Dear GGG: PLS Consider SSF LOOT BUFF To Compensate TRADING...Details Below :)

as a disclaimer, i prefer if i can get enough currency/drops to farm "decent" gear.

good gear should always be harder to get (as it is now), but the fact is just decent gear alone is too difficult.

i overleveled a huge lot without getting any proper upgrades for a long time before i told myself. fuckit. ive grinded enough.

went to trade and EASILY got good gear that fixed all my resists.

i would prefer if i didnt need to rely on trade for decent gear tho, i really dont want to rely on trade, but with crafting being not too reliable, trade becomes a necessary evil. especially if you are running non meta builds.

i m not asking for divine drops to be buffed. but instead make it easier to at least fix your resists at baseline.

ggg's implementation of sockets helps a huge deal and is the right step.

super rare drops should remain unbuffed. but the regular "cheap" currency/base types should drop more often
[Removed by Support]
"
exsea#1724 wrote:
for those who may have forgotten.

when POE first started players could ALWAYS play SSF without SSF tag. SSF tag/mode did not exist. it was a self imposed rule.

most of the community did not complain.

then SSFers became more vocal. they wanted an actual game mode/tag to differentiate themselves and disable partying/trading.

most of the forummers (myself included) found it stupid/useless and were against the idea.

there was ZERO benefit for SSF. it was plainly a badge of honour to validate their achievements as you could simply play and not trade and not party without needing any special SSF mode. but without any special SSF mode you couldnt "prove" to anyone that you really did SSF.

and ironically, people who dont SSF dont even care if your SSF claim was false to begin with.

GGG finally gave in and made SSF a thing but only after the SSF gang clarified that SSF did NOT REQUIRE any CHANGE TO LOOTDROPS.

GGG does not want to balance 2 different game modes/ 2 different economies.

Balancing even 1 economy is hard enough. But with the ancient SSFers assuring GGG that they did not care for a different droprate. GGG felt that it was not too big of a request to grant them that game mode.

SSF was born.

10 years later now we have young SSFers wanting a different drop pool/rate.

this is exactly what GGG did not want to begin with.

now the history lesson is out of the way.

i actually would prefer the droprate of basic stuff to be increased as a baseline. not just SSF.

any droprate buff that is "SSF only" is something i am against.


Replied back to the above -- above.. whenever you get a chance.. :)
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
exsea#1724 wrote:
as a disclaimer, i prefer if i can get enough currency/drops to farm "decent" gear.

good gear should always be harder to get (as it is now), but the fact is just decent gear alone is too difficult.

i overleveled a huge lot without getting any proper upgrades for a long time before i told myself. fuckit. ive grinded enough.

went to trade and EASILY got good gear that fixed all my resists.

i would prefer if i didnt need to rely on trade for decent gear tho, i really dont want to rely on trade, but with crafting being not too reliable, trade becomes a necessary evil. especially if you are running non meta builds.

i m not asking for divine drops to be buffed. but instead make it easier to at least fix your resists at baseline.

ggg's implementation of sockets helps a huge deal and is the right step.

super rare drops should remain unbuffed. but the regular "cheap" currency/base types should drop more often


Yes yes yes!! Absolutely. This is the crux of this Thread (suggestion)!

It's kinda broken now folks resort to Trade to Progress! Yes yes yes

+1000!
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
exsea#1724 wrote:
for those who may have forgotten.

when POE first started players could ALWAYS play SSF without SSF tag. SSF tag/mode did not exist. it was a self imposed rule.

most of the community did not complain.

then SSFers became more vocal. they wanted an actual game mode/tag to differentiate themselves and disable partying/trading.

most of the forummers (myself included) found it stupid/useless and were against the idea.

there was ZERO benefit for SSF. it was plainly a badge of honour to validate their achievements as you could simply play and not trade and not party without needing any special SSF mode. but without any special SSF mode you couldnt "prove" to anyone that you really did SSF.

and ironically, people who dont SSF dont even care if your SSF claim was false to begin with.

