Time to nerf Magic find?
Why you ask?, it's too big adventage to play magic find builds, and I end up playing them becouse it gives you significant better and more loot. Feeling I miss out not playing one. So you think I complain becouse I get too much loot?, actually not. It just feels it force me to priority magic find over damage/defence all the time and rewarding me too much for it!. I think POE would had been much better with builds going for more defence/offence and not all in for MF!
I have many great items I do not use becouse of MF. I do fine without but I would had feelt much better building around good gear instead of MF items. So my hope is that MF could be greatly hugely nerfed, and instead buffed the find for everyone else a bit instead!. As the game is now I feel forced to go MF sadly... Last bumped on Jul 2, 2023, 7:51:28 PM
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And then strategies to make lots of currency which doesn't depend on MF becomes meta until GGG nerfs that next.
I'd rather not have my niche nerfed later down the line, because someone who chooses to sacrifice survivability for MF wants it taken away from other people, thanks. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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If you're not a dedicated rarefinder your stats are so low its probably a waste of time, At best what you do with rarity/quantity is wedge it in where you can not put a more useful thing as your clear speed and survivability directly contribute to how much currency you make too.. People can out farm you in t1 maps while you run t16 easily if they are clearing enough of them fast enough.
Otherwise you need to make a dedicated rarefinder to see a real impact, The effects of this stuff is somewhat overblown when it comes to rarity, quantity perhaps should be nerfed yes but maybe not in the way that a lot of people are thinking.. Nerf windripper add a debuff equivilent to the greeds embrace stuff (that nasty slow) and some other stuff that honestly has been getting away with murder and putting unfair pressure on other areas of MF that doesn't deserve it. Edit: it does feel out of place these days, rarefinding and culling strike need attention to bring it back to where it was, a helpful and exciting thing to have but not something people were putting on their checklist of requirements to even play. Culling strike for example is used to increase dps which isn't what its for. and rarefind is treated like resistances, its a build type and maybe GGG you need to put some of the rarefind into a skill-gem or something to require deeper investment. Innocence forgives you Last edited by SilentSymphony#3358 on Jun 25, 2023, 4:05:13 PM
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i dont think windripper is very relevant in the current MF meta
see: https://poe.ninja/builds/challenge/?item=Ventors-Gamble,Goldwyrm,Divination-Distillate,Greeds-Embrace,Sadimas-Touch |
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" Its all relevant, Many pieces have almost no downsides whatsoever and if you did address the others then people would just lean back on the others. And some of those items are not great for rarefinding, if you're going for quant then sure but i have no interest in playing a quantfinder. Innocence forgives you Last edited by SilentSymphony#3358 on Jun 25, 2023, 4:17:01 PM
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I would guess the builds on .ninja would approx. reflect the solo-MF side of things. and from what i understand most quant / solo finders skip windripper for a good dmg bow to carry the setup. Last edited by Gamingtwink#3209 on Jun 25, 2023, 4:25:17 PM
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" I do both but dedicated solo mfer is the hardest thing to build imo, there's a ceiling thats hard to shatter and usually involves mirror-tier stuff if you make it that far. PoE ninja is probably just going to reflect the most common perceived mf set, a real MF is probably going to have a rare helmet and boots if they're serious unless its a fully dedicated quantfinder for a party or something. Quant is great and so is Rarity but both of them kneel before clear speed and survivability because you can't make money when you're dead and you won't make a lot of money if you're moving at a snails pace either. The fact that this is causing issues is pretty frustrating, This was just a fun build for me to play for many years that made others happy, it shouldn't be causing so much distress and if needed maybe GGG should nerf it to then re-work it into something where its a net positive again. Innocence forgives you
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People should start to nerf their own fomo
Flames and madness. I'm so glad I didn't miss the fun.
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Using MF mods takes away from the raw power of your build, so it is a balance.
What is the value of my own life when it is taken from others so easily?
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my take is i HATE magic find.
why? base drops are shit so that magic find is not overly rewarding. the difference between running normal, magic and rare maps is significant. leech parties exist since the party leader can get the drops. its more beneficial to host leech parties than run stuff as is. coming from sanctum, a league that didnt require magic find, the difference is too damn strong. i think i got maybe more than 50 pure divines from the league mechanic itself. this league? hot damn i m barely scraping divines, selling invites and life force. [Removed by Support]
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