Dear GGG: PLS Consider SSF LOOT BUFF To Compensate TRADING...Details Below :)

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exsea#1724 wrote:
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chobo999#2010 wrote:


1. Cool -- any idea how to "enable" this for your char..? -- never heard of it... (I'm also just considering to just simply put "SSF" in the name of the char lol [but really I'm not sure now for SSF at this point...still waitin' for the Druid/T/M and maybe just Trade later on...lol i duno])

2. Yes this point is addressed as best we can lol

3. Well I see your point there of course. It makes it easier to implement technically of course...

That suggestion may just extend the "shelf-life" of PoE2 yes. But "ideal"? Would be more for SSF I feel over Trade (of course, yes, technical cons, etc)

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FOr your Edit: well that's also a large part of this Thread...I really believe it's inevitable to go down that same path again if nothing is really done for SSF. THough there's some positive news... -- any idea what percentage of the playerbase plays SSF? As that also is a factor in terms of "overall importance". LIke if it's ~20% of playerbase is SSF? Then you can say this isn't That Bad maybe? Lol. But still. Ideally it shouldn't be this bad in terms of Balance. -- Also like I said before...I'm considering just going the Trade route perhaps later for the new classes only when I get to lvl 60+ for 'em maybe and assuming I like them lol in terms of the playstyle late-game/mapping...and that's a huge ask already lol...and if so...then Trading will come into play to progress further to lvl 60-80+. Will see.


1. hmm i didnt realize SSF mode does not exist in poe2. lol you know, putting SSF in front of character names is EXACTLY how the ancients did it before SSF mode was made official. i guess you could go down the path of ancients. all you need to do is not trade and not party, which is how people used to do it.

3+edit. the difference between you and me is you feel SSF is "behind" due to no access to trade. to me i feel the droprate to "fix our build" is not good enough at base level regardless of SSF or Tradeleague. Our reasons are different but our goals do intersect, which is we both want better drops.

if you're going for longevity, it helps both of us. if players can enjoy the game "at base level" without trade. players simply would be discouraged from trading. i myself finished the campaign "SSF" but only started trading when i was overleveled from the waypoints i could do but was not able to fix my resists. i m somewhat of a sweater who spends hours a day playing this game. so for me i stick on. but for more casual players they will just simply feel frustrated and quit.

it doesnt matter if you're SSF or tradeleague player. having better drops will benefit both and give more longevity for both. if players feel their drops are meaningful at base level they will keep playing.

i dont know the numbers, how many are on SSF. but i m pretty sure most of players are not ssf. in my long list of friends on POE1, sometimes a friend would go hard core. but only rarely a friend or 2 would go SSF but for a limited time before reverting back to trade.

from there i would say its logical to say the number is much smaller. and even then, in any case. lets say for arguments sake. its split 50-50.

i will say that even if SSF was split 50-50 your biggest barrier would still end up being "ggg doesnt want a 2nd economy".

and even IF its 50-50, you will get pushback from BOTH SSF and trade leaguers.

why?

you will have SSF purists that will say that getting more drops is playing SSF on easy mode and thats not how SSF would be like

on the tradeleague side you will have people like me asking, what makes you feel entitled to get more drops?

the reason why i started my interaction with you with a history lesson is because i need you to understand why and how SSF started.

SSF is POE on a harder difficulty.

this is YOUR CHOICE. you signed up for it. what you're asking for is almost like suggesting that for hardcore players, they get a special ability that logs them out instead of dying but with a 10 minute cooldown.

its like playing a gauntlet challenge league but asking for the mods to be toned down.

the entire point of SSF in online diablolikes is to prove to others that you can achieve greatness WITHOUT external help.

getting better drops is in an essence external help. being "behind" due to lack of trade is intentional and is a FEATURE not a flaw. in an essence you are suggesting the devs to make a feature weaker.



Yup, I'm following you overall.

Ya, but you see why I'm signing up for it right? I find equipping any gear from Trading to be "icky"..lol. (a bit more on that below). Like it's no fun and I don't really feel I earned it. There's no "satisfaction", no "challenge". The only rebuttal maybe "you earned that currency". But no, I also don't find anything in that either. So, yes I'm putting my self as a choice not necessarily because I want that "harder difficulty" per se, rather, I find it to be more fun/satisfying than using gear that I traded (rather gear that I found/crafted!).

