I'm pretty sure I've had enough...
Oh yea you can totally stop getting one shotted if you put enough resource in tankiness.
Weird I remember some guy who could afk any uber in the game but got one shot by like 3 blue mobs in a strongbox More seriously you will get one shot no matter how much currency you put into your gear. You can reduce it, but you can't completly escape it. Why am I still here
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" Yeah. That was probably Quin with his Jugg that could tank Maven's memory game. People analysed his character and found out he had not much (if any) evansion/block so he got hit by almost every projectile from the on death effects. And that was on a high tier tile in Lake of Kalandra where damage scaling gets insane later on. Masterpiece of 3.16 lore "A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Jul 10, 2023, 9:33:43 AM
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Getting ele weak res capped is also very important especially on RF builds.
You always want to be around 25% above your max resist, dont know the exact number on top of my head. Otherwise you just die to ele weakness or flammability. Just wanted to point that out because of the mentioned degen problem. Maybe you just kill yourself with RF every time you get cursed :-D Can also easily result in one shots even on tanky characters without RF. Last edited by Vepa#4873 on Jul 10, 2023, 12:33:45 PM
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" The number is more like 40% over cap, if you're doing red maps. Note to the wise: there's a Defense Mastery node that states "Your elemental resistances cannot be lowered by curses." I don't know if I'll ever take another defense mastery node again. Not only does that node turn the common "Players are Cursed with Elemental Weakness" into a free mod for you, but it also denies any critter in the game that curses you. No necromancer curses, no "randomly curses" Archnem mods, nada. You don't have to spend a ton of time and currency overcapping your resistances, find another ~150+% resistance numbers somewhere. It's especially amazing for builds that are starved for suffix slots and have to pay in blood for every Resist modifier on their gear. "Corrupted Blood Cannot be Inflicted On You" is so lame compared to flipping the bird finger at all resist-lowering curses, given that Corrupted Blood is so much rarer than resist curses and easier to deal with using a flask (or just paying for a jewel). Obviously some builds won't have any issue just overcapping their resistances, but for the normies/poors that can't afford to ensure every piece of gear they wear has 100+% total res on it, knowing that this Defense Mastery node exists is super useful. She/Her Last edited by 1453R#7804 on Jul 10, 2023, 1:45:59 PM
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pretty sure its 30% max at red maps. They lowered it. https://www.poewiki.net/wiki/Elemental_Weakness#Area_mods
anyway its good to keep that in mind and either get enough resistance/reduced curse effect or the defense mastery. i personally dont plan my builds with the defense mastery because its just a wasted point with good resists on gear. You want resist anyway so just get higher number ;-) i agree that its nice to click it if you struggle with resist for the moment, overcapping is better in the long run imo because exposure can still get you without overcaped resist. | |
Yeah, overcapping like crazy is better for higher-end play, but gear that has 100+% total res on it as well as life, defenses, and all the other stuff you want on your gear is expensive as hell. You can easily expect to pay fifty to a hundred chaos per piece for the level of gear that gets you to 30+ overcap = or 55+, if you want to be proof against both exposure and curses - while also handling life, defenses, chaos resist, any necessary stats, crit chance/multi mods if you need those, Influenced rolls...
The one single point of Defense mastery is a lot like taking Alira to relieve resist pressure early in a league - a very useful option for lower-budget builds or people who can't flip the market effectively enough to build up several dozen divines within the first week or two of a league. Which, given the nature of the OP, seemed pertinent for this thread, heh. She/Her
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It depends a lot on the build and how expensive or in my case how hard it is to craft the Gear for it, because i only play ssf/ssf hc.
If your build needs crit/accuracy/influence mods whatever on suffixes, that for sure gives the Mastery more value. But most of my ssfhc builds dont need/want that and in this case its only life/resist/suppression for the most part, which is pretty easy to make even in ssf. Last edited by Vepa#4873 on Jul 11, 2023, 8:36:24 AM
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" I think very few people would mind one shot if you could easily see them coming. But poe is a visual clusterfuck Why am I still here
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" Exactly this. Another point is people don't realize if the game was as easy as they want it to be, nobody would care to do it. This would invalidate the whole thing. Like why farm for currency in a game if you could do it with your eyes closed? People wouldn't, so there wouldn't be an economy (or many people playing) with a reason to do anything. Games literally exist right now that people say they want, but they don't actually play those games. |
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