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Going completely radio silent for a month right after releasing the game in a pretty rough state (lol@minions getting stuck every three feet on literally half the maps in the game) is certainly a choice.
a very stupid choice
but don't worry, they still have mods working to ban you on the forums for speaking out against GGG! that they can afford!
Last edited by MrTipples62#7505 on Jan 4, 2025, 1:45:42 PM
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Posted byMrTipples62#7505on Jan 4, 2025, 1:45:04 PM
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I would be deeply embarrassed to attach even my nickname to such petty and entitled whining.
Kudos to you all for your bravery and heroism.
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Posted byThe_Ferret#7784on Jan 4, 2025, 1:49:23 PM
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You launched a game with 600.000 paying customers, did one patch after 10 days, then have left for three weeks.
You fixed one exploit, but not before the entire market and economy, which was already bad, was completely crashed.
A part of the player base are running around rich as f***, the other half can't get into any sort of gearing beyond SSF, which only gets people to final endgame if you have 250 hours of grinding available, or random super luck.
How is this catering to 600k players?
It's not even been a month, and you not only peaked, but you lost more than half of the paying player base.
There are a handful of mechanics in the game that is simply not working.
There are dozens of things most people blatantly dislike.
the graph of players quitting is growing steeper by the minute. You are bleeding players.
Respect your paying customers -YES PAYING, IT'S NOT "A FREE GAME", enough to at the very least address the issues and intent going onwards in a written statement.
Give us a roadmap, a reason to come back to the game. At this point I'm completely fed up with the entire studio.
No, most people do not have three weeks off for holidays over Xmas. Especially when they dropped a product 600k people paid for, EA or not, with glaring game breaking issues.
It's time to show us you care.
Entitled beta tester
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Posted byWormabutter#4288on Jan 4, 2025, 1:49:48 PM
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I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.
If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.
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Posted bykoolfashion#6996on Jan 4, 2025, 1:54:13 PM
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I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.
If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.
I see it similarly. Luckily most of the world is not america so workers are not slaves, I'll judge the absence after a few weeks depending on how GGG responds to all the feedback they have received and how the game develops.
If nothing happens until end of month then I can safely say the game is done for for good.
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Posted byBK2710#6123on Jan 4, 2025, 1:58:11 PM
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I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.
If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.
If that was true why not take, say, 30 minutes to write up a "we hear you, here's the next steps" post? Don't need a patch over the holidays, but a quick text update on what their plans are moving forward would go a long way.
I don't expect that post until like Wednesday at the earliest, they're probably going to have a lot of meetings monday/tuesday to go over the feedback and come up with an action plan. If they already had an action plan and were cooking up a big patch why not take the extra few minutes to outline the biggest changes they're working on?
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Posted byRivance#3976on Jan 4, 2025, 1:59:58 PM
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I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.
If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.
HASHHASHHAHAHAHHAHAHHAHAHHAHAHAHAHHAHAHASHDASHDH
Big like what? More reused assets?
Do we get innovations like atlas of the worlds and favorite maps now?
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Posted byAlivkos#3986on Jan 4, 2025, 2:04:13 PM
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I strongly believe that at least half of the company was working during this period except few days and we will see something big in coming days.
If anyone thinks that whole company left for 3 weeks after launching the biggest product of their lifes...you are in the wrong mindset.
If that was true why not take, say, 30 minutes to write up a "we hear you, here's the next steps" post? Don't need a patch over the holidays, but a quick text update on what their plans are moving forward would go a long way.
I don't expect that post until like Wednesday at the earliest, they're probably going to have a lot of meetings monday/tuesday to go over the feedback and come up with an action plan. If they already had an action plan and were cooking up a big patch why not take the extra few minutes to outline the biggest changes they're working on?
1. You need the right staff available to parse through the problems.
2. You then need the right staff available to come up with viable options to solve those problems, and what is feasible in a reasonable development time.
3. Then you need the right staff available to make the final decisions on what is actually going to go through.
4. Then you need the right staff available to write that post.
5. Then the players will still bitch because the problem they care about wasn't included.
6. Then the players will still bitch because the problems aren't solved fast enough.
7. Then the players will still bitch because there isn't another update.
...
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Posted byValsacar#0268on Jan 4, 2025, 2:05:37 PM
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Also I think GGG doesn't have enough resources to act really fast.
Amount of data and feedback they got is probably 20x bigger than they expected before the launch.
334k people are playing right now on Steam.
Game is a huge success but I think we need to be patient and understanding. We want them to act 100% correct and no with rush and chaos.
I can agree that they should communicate better, silence for weeks is just bad business decision.
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Posted bykoolfashion#6996on Jan 4, 2025, 2:09:43 PM
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Tencent is developing the game?
Tencent has provided working capital.
That's "money" in laymans terms.
In my 30 year long career in Software Dev, I have never ever ever seen a pile of money code or debug any piece of software.
Tencent money is not doing the work.
The work is being done by a small team of developers, who (I again stress) are human and (I again stress) are deserving of HUMAN things like time off.
Their GAME (again I stress) is not mission critical.
Your hurt feelings about their game is not mission critical.
You are not entitled to deny other people their well deserved time off because you have strong feelings about a game.
then why do people call it ACTIVISION-Blizzard?
you're so out of touch mate
Last edited by toxiitea#5772 on Jan 4, 2025, 2:13:59 PM
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Posted bytoxiitea#5772on Jan 4, 2025, 2:11:26 PM
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