Time to nerf Magic find?

"
SilentSymphony wrote:


Some of them have good debuffs that are hard to shrug off, the slow on the greeds plate really sucks and the andvarious rings were never fun for me to counter their combined -40 to all elemental resistance but outside of those only maybe the amulet with normal/magic equip conditions is on the list for me, nothing else really stands out as a major debuff.


It doesn't matter, TS bow with 2k life magic finds perfectly acceptably in most content which is the problem, its pretty simple to forgo everything but offence then clear offscreen with a bow build and get away with it which removes the build drawback. PingPong TS clears so well you can do most maps without ever getting touched.

They should let us sac portals to get a bigger MF bonus ^^ that might be spicy, bit free for HC though.

Basically it needs to be harder to run all out damage then new MF options need to be added for people who want to play it and itemise for it, its more character depth for them and more valuable loot opportunities for the rest of us.
Here's an idea: What if they somehow made it so MF only works for melee (and no boneshatter)?
You may as well just remove it lmao
"
Kunibertos wrote:
Delete MF? PoE will lose a lot of players because of this, the MF community is bigger than you think. Since Lake of Kalandra the loot is no longer available because of the IIR/IIC changes in league mechanics. In order to be able to run properly MF Tier 14+ you need an enormous investment in order not to die constantly.

I get sick because people get upset about things other people might enjoy.

Play MF almost every league as soon as I finish the endgame.

I love jucy maps with scaraps, pack size etc.


Not much investment needed to add decent MF, I use skelton mages and they work fine up to 16+ maps with just magic find items and item raritey support. I notice a big diffrence in drops when using mf equipment vs added damage/life/defence equipment so sadly I'll be stuck with MF equipped as it gives me so much more with not that big diffrence anyway other than some fights takes a littel bit longer and I might die a littel bit more often but that does not matter when you do not need to lvl up anymore anyway... Boost instead the overall drops in the game, and nerf the rarity/quantity insteaad so it's not feels mandatory to play a MF build. Once done it, it's hard to go back to normal playing as the diffrence is really that big. I hear some of you say just play the game without MF but when you know you can get so much more with so littel investment it's hard to refuse.. It feels kinda sad to equip some chaos worth MF quipment instead of my highly expencive other gear which are pretty superior, but really not needed just for pusihing the build to the top end.
So in short, Play with Cheap MF and get loads of drops, or Play with top tier Normal gear and hardly get any drop.... The choise is easy for me to choose atleast. And I have to admit I dislike it as POE would feel much better if it was more about making top tier gear than MF... Yes, Surely you can make top tier MF aswell... But you will notice a big diffrence with the cheapest gear around aswell...
"
mJ_mSv wrote:
"
Kunibertos wrote:
Delete MF? PoE will lose a lot of players because of this, the MF community is bigger than you think. Since Lake of Kalandra the loot is no longer available because of the IIR/IIC changes in league mechanics. In order to be able to run properly MF Tier 14+ you need an enormous investment in order not to die constantly.

I get sick because people get upset about things other people might enjoy.

Play MF almost every league as soon as I finish the endgame.

I love jucy maps with scaraps, pack size etc.


Not much investment needed to add decent MF, I use skelton mages and they work fine up to 16+ maps with just magic find items and item raritey support. I notice a big diffrence in drops when using mf equipment vs added damage/life/defence equipment so sadly I'll be stuck with MF equipped as it gives me so much more with not that big diffrence anyway other than some fights takes a littel bit longer and I might die a littel bit more often but that does not matter when you do not need to lvl up anymore anyway... Boost instead the overall drops in the game, and nerf the rarity/quantity insteaad so it's not feels mandatory to play a MF build. Once done it, it's hard to go back to normal playing as the diffrence is really that big. I hear some of you say just play the game without MF but when you know you can get so much more with so littel investment it's hard to refuse.. It feels kinda sad to equip some chaos worth MF quipment instead of my highly expencive other gear which are pretty superior, but really not needed just for pusihing the build to the top end.
So in short, Play with Cheap MF and get loads of drops, or Play with top tier Normal gear and hardly get any drop.... The choise is easy for me to choose atleast. And I have to admit I dislike it as POE would feel much better if it was more about making top tier gear than MF... Yes, Surely you can make top tier MF aswell... But you will notice a big diffrence with the cheapest gear around aswell...


Could you please post about how much item-rarity and item-quantity you generally run?
Innocence forgives you
"
SilentSymphony wrote:


Could you please post about how much item-rarity and item-quantity you generally run?


Currently I have 50% Quantity and 273% Rarity (203% Normal +70% Support gem)
"
mJ_mSv wrote:
"
SilentSymphony wrote:


Could you please post about how much item-rarity and item-quantity you generally run?


Currently I have 50% Quantity and 273% Rarity (203% Normal +70% Support gem)


Yeah that would be a noticable bump :) Thanks for posting the info.

not just some meme mf build with some quant you got decent rarity too.

Innocence forgives you
Last edited by SilentSymphony#3358 on Jun 27, 2023, 12:19:01 PM
"
SilentSymphony wrote:


Could you please post about how much item-rarity and item-quantity you generally run?


Currently I have 50% Quantity and 273% Rarity (203% Normal +70% Support gem)
[/quote]

Yeah that would be a noticable bump :) Thanks for posting the info.

not just some meme mf build with some quant you got decent rarity too.

[/quote]

And in addition I ofcourse added all quantity points and increased effect point on atlas skill aswell (+13 Quantity(Could get 2 more indeed) and + 15% rarity in addition and 30% increased effect on maps which adds even more)
Can you imagine a man in medieval times digging some graves and finding some insanely valuable treasures and going back to the city reporting to the govs like 'hey can you make grave digging illegal because that's literally cheating?' and walks away.
Neden yaşıyorsun?
"
Pashid wrote:
People should start to nerf their own fomo

^ This is the best post in this thread. +1 to that.

Report Forum Post

Report Account:

Report Type

Additional Info