Absolutely disapointed -- This game is hard, and not in a fun way.
I didn't read through this entire thread but I'm in agreement with a lot of the complaints here. Getting utterly deleted by trash mobs and having to roll around for days to get some breathing room is ridiculous.
The 1-shots are tiring. I get things are telegraphed but most of the players here aren't the 1% elitists who have cat-like reflexes. My god GGG. What a goddamn disappointment. ign vatomang
|
![]() |
Hope poe1 gets full love, because i wont play poe2. Just not made for me.
|
![]() |
I was honestly pumped to go to sleep last night and not worry about missing the boat on the SC online experience cuz i didn't grind my nuts off trying to avoid an economy that's ruined after 36 hours. I never played POE1 league start til my eyes were bleeding from lack of sleep because i wanted to...it was to avoid the currency hoarding FOMO grind to race to get a mageblood. on the plus side, if you still wanna do that, GGG isn't doing away with poe1 (unlike blizz with overwatch). Pick a lane, enjoy it for what they are, but don't make them the same thing with upscaled graphics. it's not needed. and if you just want random chance of loot explosions, go play a slot machine. it's the easiest boss.
Last edited by ns10fan#6526 on Dec 7, 2024, 3:45:41 PM
|
![]() |
PoE2 commits the worst sin - it's boring.
|
![]() |
i bet 90% of people making these post have all passives invested in offense.
|
![]() |
I agree completely. Thousands of hours in POE 1. It's as if GGG doesn't understand why people play video games. News flash: it's for FUN. So, you make a game so impossible that even a good player who understands the game dies many times to each boss? Is that fun? People just bash the people like me who complain that they should just be better or play a different game. OK. So GGG loses millions because they can't just make an 'easy' mode so we can learn the game, have fun, get better, and then play normal difficulty? Tons of games have that. Takes little effort to code and implement. Wow, now everyone is happy because we can all play a difficulty level that meets our desires. Not hard. The countless amazing things built into this game that are awesome, all the improvements from POE 1, etc. and I may just go back to Last Epoch and enjoy myself.
|
![]() |
I have a couple of thoughts on why its bad.
Its not sustainable, people are enjoying it cause the content is new so the challenge is reasonable to get to the next new thing and discovering what comes next. But be hoenst with yourself, how eager are you to do this challenge for the 20th time? When its not new and you just want to get to the next thing as fast as possible. Dodge is pointless, in that it only dodges some attacks and it doesnt move any faster than just walking. I have no escape from danger with my dodge and I dont have something like frost blink to help so getting cornered is a death sentence. There is the idea in a game you are allowed to make X number of mistakes befor eyou die, thats why escape mechanics have cooldowns. But Dodge is just movement with another button, if it could phase attacks, or even allowed to interrupt my actions that would be useful. Example I had started an attack, the telegraph and attack of the boss happened during my animation, I just died and had no way out of it. Thats bad design. Dodge could be removed from the game and I think most people would not really notice a difference in the game. They didnt learn from PoE1 or any other ARPG. Every single time an ARPG comes out with the "WE ARE GOING TO BE HARD TO PLAY!" idea they reverse course. Cause its not fun, people play games for enjoyment, adding a "dark souls" element of challenge to an ARPG is not fun, It works in dark souls cause beating the boss IS the challenge. ARPG is about powering up, feeling strong, finding fun combinations to work with, right now it feels like all ability combinations just suck, it's not fun, I dont want to use a basic attack as a melee, im spending gems on special attacks to just look at them, thats not fun. Sadly GGG knows this, they did this early with PoE1, and they reversed course cause no one wants to play that. I think they are hoping that PoE1 will still run and people will play that, BUT as a fan of PoE2 that should bother you cause where are the resources going to go? PoE1 cause thats were players are and thats where money is. If you want to gatekeep endgame content cause bosses are punishing, thats great, Im for it, gatekeeping early acts as you are still unlocking functionality of the game just feels like getting dick punched while in a queue for a dick punching. |
![]() |
" If you have to worry about defence in th first Act of an ARPG then its doing a lot wrong. But then again, they've made POE 2 a souls game not an ARPG. |
![]() |
" zoom zoom boom boom!! |
![]() |
- poe 2 isnt made for poe 1 frogs, this is exactly why it's a separate game
- I'm blasting everything with a giga scuffed build that doesnt have any offense on the tree (because I can't yet, it's a caster witchhunter) - poe 2 is easier than poe 1 and is a dumbed down version of it for the most part - if you think poe 2 is hard you should play diablo 4 "buff grenades" - Buff Grenades (Buff-Grenades) Last edited by auspexa#1404 on Dec 7, 2024, 3:50:49 PM
|
![]() |