Guild tabs not merging to POE2 - Ziz interview with Jonathan
" Let me stop you right there, we are not investors, we're supporters. GGG is a traditional business, they offered you a set of cosmetics and accessories, you decided the value proposition was worth it to you. You purchased it and received a receipt. That is about as traditional as it comes. Now how you interpreted that information is out of GGG's control. Circumstances change over time, many things can change overtime not all of it is still feasible for various reasons. Non of which I personal believe to be malicious. I mean just look around at the gaming landscape, there's so many games out there today, trying to squeeze as much out of you as possible. This hasn't been GGG's track record. Last edited by TwistedTrip#5344 on Dec 4, 2024, 2:58:13 AM
|
![]() |
" let me stop you right there. GGG's business model is not a traditional business model. all those cosmetics etc that you mention has zero value if POE as a game did not exist. the reality is GGG is selling a SERVICE. like cable TV. but unlike cable TV, they sell cosmetics and DEPEND on the customers to buy their cosmetics to keep their lights running. if you think GGG is a traditional business, you kinda failed really badly at that definition. name me ONE business that existed before 1980s thats not government funded providing a FREE SERVICE to it's users and depends on the users buying essentially something equivalent to trading cards to keep the lights on. i can save your time and answer it for you. no such businesses exists. cosmetics and stash tabs only have value because of POE's servers continue to be kept online and updated. who in their right mind would buy cosmetics and stash tabs if the game did not exist. this is a crucical point that you cant dismiss. GGG is selling us a service. [Removed by Support]
|
![]() |
Aye look if you want to delude yourself, that's fine.
I'm not going to have a back and forth about the 1980's, we don't live in the 1980's. We live in an ever evolving and changing world, if you can't understand that, there's not much more I can tell you. |
![]() |
" you failed to identify ggg's business model in a spectacular manner. you were the one who said ggg is running a traditional business model. if it truly was traditional, you could easily pinpoint a similar business. but you cant can you? even if you push forward by 10-20 years you still cant. its really ironic that you can point out "evolve" and "ever changing" while you declare ggg's business model as being traditional. lol so what? traditional means anything goes? for sure traditions do evolve but if you're gonna say a new business model is traditional then yeah i m not gonna understand you because that simply doesnt make sense. new is new. traditional is traditional. [Removed by Support]
|
![]() |
I'd advise everyone to remember that this is not a finished game, and we don't know if the old guild stuff will eventually be moved over or not.
We literally do not know, and anyone who says anything else is lying. So I'd hold off on buying any new guild tabs or slots until the full release of the game, or at the very least until we get an official statement on this. |
![]() |
" Wow, where to even begin with this rollercoaster of analogies and accusations? Let’s dissect the chaos step by step: "Fiduciary responsibility... customers are also investors too." Ah, the classic “I bought something, so I’m an investor” argument. Newsflash: throwing money at cosmetics and stash tabs doesn’t grant you shares in the company or voting rights on their design choices. You’re a customer, not a stakeholder. "The car analogy." First off, what kind of convoluted scenario is this? If your buddy promised to give you a ride, and suddenly you assumed he’d let you control his car purchase decisions, that’s a you problem, not his. Also, you’re not stuck in the old car—you’re choosing to stay there. If you think GGG’s “car” is broken, why not just hop on a different ride? There are plenty of other games out there. "Ranging from dishonest, breach of trust, to downright fraud or scam." Fraud? Scam? Those are some big accusations for something that’s literally laid out in their terms of service: no guarantees about the functionality of future games. Hyperbole much? Also, calling it a “breach of trust” because GGG isn’t fulfilling your personal interpretation of what they said is a stretch. Did they promise every single guild feature would make the cut, or is this just your selective memory talking? "If GGG can provide a good reason..." They already have: it’s a technical limitation. Are you expecting them to detail the backend of their data migration system, complete with diagrams and code snippets? Or is it just easier for you to assume they’re lazy or lying? And what exactly qualifies as a “god damn good reason” in your book? Would the words “game architecture incompatibility” suffice, or do they need to carve it into a gold tablet and deliver it to you personally? "It’s literally GGG not upholding their words." Literally? Really? They said purchases would carry over where logical. The fact that guilds operate differently in PoE2 clearly makes it not logical. You’re asking them to bend reality to cater to your expectations. "A better way of handling this..." Oh, so now you’re the PR expert? GGG explained the situation honestly. Would you prefer they sugarcoat it and give you false hope just to circle back later with the same outcome? "One reason why I splurged..." So you spent money because you trusted them. Fair enough. But this isn’t a betrayal—it’s a decision grounded in technical and business realities. If your “trust” hinges on everything being exactly how you envisioned it, maybe you’re setting yourself up for disappointment. GGG is building an entirely new game from the ground up and giving you free access to it. Instead of focusing on what isn’t transferring, maybe take a moment to appreciate everything that is. If you can’t, maybe it’s time to reflect on whether the issue is really GGG’s or your own inflated expectations. Last edited by Helldrazi#4560 on Dec 4, 2024, 3:35:46 AM
|
![]() |
" [Removed by Support] Last edited by exsea#1724 on Dec 4, 2024, 4:05:05 AM
|
![]() |
Have you even watched the interview? Jonathan said he would have loved to transfer these over but they did not manage to have the resources to implement it.
