No loot in a loot based ARPG feels bad
" I don't have a TL;DW beyond that they're farming divination cards in crimson temple for Apothecary cards and speccing into leagues that require minimal interaction on your atlas such as harbinger, strongboxes, shrines, the one Delirium cluster which increases fog timer (it only exists to provide an additional +20% item quantity on mobs), using their respective scarabs and buying compasses for relevant sextant mods such as increasing item quantity of strongbox mobs by 500%. To maximize their card drops, they use divination scarabs (because obviously) and blue eldritch altars in order to stack on percent chance to duplicate dropped cards. Your conspiracy theory is misplaced. I'm running my money making strategy half based on two different videos, one maining blight while the other mained expedition. I'm speccing into both and I'm raking in tons of loot right now, even moreso once I get around to running all of the logbooks I've been finding and then haggling with Tujen afterwards. After that, I'm gonna look into blight-ravaged maps and see how that holds up. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on May 4, 2023, 7:48:55 PM
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you are being very naive...and you should know better since you have been here for many years.,.i cant see your profile but i remember your name and i know you have been here for years. anyway i guess none of this really matters, after june 6 people who complain about lack of loot will be gone from here
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lol, people are going to glom onto Diablo 4 for a couple weeks, realize its the same shallow garbage like Diablo 3, and wind up crawling back. ActiBlizz learned nothing about why people enjoyed D2. Ultimately it doesn't matter anyway, both devs cater to wildly different groups of gamers. GGG is going to lose few, if any, players since they cater to hardcore players.
And yes, I have been around a while, and I often complained a lot about how poor I was. I barely, if ever, complained about a lack of loot, just that I'm poor as hell and can't afford to do anything except run cheap summoner builds (before GGG nerfed them into the ground) and be very slow at mapping. But times have changed, new leagues have been added that are far more lucrative than anything we had access to years ago outside of "crafting". I adapted to the new leagues, you seem content to moan about there being no loot while sitting on 16 fucking divines. Back in the day, I was lucky to have 2 exalts (before the value swap) to rub together. Maybe we have conflicting ideas on success? I measure my success on the amount of chaos and divines I saved up, not how much crap drops in a map or how it drops. It doesn't matter to me if I get a Cortex drop from a boss or haggling away 5div worth of exotic coinage with Tujen and getting 12div from it. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on May 4, 2023, 9:21:21 PM
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If you want to have any sort of progression past white maps in this game then you either have to play wallstreet with flipping or play casino royal with gam...crafting.
Killing monsters and picking up items is for idiots. Even more so if the items you'd like to pick up are actual gear and not currency, if that's what you are after you are clearly playing the wrong game. POE is 80% economy simulation and 20% ARPG at best. But, that's exactly what GGG wants and apparently also what many people here on the forum want so i wouldn't expect it to change any time soon. If you want to play an actual ARPG you'll have to look elsewhere. Btw, this is something i thought about yesterday after making that post in the uber topic and i think i'd like to share it here. It's about the average amount of time needed to get a Nimis from Uber Eater by yourself i.e no trading involved. It's drop chance is roughly 1% and you need 28 maps for one attempt and on average 100 attempts to get one. 28 maps x 100 is 2800 maps to run. Assuming an average 3 min per map that's 20 maps an hour and 140 hours in total. That's roughly the amount of time i spend with my full time job during a month only for 1 freaking item. It examplefies how GGG has gone completely nuts with their "we can't let players have progress" philosophy and how they design their game around people that literally do it as a full time job. What normal person is ever supposed to invest that much time to get such an item? And if you want the special drops from the other 7 ubers within 1 league you'll be working ~80 hours per week for the whole league not counting the time needed to even get the gear necessary to do those fights. If it wasn't for the easy mode which is trade and the RMT and bots that fuel it this game would be unplayable for anyone but streamers. |
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" You don't NEED Nimis to play the game. It is an item you opt into if it should drop. Same goes for many most other rare items. Yes, you _can_ nolife and get them, but if you do that's all on you. Those items were not created so that everyone could easily get one. It is pinnacle content. A possible reward for throwing yourself at the toughest encounters the game has to offer. |
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Everything is optional except death, doesn't change the fact that the numbers involved here are completely absurd even for pinnacle content.
" That isn't even true. It's easy to get one if you just sell the invitations you farm and buy it via trade. Farming 40 or 50 invitations and selling them for a divine each isn't that hard to do even for a casual within a league. Anyone can get that stuff if he wants to, that's not the point. The point is you can only get it reasonably via trade. Farming it yourself without trading is a bullshit task. " It's not that you have to throw yourself at the toughest encounters the game has to offer. That way you realistically won't get one, the numbers show that clearly. What you have to do to get one is bulk purchase several hundred invitations and then proceed to oneshot your way through all of them in an hour or two using a build where you haven't found a single gear piece yourself. If you think that's how an ARPG should be, then great for you i guess. I honestly just find it disgusting. Even if i were to do it, it just feels pointless. I couldn't even feel happy or proud getting an item that way, i'd just feel empty and sad for wasting my time that way. Last edited by Baharoth15#0429 on May 5, 2023, 4:41:40 AM
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Let's assume they really did nerf drops globally, as you say.
So, everyone has less currency, people can't buy upgrades so they're sitting in stashes until sellers price it low enough to sell. Ultimately, it isn't a problem if there's less money on the table, a situation like that regulates itself. Of course, if you don't see it adjust, it means that everyone has money except you and you're just doing something wrong :) I wasn't able to play much this league so no idea how the prices stand, but either situation isn't a problem, either it resolved itself or you resolve it on your end. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on May 5, 2023, 5:00:27 AM
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" regardless if you have money or not, metacrafts are still 2div. |
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" Sure, but look at the baseline. Metacrafts aren't priced to be 'unaffordable' in famine leagues and 'affordable' in pinata leagues, it's more like 'affordable' and 'pocket lint', respectively. Looking at league mechanics that rain raw currency as the norm probably isn't a good idea, it's ok if they exist because nothing truly changes but they aren't required. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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i am not "poor" i have enough currency to start a third build if i wanted to.
my issue is that i dont feel like i am getting rewarded for my time/effort. i feel like i could log in today, run some maps and not get anything good, so there is no incentive for me to even log in. i enjoy seeing loot drop, that is one of the reason i play poe. some people enjoy crafting or racing. i enjoy hunting for loot even casinos let people win big sometimes so they feel good and dont feel like they are just wasting time/money edit- its not just me https://www.pathofexile.com/forum/view-thread/3367792 Last edited by Lyutsifer665#1671 on May 5, 2023, 6:12:03 AM
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