It's time for GGG to take back reigns of trade for the sake of the game
Oh, no, you made it crystal clear. This game is for elitists nerds and nothing can ever change. It must be hard like a job and noobs must be exploited so they can aspire to be elitists one day as well.
The last bastion of nerds that can't be touched, least it be infected with "casuals". Gameplay is good, community in the other hand is trash, pretty much like LoL. Regardless, you can stop from trying to convincing me further, i alredy said i'll never buy anything from Gx3 again. Ruthless should be [Removed by Support].
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" I don't know how old you are but i played 2012 and it was when the AH was still around that D3 was "great to some extent" not after ;) SSF is also only cool when the majority is going the easy trade route. When everybody is forced to do SSF it suddenly becomes just another single player game with a bad story. Not saying the real money AH was great(i never used it) but an AH in general was super convinient. The discord as of right know is some elitist bullshit.(and this is what this thread is about if i remember correctly!) Harvest was a great change in that regard even though everybody seems to think the opposite. 15k juice and 1 sac lifeforce is accesible for everybody, so you don't have to deal for crafts with shady individuals or have to be the member of some "weirdo boys club with RMT darkrooms", if you don't want to and not be at a great disadvantage. " They always did that and i think it is common knowledge that this is inspired by Magic The Gathering ;) Last edited by Strickl3r#3809 on Feb 22, 2023, 1:10:50 AM
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they actually make an expansion every 3 months because the majority do buy into the need to have aspirations and carrots to chase. thats why people want fresh league resets, to reset all the carrots theyve collected and give them something to chase again.
every other modern arpg falls apart within months, if it ever really got off the ground in the first place. even diablo 2 never held an audience the way poe does. poe is the one runaway long term success story of the arpg genre and its because of leagues, because of carrots. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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" It's not about being time consuming, it's about what consumes the time. A game being time consuming can be a good thing, it's just the matter on how you have to spend your time. There are ZERO games on the market than can even remotely compare to POE when it comes to content scope making them less time consuming in a bad way, you are through with them really fast because there isn't much to do. POE provides a ton content and things to do which would be great but then it goes and throws an endless barrage of unfun timeeating nonsense at the player to artificially increase the grind even further without adding any complexity or content, just with RNG gating and bad UI. The examples are countless. Having to pick up 150 splinters 1 at a time for deli, trade with all it's massive intended flaws to deter people from using it (despite the game being balanced in a way where you can't really go without it if you have a real life), the massive amount of stupid lever pulling where you have to click an item xxxx times with a currency item to get a result out of it be it for maps, crafting or whatever, or all the rng gates installed to prevent people from being able to do content they want to do. All this is meaningless bullshit introduced only to waste peoples time, it adds zero depth or complexity to the game, it's just stupid and i honestly don't understand why people defend this nonsense. |
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So funny when people start foaming at the mouth about elitists, nerds, no lifers etc. when they can't have everything handed to them on a plate just for logging in.
"You want it to be one way, but it's the other way"
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" So funny when elitists, nerds, no lifers, etc can't figure out there can be two spaces that can exist mutually exclusive from one another. We aren't asking GGG to change the game, we are asking GGG to add another mode for those of us who like to touch grass and don't hate living life outside of a video game. We are also asking them to fix their game and get the reigns on RMT AH which is what SC has become. Last edited by Nulledout#3809 on Feb 22, 2023, 9:14:09 AM
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" Why all these derogatory terms? There are plenty of people with families, jobs, kids and other hobbies doing most parts of the game. There is an IMMENSE amount of content for everyone to experience in PoE, but some people aren't satisfied until they can experience everything, no matter their time investment, skill or knowledge. You can keep calling these arguments "elitist", "nerdy" or whatever, but my stance probably comes from a lack of entitlement saying: I should be able to achieve and experience everything, no matter my time investment, knowledge or skill. I just don't go around demanding that the game should cater to me or my schedule personally. Regarding RMT; there is no solution in a F2P game, other than to remove trade. And regarding an easy mode, we already have that in SC Trade - and three leagues being more difficult. Splitting the community even further is hardly a solution to anything. And you know as well as me, that no matter where they draw the line, some people will find it "too hard" or "too time consuming". Or are you suggesting that they draw the line in an easy mode so low that there's no game left - or no resistance at all? They have drawn the line too high for you personally, to a point where you cannot experience everything. I like to focus on the immense amount of free content I actually CAN enjoy, instead of focusing all my attention and energy on the small percentages I'm unable to enjoy. Maybe I'll be able to experience more next league? Because leagues come, and leagues go - and suddenly we have another Harvest, Ritual or Legion, where the game is easier that other leagues. It took quite a few years for the power creep to reach that point, so they did a "hard reset" in a couple of leagues. We will probably reach that point again. Anyhow, coming into a gaming forum, throwing around the term "nerds" as something negative, isn't really helping your case, I think. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Feb 22, 2023, 9:08:20 AM
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" Did you not read what I quoted? I literally copy and pasted what the person I replied to wrote. " Another Mode called "SSF Easy". the exact opposite of Ruthless. Everything soulbound, and everything easy. I just solved both of your concerns. I said the exact same thing in my last post that you didn't bother to read that was in response to you. " Why are you thinking in absolutes. Why can't there be more options for players. The beauty of good games is that they can be tailor made to play how you want. Most games have many different modes ranging from very easy to very hard. Why is this game so special? Why are you trying to gate keep it? I just don't get it. " Again, stop cherry picking, and please start reading. You didn't bother to read my last post at all, which was a long thought out post in response to your post. What is really curious is why are you afraid of another easy mode and so protective of the AH? You don't seem to mind Ruthless, but you are vehemently defending the AH and SC as being the easy mode. It feels like you are trying to defend the AH and the RMT therein for some reason. Last edited by Nulledout#3809 on Feb 22, 2023, 9:26:48 AM
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" You're the one thinking in absolute. Your proposal will magically 'solve the problems with PoE'. Phrazz is correct to point out that you can move the goal post, but there will always be more complaints of 'why not add x to make the game better?'. The current state of the game is always the reference point for complaint--whatever that state is (the current game, your proposed vision, or anything else). At some point you have to read the room. Here's the following game modes added aside from the standard game: -Hardcore (makes the game more challenging) -SSF (makes the game more challenging) -Ruthless (makes the game more challenging) -Private Leagues (makes the game more challenging) So the question of 'why not make the game easier for those who want it?' can be answered with: That's not their product. Hasn't been for a decade. Their model has been showing long-term growth. There are other aRPGs that are more casual--why complain to GGG that their game isn't as accessible to you as other games that you're apparently not playing? It's a bit of a self-defeating argument. Maybe the mobile PoE will be stripped-down and offer that lighter experience and you can find joy in that. |
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" Their long term growth is due to zero competition in ARPG realm when D3 failed. The ONLY reason this game got any traction and became anything more than an indie game is because D3 failed. Casuals are looking for anything other than this game at this point. Do you honestly think it is going to keep being the juggernaught it is today once it gets some competition? Answer is, most likely not. PoE v2.0 is the same damn game, with a few extras. There is no way this niche dinosaur makes it past D4 if D4 is any good. According to GGGs own data, most players never make it to Yellow Maps. This tells me that most of their clientele are very casual. If GGG doesn't want a mass exodus, they better start catering to the casuals, because once a casual friendly ARPG comes out that doesn't suck, this place is going back in the niche where it started. The only way to combat this is to offer a casual friendly option. Do you really think Tencent is going to let their massive investment go belly up or back into a niche? Last edited by Nulledout#3809 on Feb 22, 2023, 10:14:50 AM
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