What the Hell Happened to Gamers?

I had been playing games for 20 years by the time you were 4 and started playing games. Try the old school games where every game was HC with no choice and there was no such thing as a save button.

Economy based ARPGs are about speed, drops and farming. You compare PoE to games where you can progress through the game and your character can grow without relying on buying upgrades in an economy.

If they want to turn PoE into a super hard and slow moving RPG, then they should remove the economy and guarantee rewards for completing quests like an RPG.

The reason people aren't happy is because there is an economic wall in an economy based game like PoE and it takes speed and lots of grinding to "win" the economy aspect of the game. Taking that speed away makes the game feel that much more grindy. If you have to kill a boss 50 times to get a valuable drop and you have to farm 50 maps to get the keys to fight the boss and the devs decide to slow down game play to make it more "fun" so it takes 20 minutes to complete a map, now you're looking at 500+ hours to get a drop.

Sure, I pulled the numbers above out of the air to make a point, but changing the numbers really doesn't change the outcome. If you want me to fight a boss for 30 minutes to kill it and hope I'm going to die 9 attempts out of 10, you better guarantee something that'll make my character stronger for the effort or I'm not going to be happy playing the game.
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Akedomo#3573 wrote:
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chobo999#2010 wrote:
Understood thanks man.

Eh, just my 2 cents:

Do you have like "fishy" data on your HDD/SSD or something? Like drug dealer?

Otherwise, if you really are super paranoid...lol...just encrypt any personal data that you actually have ;)



Yeah, you can do that, but I just prefer to err on the side of safety. Nothing about anything needing to be hidden. Just that when you look at the world today, Cyber attacks are happening everywhere, all the time. Why would you risk installing some kernel-level program on your computer from another country, especially one with a questionable background like China?

You'd be surprised at what just one disgruntled employee could do. Huge companies like Sony are getting hacked almost yearly now.

I do banking on my computer, I have my personal life on it, personal information. I have 3 dozen accounts attached to me that could be hacked.


Don't tempt fate.


Ya maybe you have the explanation to why League of Legends is like the largest e-sports in 2025 today that's not Dead. Lol

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Why would you care when they won't have your data? Lol
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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If you want me to fight a boss for 30 minutes to kill it and hope I'm going to die 9 attempts out of 10, you better guarantee something that'll make my character stronger for the effort or I'm not going to be happy playing the game.


TLDR: Stick to the vision, GGG! ;)

"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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Dude, EVERYONE here has paid for GGG's product, EVERYONE has the right to their opinion and say for a product that they have purchases.

GGG deserve the backlash. All this should have been tested, I'm bored of being there tester because they can't be arsed to test there own product.

I'm never buying early access again, if this is what happens

Paying money doesn't mean it should be made for you. That isn't how any other form of art works that isn't a commission or kickstarter.
What makes PoE 1 so much fun, at least for me, is the fact that the bottom of the difficulty range is relatively low, and the ceiling is something I can choose to push arbitrarily high.

So if I want a challenge, I can juice encounters in a million different ways; I can play SSF and/or HC. But crucially, I can choose when that happens and when it doesn't.

So it's not that I don't want a challenge, but rather that I don't want everything to be challenging all the time.
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chobo999#2010 wrote:
"
Akedomo#3573 wrote:
"
chobo999#2010 wrote:
Understood thanks man.

Eh, just my 2 cents:

Do you have like "fishy" data on your HDD/SSD or something? Like drug dealer?

Otherwise, if you really are super paranoid...lol...just encrypt any personal data that you actually have ;)



Yeah, you can do that, but I just prefer to err on the side of safety. Nothing about anything needing to be hidden. Just that when you look at the world today, Cyber attacks are happening everywhere, all the time. Why would you risk installing some kernel-level program on your computer from another country, especially one with a questionable background like China?

You'd be surprised at what just one disgruntled employee could do. Huge companies like Sony are getting hacked almost yearly now.

I do banking on my computer, I have my personal life on it, personal information. I have 3 dozen accounts attached to me that could be hacked.


Don't tempt fate.


Ya maybe you have the explanation to why League of Legends is like the largest e-sports in 2025 today that's not Dead. Lol

---

Why would you care when they won't have your data? Lol


Spoken like someone who has never encountered any sort of cybersecurity issue.

Ever had your bank account hacked? Identity stolen and used for credit cards? My family has. It's not fun. Do you know how much it costs to combat a stolen identity, and how much if effs up your life?

Has nothing to do with League of legends being 'the most popular esport'. It's everything to do with the principal of using software that puts your life at risk.

Regardless. Back to the point. If a company does something I don't like, or don't support. I'm not flocking to the forums to abuse them and berate other players like many do here. I simply move on after leaving my feedback, and I might continue giving some feedback in hopes that things change.

More people should learn how to do this. As what we are seeing on the forums is entirely out of control reactions to a video game.
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Edit: Reposted to this forum as I didn't know PoE 2 had a dedicated forum.

I don't post, but today's onslaught against GGG has prompted me to share my thoughts as the minority opposition to the hate majority of 0.2.0. Here's my thoughts and opinions of the current gamestate and, maybe more importantly, the state of ARPG gamers today.

TL;DR: This is Early Access, so if GGG is smart they'll pump out 4+ abhorrent beta builds before getting 1 or 2 right and then launching 1.0. PoE 2 is not loot simulator, and that's a good thing. The same gameplay elements that make a game like Dark Souls 2 "good" should also make PoE 2 "good"; for some reason, they don't.

