Remove the support gem limit
TLDR :
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Get rid of it
This is probably one of my biggest issues with the game. One of the biggest attractions for me towards Path of Exile 1 was the build diversity. This is one of the biggest reasons that I kept playing. Trying new builds and finding creative ways to make weird skill combinations work made every play through feel different. That being said, I don't understand why theyve decided to cap support gems at 1 support gem as opposed to being able to have copies of the same support on different skills. It just feels like a step in the D4(bad) direction where there will be a handful of viable meta builds where there is no point in trying to get creative because the support gem you need for a skill is just way more overpowered when used on another skill. It just feels like I'm being discouraged from being creative and pigeon-holed towards a META. It feels like the "Set item" version of skill gems. Rather then being able to put a support gem in and being happy and carrying on, i've now got to remove it from another skill, find out where the most efficient spot for the support is, rearrange every other skill to make it work etc etc its such a Fuck around. Path of exile used to have Build of the week reveals because even the devs didnt know what was possible. now they've designed all of the skills/gems to work in a specific way so they already know what the builds are because its not worth deviating from what they were designed for... it Obviously would require a rework of the one Gemling Legionnaire ascendancy node but reworks happen all the time, so i'm sure if the devs wanted to they could remove the support gem limit and encourage more build creativity. Just feels like the Gemling ascendancy needed some lore accurate node so theyve crippled everything else so that it could have a +2 support gem amount node. Edit : Have put my response which addresseses a majority of the counter arguments here as I feel like this better gets my point across.
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" As far as a solution to this feedback to provide a more constructive criticism :
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Remove the 1 support gem limit for all classes, promoting more build diversity across the board. Rework the Gem Studded Notable of the Gemling Legionnaire ascendancy to instead remove the Str/Dex/Int requirement which limits how many of each colour gem you can use (this addition to poe2 already balances the support gem system from poe1, no more tabula leveling situations unless you dump all ur passives into attributes). That way you still maintain your lore accurate ascendancy without crippling every other build and making everything feel shallow. you can still choose to play how it is now if you feel the need to only use 1 copy of a support gem. this wont stop that. it just gives the player a tool they originally had back in the prequel to have more freedom to build an individualized character. Everyone wins. its counter-intuitive to the fact that we're getting 36 ascendancies in it's current state. this was supposed to promote more build diversity but then they've nerfed build diversity by being limited to 1 support gem.
Thanks for reading. Last edited by bobtank#2490 on Dec 20, 2024, 8:17:26 AM Last bumped on Dec 20, 2024, 1:18:36 PM
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I also think that this limit feels artificial and limits the creativity a lot in the future.
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Skill issue
Jk aside, +1 i'd love if they remove this limitation, it is hindering so many cool combinations |
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I agree, seems like a silly limitation and antithetical to what PoE is.
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+1, the limitation is a cool idea in concept but just doesn't feel particularly great.
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This will make sense once they release the rest of the gems and we have REAL diversity of choice
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Just tried another build, this time a lightning sorc.
Still feels like I'm playing a reskinned diablo4 with this lack of skill diversity. The problem with the lightning sorc is that out of the 3 lightning spells available early game (spark, arc, lightning orb), 2 of them are chaining spells, but I can only socket Chain support gem to 1 of them... we're already limited by stat requirements for amount of support gems we can socket, the support gems themselves are already balanced with downsides, and we're limited to 2 supports per skill until act 3, so undoing this limit would still be balanced as we're still using 1 of 2 support slots. limiting socketing only 1 support gem does nothing but limit build options. This is a step away from what originally made path of exile a good game. there's no point having a massive passive tree to inspire build options if you're just going to limit our ability to get creative on the support gems side of things. spark has higher base casting speed so obviously I'm going to use that with faster casting support to proc lightning orb as opposed to arc. you don't get your third support gem until act 3 and spark or arc alone don't do enough work without lightning Orb so naturally I'm being ushered towards a predetermined build, rather than a build a can call my own and focus on mechanics i want to, I'm forced towards a very small pool of META options to make a build viable. would be a lot more fun if i could have chain on both arc and lightning orb. The games already so slow paced as it is and a few of my friends have already cited that as their reason to stop playing past act 1. This isn't diablo 4, its path of exile, but the gameplay pace and build creativity still feels like D4. you used to be able to "break the game" and the dev's used to welcome it and counteract it with harder content. unlocking the 3rd and 4th support slot just doesn't feel rewarding anymore as much as finding an item and going through the process of crafting sockets and linking it did. Sure, there are viable builds out there, but there would be way more viable and more importantly fun builds if this limitation was removed. Sure, people will naturally gravitate towards certain support gems and people may call them "over powered", so what, they're "support" gems. They give the player the ability to modify a skill that suits their preferred play style and everyone has different build objectives to suit their needs. I just feel like i don't have as much freedom to create an interesting build as POE1 did. Other than that I'm having fun testing the game, it has a lot of potential. |
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I don't see how spamming the same supportgem in every skill slot is promoting creativeness.
I think the limitations if anything is enforcing people to come up with new solutions. Last edited by yhn_yohan#2057 on Dec 17, 2024, 1:38:41 AM
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" if this were a Dr Seuss book id agree with you, but its not. Its not about spamming the same support gem, its about coming up with a build idea and being able to achieve it. if i want to make an attack speed focused build but can only have 1 attack speed support slotted then i'm limited. You arent necessarily coming up with new solutions at that point when you're being forced down a road to eventually fit every skill with its meta supports. |
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They need more gems, they don't need to allow you to socket two of the game gem. The game is balanced around not doing that, and your choices become much more meaningful as a result.
I don't want another game where we just slap the same meta gems on every single skill. |
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