How would the Poe2 elites feel about level 100 in campaign?
If the campaign was 12 acts long and then the current mapping system was for upgrading gear to ungodly perfection, would that be enjoyable for you still? All the Chads that are mad about the player feedback on exp loss, this question is for you! Would that be a fun game, and end game, set up for you, still?
Last edited by finalhatdeed#0459 on Jan 18, 2025, 12:28:28 AM Last bumped on Jan 19, 2025, 1:30:54 AM
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Bump this. I keep seeing things like:
" Anyone have constructive feedback on having the option of more campaign to get to level 100. Keeping the Exp penalty would be fine if I could be playing higher level campaign mode. |
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i like xp loss that much that i feel it should start from lvl 1 :d
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" I'm actually cool with that idea, but I want to be able to just play campaign until level 100. I'd be ok with penalty to death throughout the campaign because all the deaths feel fair. What do you feel about extending the campaign as a leveling option? |
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" do it then, its nothing there hindering you on doing that. |
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Good idea. Raise the max level to 1000 as well and expand the tree. I want to see nodes with 0.1% increase toe speed before you hit the 0.01% ankle movement speed.
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" I'm imagining alternative to mapping; a difficult campaign style once you finish cruel (act 6 later). at that point you are level 70 and you can choose to progress through maps or a second set of campaign quests. " There would need to be more campaign, and higher monster level areas. |
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" there are some, called waystones. literally the same areas like the ones in the campain, with the same bosses in them, but higher monster level. |
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" The current tree gets turned 90 degrees on the Z axis and becomes a 3D passive bonsai nightmare tree |
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" thad kinda feels like what they have done to the atlas :D |
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