build, etc. Literal textbook definition. And even if that isnt enough for you to understand you could just stop for one minute and think. What is the reason that this type of mechanic is so often used in popular games similar to this and even in other genres? No your right you probably just know more about game development then all these big gaming companies and its just a pointless mechanic that achieves nothing. | |
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Rise death penalty to 30%!!!! or even 50%!
tired of crybabys |
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" I've already explained why I'm doing it several times, so have many other people. I've also explained how the XP penalty changed my play style for the worst and actually took away from playing skillfully. You obviously just don't care to listen. Last edited by CovidPatientZero#4772 on May 2, 2025, 5:54:33 PM
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