This is just directed to the discussion about business policies and who is a customer etc., which is useless at this point. He literally said it is not a policy decision. Nevertheless, you can of course ask for a later implementation and hopefully we will get an answer if that is possible or not. www.twitch.tv/marloss_live
|
![]() |
I'm reading back-and-forth about business models and relatedly, evolving landscapes...
The basics are fairly simple. Within reason, there isn't any ethical business model, "traditional" or not, then or now (outside of interactions wherein subterfuge is a mutually-acknowledged aspect...gambling, for instance) that involves misrepresentation, intentional or otherwise, of one's future actions. If Party 1 states that they will be doing something in the future, it is only reasonable that the other party(ies) make subsequent decisions, in their dealings with Party 1, with the expectation that Party 1 will follow through as stated. Only then can the other party(ies) have the information needed to predict the value obtained in exchange for investment (of time, money, or any other "currency). This is a timeless aspect of dealings between entities, and a hopeful expectation that individuals have when dealing with other individuals. There are 2 concrete time periods relevant to this discussion: 1) The time period after which time GGG announced that PoE 1 would be evolving into PoE 2, and that the 2 games would effectively be the same game. This time period extends to the time at which a significant change to that plan was formally announced, stating that the 2 games would be evolving separately. 2) The time period after which time GGG announced (paraphrasing) that guilds and guild assets would be migrated from PoE 1 to PoE 2. This time period extends to the time at which it was (sort of, indirectly) announced that technical difficulties were preventing that migration. During those 2 time periods, it could only reasonably have been expected that related investments into one's PoE 1 experience would extend into PoE 2 with equal value. Thus, it is the ethical responsibility of Party 1, GGG in this case, to honor that reasonable expectation which was based on their own unequivocal statements with respect to future actions (during those 2 time periods). Personally, I don't think it likely that GGG plans to leave guilds high and dry here. They've probably been working hard on a way to follow through on their intention to migration PoE 1 guilds with PoE 2, discovered that it wasn't going to be feasible, and have other technical considerations on top of deliberating on how to handle the situation. This isn't exactly an urgent matter. The remedy seems clear, assuming they don't find a way to migrate guilds, and that is to give guild leaders "guild points" equivalent to their PoE 1 value which is spendable only in PoE 2. I'll go out on a limb and suppose that doing this wouldn't be technically complicated. Barring a great technical challenge, I don't see any halfway-decent reason to refuse to do so. Last edited by MoonPeace#1394 on Dec 4, 2024, 4:33:29 AM
|
![]() |
" Let’s dig into this take, which starts off sounding reasonable but crumbles under its own weight when you poke at the implications. "Within reason, there isn’t any ethical business model…that involves misrepresentation..." Sure, misrepresentation isn’t great, but GGG didn’t actually lie. They said guild purchases would transfer over if it made sense. The separation of PoE1 and PoE2 into distinct games clearly makes guild mechanics incompatible. That’s not fraud; that’s evolution. "Time periods relevant to this discussion…" The outlined timelines are fair, but they fail to consider the nuance of technical feasibility and the iterative nature of game development. Plans change. The gaming industry isn’t bound by rigid contracts ensuring that every roadmap item comes to fruition. "It could only reasonably have been expected…" Why? Just because something was stated at one point doesn’t mean it’s set in stone. Game development is dynamic, and technical constraints often arise. Expecting infallibility from a company delivering a free sequel is unrealistic. "The remedy seems clear…to give guild leaders ‘guild points’ equivalent to their PoE1 value…" On the surface, this sounds simple, but here’s where it falls apart: Who gets the points? If multiple players contributed, how do you divide them? What if the guild leader didn’t buy everything, or they’ve stopped playing? What if the guild dissolved? Are former members entitled to reimbursement? What if players have joined multiple guilds? Matching guilds: What if someone in PoE2 creates a guild with the same name as one from PoE1? Who gets priority for the name or associated points? This solution assumes a clean, simple system for distributing points, but the reality is messy. Implementing it could be just as complex—if not more so—than transferring guild assets directly. "Barring a great technical challenge…" “I’ll go out on a limb…” Yeah, that limb just snapped. Unless you’re deeply familiar with GGG’s backend systems, you’re in no position to claim what is or isn’t technically feasible. Assuming the solution is easy just because it sounds easy is naive. GGG is navigating a difficult balance between player expectations and technical limitations. They’ve already gone above and beyond by ensuring personal MTX transfers, which is arguably far more important to the majority of players. Guilds are a niche feature compared to individual accounts. If people really want guild functionality in PoE2, let GGG take their time to evaluate options instead of demanding half-baked solutions. It’s better to have nothing transfer now and explore alternatives later than to implement a rushed, inequitable system. |
![]() |