100% spell suppression is hard to get and it's pretty useless

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Lyutsifer665 wrote:

i appreciate the help but honestly how is someone meant to fit all that into a build? especially a casual like me who is on a budget. i just want to run maps without dying not kill the uber bosses.
and you need ALL, if you only have some it makes no difference.


Well, a few items can do a lot of heavy lifting on defense. Immutable Force/Bloodnotch and Progenesis. If you are playing a ranger you can get flesh/flame jewels that provide 40% spell suppression and permanent phasing.

The problem seems to be the "budget".
Gutting Gameplay Gradually
damage type

phys ele chaos

come as hits and dots


first layer of defense

hits armor, ele res, chaos res
dots endu charges and explicit phys dmg reduc dmg conversion(carefu some conversion only works on hits), ele res chaos res.


second layer of defense for hits

it s either a spell or an attack
spell : spell suppression
attacks : grace + jade flask
from what i heard on streams and forums, these 2 are the cheapest strong layer

second layer of defense for dots

get fucked ? or maybe regen / constantly moving / ailment immunity / poison immune ?


so if you die, you re missing one of the 2 layers somewhere. goind max res and spell suppress as you can see, by itself, is a defense full of holes.
it makes no sense to get 1500 dex and use it all on magebane tbh. and it's not hard to have 100% suppression, you can easily get like 60 on your gear and get a wheel like inveterate to cap it. if you're playing an evasion build, you shouldn't use magebane like that.

spell suppression obviously only works vs spells and does nothing vs attacks. so you need to support it with attack block or evasion. if you combine armour and suppression you'll be very vulnerable to elemental/chaos attacks. the passive tree is built so as to allow people to have multiple defensive layers that complement each other, but armour/suppression isnt one of the combinations that is supported by the passive tree. that would only work when you have like 80 ele resists, or use divine flesh, or use stuff like fortify.
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on May 10, 2023, 6:23:35 PM
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SerialF wrote:
damage type

second layer of defense for dots

get fucked ? or maybe regen / constantly moving / ailment immunity / poison immune ?


Degens are why Max Res had been superior to SS even from the day it was added.

The main perk of SS is that you don't need a shield to take full advantage of it.
Since Evasion is rolled before Block this doubles down with OnBlock effects.

Manipulating LoH was ideal for the right side to compensate Degens but it keeps getting hit with nerfs. Wind Ward is also an incredibly powerful basic layer the community tends to ignore.
"Never trust floating women." -Officer Kirac
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auspexa wrote:
it makes no sense to get 1500 dex and use it all on magebane tbh. and it's not hard to have 100% suppression, you can easily get like 60 on your gear and get a wheel like inveterate to cap it. if you're playing an evasion build, you shouldn't use magebane like that.

spell suppression obviously only works vs spells and does nothing vs attacks. so you need to support it with attack block or evasion. if you combine armour and suppression you'll be very vulnerable to elemental/chaos attacks. the passive tree is built so as to allow people to have multiple defensive layers that complement each other, but armour/suppression isnt one of the combinations that is supported by the passive tree. that would only work when you have like 80 ele resists, or use divine flesh, or use stuff like fortify.


i play a dex stacker thats why i have 1500+ dex. i would never bother to get that much dex just for magebane alone

anyways thanks for the replies everyone. i now know that spell suppression alone does nothing. you need 10 other layers too. the build guide didnt say this, just that if i get it to 100% then i wont get 1 shot so much.
Last edited by Lyutsifer665#1671 on May 10, 2023, 7:10:11 PM
@OP: You aren't meant to have ALL teh defensive layers...that would be absurd. For years now GGG has been trying to clamp down on "immortal" builds for just that reason.

That said, you can defend against MOST damages with little problem but you will always have some type of weakness.

Spell suppression is only hard to cap if you are on the left side of the tree. If you are pathing anywhere on the right side, it basically takes only one gear mod slot to cap. Suppression is also found on implicits. It is most certainly NOT useless: it is the single greatest and most efficient mitigation mechanic in the entire game. Nothing else, apart from resistances comes even close.