I've been playing ARPGs since Chrono Cross on the PS1 when I was 4 years old. BG:DA, CoN: RTA, OSRS (lol) - I'm a lifetime gamer. PoE 1 instantly became a forever favorite of mine, and by a country mile PoE 2 outclasses it in every way I can imagine as far as pushing the limits of and exciting me for the ARPG genre. Because of this, I've come to believe that most people don't enjoy legitimate Action RPGs, but rather they enjoy gambling, loot collecting, and theorycrafting. Path of Exile's lineage was built on the latter as being the apex of theorycrafting, something PoE 2 manages to preserve. Unfortunately, I believe the dopamine hit and gratification associated with overcoming struggle is too delayed comparative to "mobile game"-like gameplay associated with the average ARPG: detonating a screen, leveling up, picking up loot, getting high. I sincerely hope that's not what becomes of PoE 2, but I fear that, due to extreme backlash like today's, it's where we're inevitably headed.

Which bring me to my first key point: the patch came out a day ago. Yes, many things were nerfed, including Perfect Strike, a core part of my league-start build. I adjusted and the build is fine in HC SSF mapping now. Even if I felt weak with it, I have 6 other build ideas to give a run before I feel like I've exhausted my immediate resource for builds that could be fun and HC SSF viable - and then, if they all fail in SSF, perhaps I could try HC; after that, perhaps I try SC. There is no way the others who are complaining like they are have exhausted all of their resources for builds, combinations, and approaches to the game and still continually fail to enjoy any content IN A SINGLE DAY. It hasn't been long enough to formulate a substantial opinion, especially not one that's more aggressively disparaging of the game and not disparaging of its player(s). Because of this, what's going to happen to PoE 2 is likely what we saw happen to PoE 1: we're going to jump the shark and powercreep the nuance out of the game IN EARLY ACCESS at a time when the devs should be tossing your stupid builds out the window and wiping every month to see what works. Why?

Well that's the second point: a dramatic change in the demeanor and expectations of gamers, specifically ARPG "enjoyers". A game like Dark Souls comes out, obliterates a million people for months, and is heralded as one of the greatest Action games of all time as a consequence of how exhiliarating it is to overcome a legitimate challenge through use of mechanical skill, character build, and dedicated effort. Transpose those exact (what I would consider "gaming universal") "good" gameplay loop elements into the otherwise fairly stale genre of ARPG, and you SHOULD end up with a community of dedicated gamers excited at the prospect of solving the problem of a "game that's too hard". Not the case. Why?

Third point: ARPG gamers by-and-large are not interested in contending with a game, they are interested in gambling and/or winning.

I ran into a Rogue Exile I couldn't kill today (lol). Too much regen. I thought to myself "huh, my build is outclassed by this one; I should have a second build that can handle this kind of content, too, shouldn't I." Upon thinking that, I thought to myself "I bet I know what Zizaran or Empyrian or 100,000 of their followers would have thought if they were in this situation." It seems like when ARPG gamers lose, they blame the devs and revoke their investment. They don't enjoy gaming, they enjoy winning. I have psychological theories for why that's the case for the addiction-adjacent gamers of the modern gaming community across genres (especially ARPG and MOBA), but I'll keep those to myself and off this post. Point is people seem to be angry at GGG for developing a different game than they wanted, because they didn't want a challenging and purposeful action video game like GGG did, they wanted a infinitely deep and complex dopamine hit to immediately gratify them, and make them feel special and like winners because they played, just like everything else in gaming (and the world?) today seems to do.

Contending upward and struggling to find solutions on your own is one of the keepsakes of great videogames, and when the reward is more for you, the player, and less for you, the character, that means you're playing something special. That's how I feel in PoE 2, even moreso after hitting rank 12 on HC SSF ladder with a 7-hour delay to my start with a homebrew melee build and after making a post like this. I feel like I, the player, am winning, even if it costs my many characters and some time to practice and understand the game better.

If that's not for you, PoE 2 is not for you. Please accept that and go away so that a good thing can have its fair chance before it's ruined before it ever left EA.


So much of what you've said is just flat out wrong. Let's just start at the beginning.

Early access is a meme where developers charge money for an inferior product and expect leniency for their design decisions because "it's just early access bro" Nonsense, if you're charging for a product then it is launched and should be judged accordingly.

Chrono cross is not an ARPG, it's a turn based JRPG.

Poe2 lacks considerably in the arpg cornerstones. It's also significantly more of a slot machine than any other arpg in history. Literally poe2 is worse than poe1 in every category you mention, it's more rng, Less theorycraftable, and less interesting. The game pidgeon holes builds extremely hard.

There's nothing "mobile gamelike" about an experience that respects your time and energy, gives a reasonably output for an input. Poe2 is all grind no payoff. When you're wearing level 16 gear at level 50, there's an issue. When you're halfway through maps with 0 upgrades, there's an issue. When your entire progression is throwing shit at a slot machine of various types, there's a problem.

Dark souls is not an ARPG, I know morons use the term for it because technically it is a game with action, and role playing elements, but that doesn't make it an ARPG. ARPG has ALWAYS referred to 3rd person isometric dungeon crawler looters, until a bunch of moronic games journalists started using the term and people who weren't in the genre just accepted it. These are not REMOTELY the same genre of game, and dark souls has no place anywhere near the ARPG genre.

Honestly I don't care to respond to the rest of this in the middle, skipping to the very end. Yes, this game should be strangled and deleted in "Early access" while there is still time. A truly massive direction shift needs to occur before something vile is shit onto the market. This game lacks promise as it stands and needs to go back to the drawing board. Nobody is asking for D4 easy game for babies, but this game is not fun, the combat is not fun, the design philosophy does not create fun, and it needs to change. Sooner rather than later.

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