Why no one speaks about the optimization ?

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Darosius#3984 wrote:
I have Ryzen 7800 X3D and RTX 4070 Ti SUPER
WQHD 145-165 FPS in bossfights and monster waves (ultra settings+ dlss)
no stuttering, no latency issues
just random rare client-crashes (The crashes are already known by GGG)


Bro, just check some Ghazzy streams, he is playing on minions, i saw there 35-45 fps drops :D (CPU: AMD Ryzen 9 7900X3D 4.4 GHz 140MB
GPU: MSI GeForce RTX 4080 16GB SUPRIM) And he has stable... near 60-80 fps all time. With drops and 120 fps when is nothing happends.
This is mid range isometric game, i saw here about 250+ pages about optimization issues, and same at the steam forums.
THIS IS NOT ALAN WAKE, WU KONG, CYBERPUNK and etc. This must be played SMOOTH with NO FPS drops at any scenario on 1k$ config 1080p and 1.5k$ config 2k.

This game is not optimized for any pc config, u cant get stable 145 fps on breaches / delerium etc, or just show us and i will go and buy same pc as yours.
https://ibb.co/j48Vgr8 - This is not even breach, check fps, 50 fps drops, wtf? At breach i saw 35 fps.
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tsofras#5712 wrote:
Mate i am a Software Architect ( i don't say this to say that i am someone special) and i am building my personal computers for more than 20 years

I don't speak about playing in 30fps with everything low in 1080p as u might play with your APU

I am talking about 2K with some setting in medium and according to the system requirements i had to be able to achieve that with the specs that i had provided


I'm playing with 30fps in a breach with a 4060 on a i9-13900, everything on low and turned off. So you're in a better spot than me already haha.

The engine has issues atm, there's no question about it. Even the ps5's are dropping frames and that's a "console" where nobody can do anything to upgrade it so by default it shouldn't be happening.
I'm on a 2080 and an 8th gen i7 (which is like 6 years old now), performance is pretty good.

Friend of mine played on a Steam Deck. That was ugly as all hell, but it was playable.

So the optimization seems pretty good?
can confirm, game runs like poop at end game at 1440p with a 5800x3D and a 7900xt
Last edited by sublimeice#5622 on Jan 5, 2025, 5:07:53 PM
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Tridus#0514 wrote:
I'm on a 2080 and an 8th gen i7 (which is like 6 years old now), performance is pretty good.

Friend of mine played on a Steam Deck. That was ugly as all hell, but it was playable.

So the optimization seems pretty good?


It depends on what you call good performance and optimization... Can you upload a video on YouTube with the passage of a breach where the FPS does not drop below 60? Where will there be tons of mobs? Not 10, not 20? I didn't have any problems during the campaign either, but once I got to the high intensity maps I was furious.

I can show you a breach on a Ryzen 5600x 3070 32 gb on low medium or high settings, and there will be no difference between them. It’s equally bad, and the processor doesn’t load above 30-50%.
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mrxkon#5764 wrote:
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tsofras#5712 wrote:
Mate i am a Software Architect ( i don't say this to say that i am someone special) and i am building my personal computers for more than 20 years

I don't speak about playing in 30fps with everything low in 1080p as u might play with your APU

I am talking about 2K with some setting in medium and according to the system requirements i had to be able to achieve that with the specs that i had provided


I'm playing with 30fps in a breach with a 4060 on a i9-13900, everything on low and turned off. So you're in a better spot than me already haha.

The engine has issues atm, there's no question about it. Even the ps5's are dropping frames and that's a "console" where nobody can do anything to upgrade it so by default it shouldn't be happening.

GGG engine shadow tech is absolute dogwater, game could be optimized years ago when you could change config file and remove every shadow. And then you could play it on a calculator.
Now we have a game that somehow runs better with dx12 than dx11

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