I'm pretty sure I've had enough...
You can definitely build a character in PoE to be nearly immortal with enough currency.
My current character for the season has great defence and enough damage to do anything in the game from sim30 to Uber bosses and the only time I die is Uber bosses when I don't dodge something I need to. D4 on the other hand I doubt you can ever build a character close to this, sure you could probably do everything in the game but never reach the level to do it as easy. So I would say PoE is a good spot at the moment, it is always good to give feedback though to help make the game better and threads like this are important. Last edited by HoloKasT#5765 on Jul 9, 2023, 3:24:01 AM
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" Make a half-decent char then nobody dies like that hell even a fucking 3k glass cannon LA char doesn't die in t1 maps lmao You're telling me your more glass than a fucking LA char? OP wanted to learn but people like yourself go NOPE IT'S THE GAMES FAULT! No it's yours and yours only like once more as I've told the OP and he actually did how about YOU open your char tab and I'll 100% dissect it and it's probably going to be pure glass ''JEE WHY AM I DYING!'' Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Jul 9, 2023, 4:46:24 AM
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" Correct. And maybe I'm speaking just for myself here, but I don't want a game where a "decent build" can't die to player mistakes/lack of concentration during progression. Sure, when your build is "finished", and you've invested a decent amount of time and effort into the build, some builds can become practically immortal - that's fine. If "good defenses" mean "can survive every player mistake", I think a lot of people are misunderstanding each other in this thread. Bring me some coffee and I'll bring you a smile.
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" There are countless videos on youtube showcasing builds afking ubers and the defensive mechanics needed for that aren't even that expensive. It's not as easy as "invest a lot into defense and be immortal though" you need to know what you are doing and more importanly, what you want to accomplish. Pretty much any defensive setup has some weakspot. Last edited by Baharoth15#0429 on Jul 9, 2023, 6:11:03 AM
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That's what i meant when i said every build has a weakspot. Yes, no matter what you do there is a possible combination of mechanics somewhere that can pop you on the spot. The trick is being aware of those and avoiding them. You can reduce the number of things that can pop you instantly to a very reasonable number if you want to.
If you are expecting complete foolproof immortality then yeah, that doesn't exist and it shouldn't. But that doesn't make defenses useless by any means. Plus you are acting like any tanky build will get constantly oneshot in white maps here which simply isn't the case. If you die every other map you are either beyond reckless with map mods or not really tanky. Last edited by Baharoth15#0429 on Jul 9, 2023, 6:25:04 AM
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Well, meta builds are pretty much all glass cannons, that's nothing new. Just look at POE ninja and all the stuff there, 3k life with capped resists is on the higher end of tankyness there.
And yes, IF you can get enough DPS and clear then it's the best defensive layer, especially for bosses. But it's a very binary way of making builds. Have enough DPS and you are untouchable or don't and die 5 times per map/boss. If you just aim to make a balanced build from the start you might not get to just instadelete bosses but you also won't die instantly something farts in your approximate direction, you can even get away unscathed when making missplays. So yeah, i'd question if it's really wiser to just make glass cannons, it's an all or nothing gamble at the end of the day and when we talk stuff like Simulacrum that gamble is borderline impossible to pull off in the first place. Last edited by Baharoth15#0429 on Jul 9, 2023, 6:53:57 AM
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" ROFL and you wonder why you die in T1 map NO NO YOU proved my point ZERO defenses whatsoever nothing AT ALL not even a spark HEY GUYS WHY AM I DYING IN A T1 map? Oh I don't know bobby why? I have 3k hp and literally no evasion no armor reduction hell all my flask are offensive too! OH NO I DIED WHY IS THAT? Why did I do a a rare map with so many damage mods and I'm made out of soft-lime glass timmy what happens? A tumbleweed hits the guy and he just dies! ''Further proven my point'' Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Jul 9, 2023, 7:14:25 AM
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" I feel we're moving the goal post here, bringing in ubers. They are supposed to be close to impossible for 'most' people. And what is a "tank build"? A decent/good build in PoE, has a nice balance between offense and defense. Going full out on damage (glass cannon) will eventually get you killed because of mitigation. Going full out on defense (tank?) will get you killed because you can't kill stuff fast enough and get overrun. The answer is always somewhere in between - IF leveling to 100 without cheesing it is your goal. Is the weighting in PoE too much in favor of offense? Maybe. But you have some sick defensive options these days. Bring me some coffee and I'll bring you a smile.
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" Having a glass cannon doesn't mean that you've got enough damage for ubers, everyone and their mother would be killing ubers if it was that easy. And at least some of the ubers can be killed with like 2 mio dps if you've got the defense/skill for it, not all of them have enrage mechanics. Last edited by Baharoth15#0429 on Jul 9, 2023, 1:22:14 PM
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" I'm having trouble keeping track of whether you do or do not die in T1 maps. Last I heard was that everyone can get 1 shot in a T1 map and now this? Anyway to get back to the big picture like tropical fruit doggo said pages ago this is a thread where the OP was honestly looking to learn and improve (and again I commend the great attitude) and posts like yours do a disservice to both the player and the game when you come in and tell them that maps are hopeless, you can't get tanky, you're always gonna get 1 shot, even if you do get tanky you'll have 0 dps, everything is the game's fault and on and on. It's just not so. |
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