Nerf fest is coming
" Welp OK. I guess let's see how it goes. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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Gotta say this thread turned out to be correct at least in terms of its title, I expected a few but there are a shitload of under the table nerfs here that they hope will slip by in the patch notes (and probably won't)
They still saying things like this too "The Unique Item drop chances for Catarina, Master of Undeath have been rebalanced." GGG Just write the patch notes like mature adults, hiding it just makes the tantrum worse later on. I get it, you made diadem far rarer and bumped up the flask you already gutted so nobody uses it and the shield that i've never seen used in a build ever, and I tried :p I should do an annotated patch notes and post it so regular players can see how much of this shit is intended to be an under the table shuffle to remove power lol |
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" cross fingers, hehe |
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" Because I don't think the tree will be shown until you put it on the crucible. |
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" Don't forget to write it with a little satire like: -The Devouring Diadem still has a chance to drop. ![]() -Chests are now more available for opening by casters. -Molten Shell was buffed to enable more damage taken by the characters life pool. -Defensive Auras no longer need to be stacked because you can't. Thanks for all the fish! Last edited by Nubatron#4333 on Mar 31, 2023, 11:12:01 AM
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" This was discussed a number of posts ago, because that is indeed how it looked. Which is objectively awful. Collecting items to take to quarry instances (or whatever preference), to check trees, sounds just terrible no matter how you look at it. If it launches that way, there will be understandable outcry, and how GGG didn't forsee that is mind-boggling. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" Because you get 1 crucible per zone and more than 1 thing per zone you want to check. If you want to check every siege axe you can (well, up to a point - you can spend every crucible you find checking siege axes, you'll probably have an over-supply), and that will come with an opportunity cost. This really isn't that hard and Nubatron is right to compare it to pots and identifying items. Do whatever makes you happiest. If your FOMO can't take the cost/benefit analysis to the point where its causing you anxiety instead of fun then that's not on the devs imo. The system seems fine. This is another classic example of you can't please everyone. In scourge there was an uproar about how you could run map after map and not get a good krangle on your item, but you didn't see the result until after you put in the work. The takeaway is that people liked the idea of progressing an item's power, but it was too rng as to whether or not that power was actually waiting for them at the end of the grind. Now they're showing us the potential result upfront and that's unacceptable too. I don't envy the devs. Last edited by innervation#4093 on Mar 31, 2023, 11:20:25 AM
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" Much like the policies in question, you have to pretend not to know things to make it make sense, so this checks out. |
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" I'm sorry but designing weapon skill trees, with valuable nodes including powerful skills, currency items, and uniques, and then not expecting a player to wonder what's on a rare weapon that drops, is not great, like at all. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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The beatings will continue until morale improves.
Arcane surges losses More spell damage No changes to brands, not even a single patch note about them. Sab nerfs to mine and trap builds (less throwing speed, less damage, but more cooldown reduction) No mention if loot is being changed, its going to feel bad with this league mechanic not dropping additional loot. exploding crystal mod now does CHAOS damage instead of elemental with a larger area/less damage (IE prepared to get shotgunned by chaos on death effects) Posion minion sword nerfed in a big way (no minon damage anymore, no leech) but don't worry link skills got a notable guys and spells can open chests. |
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