GGG finally gave in and made SSF a thing but only after the SSF gang clarified that SSF did NOT REQUIRE any CHANGE TO LOOTDROPS.

GGG does not want to balance 2 different game modes/ 2 different economies.

Balancing even 1 economy is hard enough. But with the ancient SSFers assuring GGG that they did not care for a different droprate. GGG felt that it was not too big of a request to grant them that game mode.

SSF was born.

10 years later now we have young SSFers wanting a different drop pool/rate.

this is exactly what GGG did not want to begin with.

now the history lesson is out of the way.

i actually would prefer the droprate of basic stuff to be increased as a baseline. not just SSF.

any droprate buff that is "SSF only" is something i am against.


Who cares. SSF is good for the game and it's the only game mode where actual balancing is remotely possible.

Like seriously i don't understand why GGG still bothers to balance around trade mode with market full of duped mirrors and temporalis'es.

SSF doesn't need a separate balance. It needs THE balance.
"
LaiTash#6276 wrote:


Who cares.
SSF doesn't need a separate balance. It needs THE balance.


Trade is making it worse my guy.

As posted in the content of this Thread.

THe "proposal" is that it will only be a matter of time until the SSF'rs will get put behind the Traders.

And then "masochists" left remain.

Do you want PoE1 all-over-again?

zzz
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
chobo999#2010 wrote:
Really like this thank you for sharing this (will keep editing this...)

--

0. Thank you so much for sharing that History!
1. Can that SSF tag still be done for PoE2? :)
2. Interesting point that you mention GGG does not want to balance 2 diff economies. Yes. That's definitely a "hurdle" for this "proposal"..not sure how they'll get around it technically. but that was addressed in posts in previous pages lol.

3. Your last point near the end. I'd have to disagree on that... -- that'd mean both SSF and Trade gets buffed? Why...lol


0. Welcome
1. i believe it should be in poe2 and if it isnt, SSF players would pressure ggg into putting it in, and i dont see any reason why SSF shouldnt be in poe2.
2. simply put ggg will probably not entertain your proposal as they simply dont want to keep busy balancing 2 game modes. you've already read what i wrote about how SSF managed to weasel its way in the game. you should realize that one main reason GGG gave in and caved in was due to the SSFers insisting that they didnt want any bonus droprates.

3. you know its VERY ironic that you disagree to buff both.

i already highlighted how ggg does not want to balance 2 economies. my suggestion benefit us BOTH. we both reap the benefits with my suggestion while yours simply is self serving and is in line with GGG's view on the matter.

GGG is more likely to buff things globally rather than create a second economy which is what you are asking for.

EDIT: wanted to add, since i saw your response to the other guy.

its not about poe1 all over again. simply ggg does not want to balance 2 economies.

[Removed by Support]
Last edited by exsea#1724 on Jan 21, 2025, 12:10:55 AM
"
LaiTash#6276 wrote:
"
exsea#1724 wrote:
for those who may have forgotten.

when POE first started players could ALWAYS play SSF without SSF tag. SSF tag/mode did not exist. it was a self imposed rule.

most of the community did not complain.

then SSFers became more vocal. they wanted an actual game mode/tag to differentiate themselves and disable partying/trading.

most of the forummers (myself included) found it stupid/useless and were against the idea.

there was ZERO benefit for SSF. it was plainly a badge of honour to validate their achievements as you could simply play and not trade and not party without needing any special SSF mode. but without any special SSF mode you couldnt "prove" to anyone that you really did SSF.

and ironically, people who dont SSF dont even care if your SSF claim was false to begin with.

GGG finally gave in and made SSF a thing but only after the SSF gang clarified that SSF did NOT REQUIRE any CHANGE TO LOOTDROPS.

GGG does not want to balance 2 different game modes/ 2 different economies.

Balancing even 1 economy is hard enough. But with the ancient SSFers assuring GGG that they did not care for a different droprate. GGG felt that it was not too big of a request to grant them that game mode.

SSF was born.

