EXP LOSS WHEN DYING IS STUPID
Let the developers try playing some maps (savanna etc.) on PS5 and see the drop in textures and FPS, where maybe my lawn mower is better. When they have a tuned game for PS5, I won't mind the "XP" but these "XP" in AE really annoy me now, I enjoy POE 2 (maybe it was fun) but now it's starting to tire me, I'll experience for a few hours and then some map where you're mowing and then you die.
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" All content in the game can be done at lvl 90ish, so why not having the few completely not mandatory last level a litle more challenging ? And btw If it was more impactfull you can be sure we would see even more ppl whining :D |
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A big problem here is that there is a cap at 100. IMO, the cap makes it seem like you HAVE to get 100. Removing the cap might be better lol.
Like make the passive tree end with 95. And after that you get points to increase attributes, in an increasingly-ridiculous race to even have some XP around. |
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" +1 !!! Remove the cap. Make the lvl infinite and infinitely hard to reach lvl 200 or something. Now theres an incentive to play 1 character for 2k hours. Get ALLLL the points in the skill tree!!! Last edited by Kodavor#1200 on Mar 26, 2025, 8:58:33 AM
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Can't lose exp if you don't die
IGN: Steelmage
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I couldn't agree more time to get rid of the exp loss. Delete my map and the mods on it but the exp loss is just bad.
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There are better systems to reward the omega blaster as is. I can do all content at 90. That is accurate. And I can get way better gear even at lv100. So, now these skillpoints are just a cherry on top but have no meaning at all. But they would have helped to min/max gear deficites.
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"Nope. I just don't lie to myself about what's directly in front of me. Microtransactions by nature, remove stuff from the game, and sell it to you. And they almost always, have some sort of manipulative tricks in-game to influence you to spend more time in it, and spend more money. I might like the game, even despite this. But the practice is still unhealthy, and aimed at profits at the expense of the game. Vulnerable people need protection however, and I recognize this as a problem that game companies do take advantage of people quite often. It's the sole reason microtransactions are used to monetize games. They extract more money out of people, and the ones that get hit the worst, are usually struggling with some sort of cognitive deficiency that makes it more effective on them. "Their Points system is a premium currency, impacted by this legislation. "Just because I gave examples of other ways the legislation attacks microtransactions. DOES NOT MEAN I AM SAYING POE IS DOING THEM ALL. THEY ARE EXAMPLES. PoE is impacted by these regulations in several ways. But not all ways. "Can you point out where you got your information that MOST people buy supporter packs for this game? You might feel people all buy supporter packs. And many do, but claiming this as fact is what the issue is. Ah yes, your own personal opinion on the matter, I understand that you don't have an issue spending the money, even when you know how much it is. Except, when you look at people in general the statement of mine is true. This tactic is so effective on most people that it's used everywhere. Even in real life. Casino's are a great example of it. Even if your chips are an exact 1 to 1 ratio. They still detach the idea that it's 'currency' which then makes people significantly more likely to use more of it. People that know how much they're spending, are less likely to spend excessively. This is literally the entire reason Premium points exist. Because it detaches the Dollar from it. Adds another step. It obfuscates it. Even if the ratio is 1-1. There's still psychology at play here that makes this an effective method of obfuscation. You personally might not have an issue with it. Many people do. Hence why they're legislating against it. Unless you're trying to tell me the whole of EU government is just wrong in this case? "Define 'Ethical'. Like I said earlier. Microtransactions by nature, remove stuff from the game and get you to hand money over for it. Yes, it's not as bad as other games. Like I said before. Doesn't give it a free pass. It's still a grey area for this game. Especially since they DO design their game in a way that sells you shop tabs, that has you playing excessively. And they do use a premium currency to help obfuscate what you're purchasing. The store also blatantly breaks one of the things I mentioned in my other post. One of the things that was legislated against. Where the price of an item is fixed in such a way that buying the Premium currency in it's given amounts. Isn't quite enough to purchase the product outright. You're usually 10, or 20 points off. This has the intended effect of leaving you with left-over currency, or not enough currency. Incentivizing you to buy more. This is wholly manipulative, and it's the main way most microtransactions games eek out just a bit more money from you. ![]() you are only able to buy these amounts from the store. ![]() Yet the store is full of items that are priced in such a way that you're always left over, or need more currency. ![]() Oh wow, how convienent. That pricing. 315 points. Yet you can only buy either 50, 100, or 200 points. So in that case you need to buy Either 2 x 200 points, or a 200 point, 100 point, and a 50 point purchase. One leaving you with 85 points left, and the other leaving you with 35 points left. Exactly the thing legislated against in the EU. If you cannot understand how this is manipulative, and problematic. It's okay. That's WHY the legislation is happening. So that vulnerable people stop being taken advantage of. " Yeah. This is an entirely unwarranted remark. Last edited by Akedomo#3573 on Mar 26, 2025, 12:35:25 PM
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" +++1 !! Absolutly right, those suckers should stop dying, but remember, not everybody can be a demigod like you bruh. The good thing is, they get sorted out, and then you can play with your elite gamer group and dont have to be annoyed by those "casuals". |
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" The moment you realise that the shop prices for things are the same (globally), but the price for the shop currency is different depending on the region. You don't turn your "real money" into "shop currency" so you lose track of how much you spend, and thus GGG can "scam" you or something. It's generalised in the shop, so they don't need to create a separate shop for each region on the planet. Anyway. Your point that "look you can buy 200 points but thingy X costs 210 points, that's done on purpose to force you into spending more yadda yadda" COULD be a thing, but it's dishonest selection bias. How do you explain that many, many things in the shop are below that? You can buy 100 points but get something for 70 or 90? Yeah... And more importantly, most ppl never ever buy the raw points, unless they REALLY want something and are short on points. Normally, ppl buy supporter packs. These packs come already with cosmetics and on top include the same amount of points for the shop you would get if you bought the points separately. [Removed by Support]
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