I also feel for the folks who do have this "longevity", it'll shrink that pie even more from your "50/50" arbitrary projection to smaller playerbase (of course)... and so w/ what's left...it's gotta be "Path of Trading" (sucks I just hate Trading so much lol...that's what's gona remove the "longevity" [among a list..] for me...but it is what it is) really for them I feel...like...there's no other way other than Masochist lol..(we're talkin' like at least lvl 80-90+). Like anyway, in my scenario, there's just no way I see it (Yes there are folks who go lvl 80+ SSF but I feel their builds are kinda those "cookie cutter" ones and usually they have some sort of head-start somewhere lol, but even then -- this is still far down the line I mean in terms of reality since I have yet to still find an actual "playstyle" that I enjoy enough for both mob/single-target for 1 class to actually go further w/ it in maps...lol -- but again, hoping D/T/M may change it up).

Simple example: Not sure if you tried warrior lol. But like I wanted to do a RS/MB build. But the Mace I needed for the build was like +Melee Skills/+Elemental dmg/+Fire dmg (and some other priority stats [of course you can get some of those stats on other gear too, but overall, prio is the Mace -- and we're talking about RS/MB, so it really heavily relies on those stats for damage -- otherwise, you'll really just do $hit DPS lol]). Like, to actually craft that type of Mace from vendor/loot will be like such a low probability chance of rolling those mods lol. ANd I never actually find that "jackpot" of having it all from a drop. So like what do I do? That build is essentially nullified. OR. You guessed it...Trade. Lol. But it sucks so much equipping some Mace from a Trade, just feels Bad and "icky". No fun. Don't even wana use it.

Your point at the end I can see yes. But at this point...I think a lot can agree that the Balance of the loot is just way off. Like Kripp is calling PoE2 "ruthless". That's Kripp btw lol. I'm sure you'd agree that things can get buffed for loot..even just a tiny bit...lol. (and yes you have acknowledged that already -- earlier)








"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
chobo999#2010 wrote:



Yup, I'm following you overall.

Ya, but you see why I'm signing up for it right? I find equipping any gear from Trading to be "icky"..lol. (a bit more on that below). Like it's no fun and I don't really feel I earned it. There's no "satisfaction", no "challenge". The only rebuttal maybe "you earned that currency". But no, I also don't find anything in that either. So, yes I'm putting my self as a choice not necessarily because I want that "harder difficulty" per se, rather, I find it to be more fun/satisfying than using gear that I traded (rather gear that I found/crafted!).

I also feel for the folks who do have this "longevity", it'll shrink that pie even more from your "50/50" arbitrary projection to smaller playerbase (of course)... and so w/ what's left...it's gotta be "Path of Trading" (sucks I just hate Trading so much lol...that's what's gona remove the "longevity" [among a list..] for me...but it is what it is) really for them I feel...like...there's no other way other than Masochist lol..(we're talkin' like at least lvl 80-90+). Like anyway, in my scenario, there's just no way I see it (Yes there are folks who go lvl 80+ SSF but I feel their builds are kinda those "cookie cutter" ones and usually they have some sort of head-start somewhere lol, but even then -- this is still far down the line I mean in terms of reality since I have yet to still find an actual "playstyle" that I enjoy enough for both mob/single-target for 1 class to actually go further w/ it in maps...lol -- but again, hoping D/T/M may change it up).

Simple example: Not sure if you tried warrior lol. But like I wanted to do a RS/MB build. But the Mace I needed for the build was like +Melee Skills/+Elemental dmg/+Fire dmg (and some other priority stats [of course you can get some of those stats on other gear too, but overall, prio is the Mace -- and we're talking about RS/MB, so it really heavily relies on those stats for damage -- otherwise, you'll really just do $hit DPS lol]). Like, to actually craft that type of Mace from vendor/loot will be like such a low probability chance of rolling those mods lol. ANd I never actually find that "jackpot" of having it all from a drop. So like what do I do? That build is essentially nullified. OR. You guessed it...Trade. Lol. But it sucks so much equipping some Mace from a Trade, just feels Bad and "icky". No fun. Don't even wana use it.