10 years later now we have young SSFers wanting a different drop pool/rate.

this is exactly what GGG did not want to begin with.

now the history lesson is out of the way.

i actually would prefer the droprate of basic stuff to be increased as a baseline. not just SSF.

any droprate buff that is "SSF only" is something i am against.


Who cares. SSF is good for the game and it's the only game mode where actual balancing is remotely possible.

Like seriously i don't understand why GGG still bothers to balance around trade mode with market full of duped mirrors and temporalis'es.

SSF doesn't need a separate balance. It needs THE balance.


my response was for people who care. its ironic you decided to reply despite asking who cares. lol

and while we're at it. since when did you get elected to represent "everyone". OP went out of their way to thank me for my explanation. with that i can confidently say at least 1 person cares, thus invalidating you.
[Removed by Support]
"
exsea#1724 wrote:
"
chobo999#2010 wrote:
Really like this thank you for sharing this (will keep editing this...)

--

0. Thank you so much for sharing that History!
1. Can that SSF tag still be done for PoE2? :)
2. Interesting point that you mention GGG does not want to balance 2 diff economies. Yes. That's definitely a "hurdle" for this "proposal"..not sure how they'll get around it technically. but that was addressed in posts in previous pages lol.

3. Your last point near the end. I'd have to disagree on that... -- that'd mean both SSF and Trade gets buffed? Why...lol


0. Welcome
1. i believe it should be in poe2 and if it isnt, SSF players would pressure ggg into putting it in, and i dont see any reason why SSF shouldnt be in poe2.
2. simply put ggg will probably not entertain your proposal as they simply dont want to keep busy balancing 2 game modes. you've already read what i wrote about how SSF managed to weasel its way in the game. you should realize that one main reason GGG gave in and caved in was due to the SSFers insisting that they didnt want any bonus droprates.

3. you know its VERY ironic that you disagree to buff both.

i already highlighted how ggg does not want to balance 2 economies. my suggestion benefit us BOTH. we both reap the benefits with my suggestion while yours simply is self serving and is in line with GGG's view on the matter.

GGG is more likely to buff things globally rather than create a second economy which is what you are asking for.

EDIT: wanted to add, since i saw your response to the other guy.

its not about poe1 all over again. simply ggg does not want to balance 2 economies.



1. Cool -- any idea how to "enable" this for your char..? -- never heard of it... (I'm also just considering to just simply put "SSF" in the name of the char lol [but really I'm not sure now for SSF at this point...still waitin' for the Druid/T/M and maybe just Trade later on...lol i duno])

2. Yes this point is addressed as best we can lol

3. Well I see your point there of course. It makes it easier to implement technically of course...

That suggestion may just extend the "shelf-life" of PoE2 yes. But "ideal"? Would be more for SSF I feel over Trade (of course, yes, technical cons, etc)

---

FOr your Edit: well that's also a large part of this Thread...I really believe it's inevitable to go down that same path again if nothing is really done for SSF. THough there's some positive news... -- any idea what percentage of the playerbase plays SSF? As that also is a factor in terms of "overall importance". LIke if it's ~20% of playerbase is SSF? Then you can say this isn't That Bad maybe? Lol. But still. Ideally it shouldn't be this bad in terms of Balance. -- Also like I said before...I'm considering just going the Trade route perhaps later (even though I just generally Hate it -- too bad..the alternative of essentially being SSF/no-Trade is just too much of an uphill masochistic hill I feel..at least in current state of things..and melee..lol..but like I said before w/ D/T/M we'll see [and I feel "Path of Trade" is not a real good look for their future honestly...lol]) for the new classes only when I get to lvl 60+ for 'em maybe and assuming I like them lol in terms of the playstyle late-game/mapping...and that's a huge ask already lol...and if so...then Trading will come into play to progress further to lvl 60-80+. Will see.
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
Last edited by chobo999#2010 on Jan 21, 2025, 12:45:35 AM
"
exsea#1724 wrote:


my response was for people who care. its ironic you decided to reply despite asking who cares. lol

and while we're at it. since when did you get elected to represent "everyone". OP went out of their way to thank me for my explanation. with that i can confidently say at least 1 person cares, thus invalidating you.