The trick is to know the difference between "avoidance" and "mitigation". Builds need as much MITIGATION as possible and avoidance is just the icing on the cake.

Mitigation: Armour (sort of), Spell Suppression, Resistances, eHP, conversion, etc. Anything that reduces ALL damage of a type every time.

Avoidance: Dodge, Block, Evasion, etc. Anything that avoids all damage of a type, but not 100% of the time.

Lots of builds focus on one mitigation, and stack avoidances which simply is not enough. This leads to one-shots. Most builds should focus on at least 2 mitigation types, which is incredibly easy to fit into absolutely anything.

If you are trying to get someone to say "You should be getting ALL the defenses in", you are gonna get some pretty crappy answers because...that isn't what you are supposed to do and it's stupid to claim that.
Last edited by jsuslak313#7615 on May 11, 2023, 10:51:33 AM
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Lyutsifer665 wrote:
i appreciate the help but honestly how is someone meant to fit all that into a build? especially a casual like me who is on a budget. i just want to run maps without dying not kill the uber bosses.
and you need ALL, if you only have some it makes no difference.


Casual? You can't claim yourself to be casual when, in another thread, you showed yourself having 25+ divine orbs in your stash on this league alone. Most casual players won't have that much, much less a build strong enough to farm that in short time.

The problem I think you're having is that you don't know where to go from here in terms of progressing your build. I get that, genuinely. I make sure that I write in my PoB guides a step-by-step process on what I should be prioritizing because of my tendency to forget.

You have a lot of currency available to you last you showed us, try spending it. It's going to be worthless when the league ends, so you might as well use it or lose it. You could either invest more heavily into your current build, invest into a new build that may be suitable to your needs, or figure out how to gamble "craft" for profit and use that knowledge to make the gear you need for yourself.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Idk exactly what you're playing, but spell suppression + grace is usually enough for evasion characters.

For a single defensive layer, it is more powerful than any other defenses for the amount of investment required.

Cutting spell damage by half is insane! Compare it to how much armor it takes to cut big physical hits in half or how much it takes to get max spell block.

Meanwhile you can cap spell suppress mostly from the tree if you're in the ranger/shadow/duelist area.

all i know is that i'm dying the same amount as on other characters that have ZERO spell suppression. so i dont know what else to say. it would be GREAT if we could actually tell what killed us so we can defend against it but death log will never be available, probably because GGG like it this way. ppl not knowing what kills them, so they dont know which defenses they need to work on. getting them "all" is not a solution for everyone.
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Pizzarugi wrote:
"
Lyutsifer665 wrote:
i appreciate the help but honestly how is someone meant to fit all that into a build? especially a casual like me who is on a budget. i just want to run maps without dying not kill the uber bosses.
and you need ALL, if you only have some it makes no difference.


Casual? You can't claim yourself to be casual when, in another thread, you showed yourself having 25+ divine orbs in your stash on this league alone. Most casual players won't have that much, much less a build strong enough to farm that in short time.

The problem I think you're having is that you don't know where to go from here in terms of progressing your build. I get that, genuinely. I make sure that I write in my PoB guides a step-by-step process on what I should be prioritizing because of my tendency to forget.

You have a lot of currency available to you last you showed us, try spending it. It's going to be worthless when the league ends, so you might as well use it or lose it. You could either invest more heavily into your current build, invest into a new build that may be suitable to your needs, or figure out how to gamble "craft" for profit and use that knowledge to make the gear you need for yourself.


yeah i still have all those divines that i showed. i play a dex stacker so i use 6 uniques. i could only upgrade my gloves and rings but those upgrades would be 5+ divines each just for some extra dexterity. dont think its worth it. my damage is already enough for what content i do

i will probably just pay for 5 ways untl lvl 100, because the xp bar annoys me

also by casual i meant that i dont play much. when i type /kills i have less than 200k. most serious players had over 200k after week 1
Last edited by Lyutsifer665#1671 on May 11, 2023, 12:39:14 PM

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