The silence is deafening

"
eldheim#2436 wrote:
"
Randall#0850 wrote:
But MUH ECONOMIES in an EA game where nothing will carry forward into the full release!!!!!!!!!!!!!!!!!!!!!!!!


So you think its good for GGG and the player base to operate the game in a fully broken state for another 18-24 months, which is how long this easily could take?

If you are against a reset of the economy it's only because you already massively benefitted from being able to play 200 hours in a month, got full magic find gear and have farmed insane drops getting in the top 5% of the economy, terrified that your duped items will go away.

For the rest of the players, everyone with a bit of common sense knows it needs resetting.
Thousands of "Temporalis" chest pieces was duped with multiple instances cheat.
It literally made a very few people insanely rich, and a few thousand people are now running insanely broken builds on the back of that, amassing all the drops and loot in the game, flooding the marked with divines, making the normal drop for most casual players -exalts, worthless.
And magic find gear prices have skyrocketed, so they can no longer get into the top of the economy without cheating or buying currency.

THIS is what you are advocating for. Tell me you are a cheater without telling me you are a cheater.
Either that, or you are foolish enough to defend it.


hahahaha what a load of ridiculous hyperbole - economy is fine unless you want gear that's way above what is needed to do all the content in the game. Most people don't even know what a Temporalis is let alone give a shit that some neckbeards duped them.
Last edited by Randall#0850 on Jan 4, 2025, 1:41:56 PM
Going completely radio silent for a month right after releasing the game in a pretty rough state (lol@minions getting stuck every three feet on literally half the maps in the game) is certainly a choice.
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Rivance#3976 wrote:
Going completely radio silent for a month right after releasing the game in a pretty rough state (lol@minions getting stuck every three feet on literally half the maps in the game) is certainly a choice.


a very stupid choice
but don't worry, they still have mods working to ban you on the forums for speaking out against GGG! that they can afford!
Last edited by MrTipples62#7505 on Jan 4, 2025, 1:45:42 PM
I would be deeply embarrassed to attach even my nickname to such petty and entitled whining.

Kudos to you all for your bravery and heroism.
"
eldheim#2436 wrote:
You launched a game with 600.000 paying customers, did one patch after 10 days, then have left for three weeks.

You fixed one exploit, but not before the entire market and economy, which was already bad, was completely crashed.

A part of the player base are running around rich as f***, the other half can't get into any sort of gearing beyond SSF, which only gets people to final endgame if you have 250 hours of grinding available, or random super luck.
How is this catering to 600k players?

It's not even been a month, and you not only peaked, but you lost more than half of the paying player base.

There are a handful of mechanics in the game that is simply not working.
There are dozens of things most people blatantly dislike.

the graph of players quitting is growing steeper by the minute. You are bleeding players.

Respect your paying customers -YES PAYING, IT'S NOT "A FREE GAME", enough to at the very least address the issues and intent going onwards in a written statement.

Give us a roadmap, a reason to come back to the game. At this point I'm completely fed up with the entire studio.

No, most people do not have three weeks off for holidays over Xmas. Especially when they dropped a product 600k people paid for, EA or not, with glaring game breaking issues.

It's time to show us you care.

Entitled beta tester
I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.

If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.
"
I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.

If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.


I see it similarly. Luckily most of the world is not america so workers are not slaves, I'll judge the absence after a few weeks depending on how GGG responds to all the feedback they have received and how the game develops.
If nothing happens until end of month then I can safely say the game is done for for good.
"
I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.

If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.


If that was true why not take, say, 30 minutes to write up a "we hear you, here's the next steps" post? Don't need a patch over the holidays, but a quick text update on what their plans are moving forward would go a long way.

I don't expect that post until like Wednesday at the earliest, they're probably going to have a lot of meetings monday/tuesday to go over the feedback and come up with an action plan. If they already had an action plan and were cooking up a big patch why not take the extra few minutes to outline the biggest changes they're working on?
"
I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.

If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.

HASHHASHHAHAHAHHAHAHHAHAHHAHAHAHAHHAHAHASHDASHDH
Big like what? More reused assets?
Do we get innovations like atlas of the worlds and favorite maps now?
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Rivance#3976 wrote:
"
I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.

If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.


If that was true why not take, say, 30 minutes to write up a "we hear you, here's the next steps" post? Don't need a patch over the holidays, but a quick text update on what their plans are moving forward would go a long way.

I don't expect that post until like Wednesday at the earliest, they're probably going to have a lot of meetings monday/tuesday to go over the feedback and come up with an action plan. If they already had an action plan and were cooking up a big patch why not take the extra few minutes to outline the biggest changes they're working on?


1. You need the right staff available to parse through the problems.
2. You then need the right staff available to come up with viable options to solve those problems, and what is feasible in a reasonable development time.
3. Then you need the right staff available to make the final decisions on what is actually going to go through.
4. Then you need the right staff available to write that post.
5. Then the players will still bitch because the problem they care about wasn't included.
6. Then the players will still bitch because the problems aren't solved fast enough.
7. Then the players will still bitch because there isn't another update.
...

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