>.< -- Lol -- Got 'em! :P
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
chobo999#2010 wrote:


1. Cool -- any idea how to "enable" this for your char..? -- never heard of it... (I'm also just considering to just simply put "SSF" in the name of the char lol [but really I'm not sure now for SSF at this point...still waitin' for the Druid/T/M and maybe just Trade later on...lol i duno])

2. Yes this point is addressed as best we can lol

3. Well I see your point there of course. It makes it easier to implement technically of course...

That suggestion may just extend the "shelf-life" of PoE2 yes. But "ideal"? Would be more for SSF I feel over Trade (of course, yes, technical cons, etc)

---

FOr your Edit: well that's also a large part of this Thread...I really believe it's inevitable to go down that same path again if nothing is really done for SSF. THough there's some positive news... -- any idea what percentage of the playerbase plays SSF? As that also is a factor in terms of "overall importance". LIke if it's ~20% of playerbase is SSF? Then you can say this isn't That Bad maybe? Lol. But still. Ideally it shouldn't be this bad in terms of Balance. -- Also like I said before...I'm considering just going the Trade route perhaps later for the new classes only when I get to lvl 60+ for 'em maybe and assuming I like them lol in terms of the playstyle late-game/mapping...and that's a huge ask already lol...and if so...then Trading will come into play to progress further to lvl 60-80+. Will see.


1. hmm i didnt realize SSF mode does not exist in poe2. lol you know, putting SSF in front of character names is EXACTLY how the ancients did it before SSF mode was made official. i guess you could go down the path of ancients. all you need to do is not trade and not party, which is how people used to do it.

3+edit. the difference between you and me is you feel SSF is "behind" due to no access to trade. to me i feel the droprate to "fix our build" is not good enough at base level regardless of SSF or Tradeleague. Our reasons are different but our goals do intersect, which is we both want better drops.

if you're going for longevity, it helps both of us. if players can enjoy the game "at base level" without trade. players simply would be discouraged from trading. i myself finished the campaign "SSF" but only started trading when i was overleveled from the waypoints i could do but was not able to fix my resists. i m somewhat of a sweater who spends hours a day playing this game. so for me i stick on. but for more casual players they will just simply feel frustrated and quit.

it doesnt matter if you're SSF or tradeleague player. having better drops will benefit both and give more longevity for both. if players feel their drops are meaningful at base level they will keep playing.

i dont know the numbers, how many are on SSF. but i m pretty sure most of players are not ssf. in my long list of friends on POE1, sometimes a friend would go hard core. but only rarely a friend or 2 would go SSF but for a limited time before reverting back to trade.

from there i would say its logical to say the number is much smaller. and even then, in any case. lets say for arguments sake. its split 50-50.

i will say that even if SSF was split 50-50 your biggest barrier would still end up being "ggg doesnt want a 2nd economy".

and even IF its 50-50, you will get pushback from BOTH SSF and trade leaguers.

why?

you will have SSF purists that will say that getting more drops is playing SSF on easy mode and thats not how SSF would be like

on the tradeleague side you will have people like me asking, what makes you feel entitled to get more drops?

the reason why i started my interaction with you with a history lesson is because i need you to understand why and how SSF started.

SSF is POE on a harder difficulty.

this is YOUR CHOICE. you signed up for it. what you're asking for is almost like suggesting that for hardcore players, they get a special ability that logs them out instead of dying but with a 10 minute cooldown.

its like playing a gauntlet challenge league but asking for the mods to be toned down.

the entire point of SSF in online diablolikes is to prove to others that you can achieve greatness WITHOUT external help.

getting better drops is in an essence external help. being "behind" due to lack of trade is intentional and is a FEATURE not a flaw. in an essence you are suggesting the devs to make a feature weaker.
[Removed by Support]

Report Forum Post

Report Account:

Report Type

Additional Info