Let's talk about "The Vision
" I've left jobs before in a similar fashion. It could just have easily been that the people he worked with were going a direction he didn't agree with. He owned the community nothing, who ever he was. Did he make POE1? |
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" D4 and PoE 1 sound exactly like your type of games. I like PoE 2. I bought it because I saw what was promised and they delivered exactly that. I'm not sorry for not wanting to homogenize this game to fit what the masses like. |
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" He is the co-creator of the franchise and according to Jonathan they talk every day. So no fallout between them, only with the community. |
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" We'd need a better source then, i guess. According to Jonathan this patch is amazing and well-planned. |
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" For real. I haven't seen any actual transparency or truth in the communications on this project in the last 6 months. |
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I think it's safe to assume that Jonathan and Chris are very much on the same page regarding PoE2.
It's too bad that I consider that page to be a full-sized advert for a root canal. I can think of more enjoyable things to spend my time and money on. |
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" There's a massive divide between the original PoE players and the new PoE 2 ones. PoE 1 players expect a fast n easy blast while the rest of us expect to play the game. It's not hard to see why GGG is hesitant to come out and be transparent as you say when as we see most the original fans are behaving like animals. |
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No, most people want to feel like their time isn't disrespected. The game is, in fact, too slow and too unrewarding for how much time it takes to get anything done. There are games that are mechanically difficult and relatively slow like POE2 that reward the time investment you put into them in different ways. People like to compare this game to Soulslikes, but the reality is that it plays nothing like one. You just have the limited mobility of one, but you're otherwise still playing an ARPG with hordes of fast moving monsters that you're expected to kill before they kill you.
Can you? Absolutely, the game isn't impossible (until end game where players stop scaling meaningfully after a certain and very early point without insanely good luck/drop exploits/trading in an already broken economy.) It is simply not fun to play. It is a miserable experience for most people and the people claiming otherwise have never given a salient reason in the game's defense besides attacking the overwhelming number of people who think it's bad. They just cite something nebulous like 'I like it slower' and 'YOU HAVE TO ACTUALLY INTERACT WITH THE GAME' without looking at why people are largely pissed. The pace isn't the problem. The reward for the pace is the problem, and how often you have to actually completely stop progression in order to outlevel something if you're unlucky is ridiculous during the campaign. The campaign should be the fun, onboarding part of the game, not the miserable part of it. |
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" I'm sorry but I'm having a massive issue comprehending this because I consider playing a game a waste of time. Does a movie disrespect your time? A card game? I don't understand what that means. As for the rest. It's all down to taste, and taste is not facts. It's subjective. I like the pacing of the game. If it's too fast and trivial it's boring. Literally no fun at all. No journey, no progression. Just constant blast god mode. Boring. Last edited by rifraf-_-#9478 on Apr 7, 2025, 7:32:38 PM
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Everyone has the same hope that this game is dif from poe 1, and its not, its just a shadow cloaked version of poe 1.
All that has been released could have easily been added as an expansion in POE 1. Everything POE 1 has from the AI to the economy to housing is just an extension of POE1. The only vision here is to keep POE 1 going in the 2020s from the 2010s./ Brewskie
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