Your point at the end I can see yes. But at this point...I think a lot can agree that the Balance of the loot is just way off. Like Kripp is calling PoE2 "ruthless". That's Kripp btw lol. I'm sure you'd agree that things can get buffed for loot..even just a tiny bit...lol. (and yes you have acknowledged that already -- earlier)



lol

i too dislike trade. to me its not "icky" but i dont like the feeling of being forced into anything. which is why i m asking for an overall buff, which you will benefit from too.

in fact i feel disappointed at the magnitude of how efficent is. i played DAYS trying to get upgrades but kept dying due to my weak ass build. like you i m playing a warrior+mace and i m playing tru melee currently.

and if i ll go a step further and even mention that on my first playthru i got to 87 using a RANGER using mace trumelee. so i do know how it feels to be undergeared and underpowered.

and yeah i do understand your situation is WAY worse than mine coz i m playing physical damage which is probably easy to get on maces but yours uses a specific combination which makes it even more harder.

the reason why i would want to ask for an overall buff is something that you might have overlooked.

all the hardships you are currently facing is a FRACTION of what is to come.

i will remind you that we only have access to a select number of weapon classes. now imagine we start dropping swords, spears, axes, claws etc. whatever drop you have now will be way worse later. this affects us BOTH.

i actually have another thread i started where i mentioned i want to enjoy POE2 where drops are so good that i dont need to rely on trade.

but if you're having more free time and want an interesting read, go and lookup last epoch.

they "solved" SSF vs Trade league in a genius way.
[Removed by Support]
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exsea#1724 wrote:
"
chobo999#2010 wrote:



Yup, I'm following you overall.

Ya, but you see why I'm signing up for it right? I find equipping any gear from Trading to be "icky"..lol. (a bit more on that below). Like it's no fun and I don't really feel I earned it. There's no "satisfaction", no "challenge". The only rebuttal maybe "you earned that currency". But no, I also don't find anything in that either. So, yes I'm putting my self as a choice not necessarily because I want that "harder difficulty" per se, rather, I find it to be more fun/satisfying than using gear that I traded (rather gear that I found/crafted!).

I also feel for the folks who do have this "longevity", it'll shrink that pie even more from your "50/50" arbitrary projection to smaller playerbase (of course)... and so w/ what's left...it's gotta be "Path of Trading" (sucks I just hate Trading so much lol...that's what's gona remove the "longevity" [among a list..] for me...but it is what it is) really for them I feel...like...there's no other way other than Masochist lol..(we're talkin' like at least lvl 80-90+). Like anyway, in my scenario, there's just no way I see it (Yes there are folks who go lvl 80+ SSF but I feel their builds are kinda those "cookie cutter" ones and usually they have some sort of head-start somewhere lol, but even then -- this is still far down the line I mean in terms of reality since I have yet to still find an actual "playstyle" that I enjoy enough for both mob/single-target for 1 class to actually go further w/ it in maps...lol -- but again, hoping D/T/M may change it up).

Simple example: Not sure if you tried warrior lol. But like I wanted to do a RS/MB build. But the Mace I needed for the build was like +Melee Skills/+Elemental dmg/+Fire dmg (and some other priority stats [of course you can get some of those stats on other gear too, but overall, prio is the Mace -- and we're talking about RS/MB, so it really heavily relies on those stats for damage -- otherwise, you'll really just do $hit DPS lol]). Like, to actually craft that type of Mace from vendor/loot will be like such a low probability chance of rolling those mods lol. ANd I never actually find that "jackpot" of having it all from a drop. So like what do I do? That build is essentially nullified. OR. You guessed it...Trade. Lol. But it sucks so much equipping some Mace from a Trade, just feels Bad and "icky". No fun. Don't even wana use it.

Your point at the end I can see yes. But at this point...I think a lot can agree that the Balance of the loot is just way off. Like Kripp is calling PoE2 "ruthless". That's Kripp btw lol. I'm sure you'd agree that things can get buffed for loot..even just a tiny bit...lol. (and yes you have acknowledged that already -- earlier)



lol

i too dislike trade. to me its not "icky" but i dont like the feeling of being forced into anything. which is why i m asking for an overall buff, which you will benefit from too.

in fact i feel disappointed at the magnitude of how efficent is. i played DAYS trying to get upgrades but kept dying due to my weak ass build. like you i m playing a warrior+mace and i m playing tru melee currently.

and if i ll go a step further and even mention that on my first playthru i got to 87 using a RANGER using mace trumelee. so i do know how it feels to be undergeared and underpowered.

and yeah i do understand your situation is WAY worse than mine coz i m playing physical damage which is probably easy to get on maces but yours uses a specific combination which makes it even more harder.

the reason why i would want to ask for an overall buff is something that you might have overlooked.

all the hardships you are currently facing is a FRACTION of what is to come.

i will remind you that we only have access to a select number of weapon classes. now imagine we start dropping swords, spears, axes, claws etc. whatever drop you have now will be way worse later. this affects us BOTH.

i actually have another thread i started where i mentioned i want to enjoy POE2 where drops are so good that i dont need to rely on trade.

but if you're having more free time and want an interesting read, go and lookup last epoch.

they "solved" SSF vs Trade league in a genius way.


Will reply back and edit later (I do wana read on how LEpoch did it -- thanks) -- gona rest lol -- happy "special day in a specific part of America" [Removed by Support]-- lol cannot write it -- all good -- I think you know ;) -- how fitting though lol -- one day -- there shall be Justice [God knows!] -- Peace -- ;)
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
Last edited by chobo999#2010 on Jan 21, 2025, 2:07:01 AM
I would prefer a special new league as some players want to keep the ladder for SSF. Something like "Amalgam League" or "Hybrid League" (Something in between SSF and Trade League):
- you can group, but item drops will be "normal" as you were in a trade league, while in a party (that will change when you leave the party). Maybe a system like D3 had, when people from the party were eligible to get that item until the timelimit runs out. Or just leave those items unbound and free to sell as they were under "Trade league" rules, so who cares.
- you will not be able to buy anything as your currencies are affected by boosted drops, so selling only, sorry
- some items like currencies are always bound on pickup when in group, so no unnecessary inventory overflow happens.
- if you are not in a group, you get boosted drops following your picks in a passive tree. These drops are bound on drop to your account.
Yes please
For the love of Innocence please just make SSF ENTIRELY cut off from the other game modes with no option to transfer.

Innocence forgives you
Last edited by SilentSymphony#3358 on Jan 23, 2025, 5:50:31 AM
Not going to happen.

And even if it will which is highly unlikely, i expect it to be as option for ssf.

So if you want more loot in ssf, you can check it, but it will be separate stash, and you couldn't migrate to trade, which seems obvious to prevent abuse of ssf to farm more stuff to then migrate with it to trade, especially against bots.
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chobo999#2010 wrote:

Personally, Trading just trivializes the game.

Relying on Trading as a crutch to get past content is just overall terrible lol.

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Jitter912#4278 wrote:
SSF should be the game mode.

Then you can go harder with hardcore.
or
Go easy mode with trade league.

+100 to both

I would love the game to be balanced around SSF and not around buying gear at lvl 65 from lvl 90+ players.

I know, SSF is technically possible, but that's for the one percent of 24/7 gamers. Reminds me of Kripparian with his Barb in early D3 all those years ago. As a Barb on your own you just didn't play act2 inferno before either farming act1 for hundreds of hours or buying act3+ gear from Sorcs/DHs. That's bad game design.
Ironically, SSF is currently the only way in poe2 to maintain a constant difficulty experience throughout campaigns and into maps.

In trade we were all playing in SSF in the first few days regardless and the moment you buy ONE piece of gear the game gets 50x easier. The reason only Act1 feels like an actual challenge and why everything after that felt poe1 and Act 4,5,6 like a victory lap is because you traded.

If you play SSF you would have a much more tactic approach gameplay at least until you are totally geared up in end game. You would begin T1 maps with broken resists instead of max res. And you will have to be tactically.
As a start, it would be nice to just have a +% increase in drops, lock the characters to SSF (no switching back to standard etc) and then maybe later expand upon the rarity of things by catering to build or balance.
I feel like the whole point is for those who want to play the game and not grind for currency to trade for stuff and for folks that don't have a million hours to dedicate to playing but still want to get on, get some lvls, get a dopamine hit from getting some gear and then getting off.

It's an optional mode, so it wouldn't ruin the "standard" gameplay that GGG intended.

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