The death of PoE is near. Diablo 4 is coming in 2023, before PoE 2!

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DarthSki44 wrote:
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Zerber wrote:
It feels slow and empty compared to D2 or grim dawn. Like im not expecting PoE levels of monster crowds.


Ah yes, screen clutter, zooming, and screen popping mobs. PoE, where you cant see anything happening, all the loot is filtered out, and you just hope for currency drops. What a time to be alive.


He compared it to Grim Dawn and D2, and explicitly said that he didn't expect PoE levels of monster crowd, yet this is your response?

My God...
Bring me some coffee and I'll bring you a smile.
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Phrazz wrote:
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DarthSki44 wrote:
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Zerber wrote:
It feels slow and empty compared to D2 or grim dawn. Like im not expecting PoE levels of monster crowds.


Ah yes, screen clutter, zooming, and screen popping mobs. PoE, where you cant see anything happening, all the loot is filtered out, and you just hope for currency drops. What a time to be alive.


He compared it to Grim Dawn and D2, and explicitly said that he didn't expect PoE levels of monster crowd, yet this is your response?

My God...


Oh c'mon. What do you think the post was even meant to accomplish? They are clearly saying that mob density and pace of play is a negative factor in comparison. (D4 is empty and slow...PoE is fast and full! Yay!)

This thread is literally on a PoE forum, and its directly comparing the two games.

Granted my post was intentionally hyperbolic to illustrate a point (fodder mob density and zooming doesnt actually make the game good), but really? Ugh.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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DarthSki44 wrote:


Oh c'mon. What do you think the post was even meant to accomplish? They are clearly saying that mob density and pace of play is a negative factor in comparison. (D4 is empty and slow...PoE is fast and full! Yay!)

This thread is literally on a PoE forum, and its directly comparing the two games.

Granted my post was intentionally hyperbolic to illustrate a point (fodder mob density and zooming doesnt actually make the game good), but really? Ugh.


Imo theirs a middle ground, PoE is too crowded but those D4 vids go in the other extreme and are really empty. Having more interactions would be nice but having to interact personaly with every single white monster gets old really fast.

That said we dont know because like the PoE2 vids both games might use low density to show of stuff because its easier to read.

Last edited by Zerber#2188 on Jun 20, 2022, 12:39:40 PM
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Zerber wrote:
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DarthSki44 wrote:


Oh c'mon. What do you think the post was even meant to accomplish? They are clearly saying that mob density and pace of play is a negative factor in comparison. (D4 is empty and slow...PoE is fast and full! Yay!)

This thread is literally on a PoE forum, and its directly comparing the two games.

Granted my post was intentionally hyperbolic to illustrate a point (fodder mob density and zooming doesnt actually make the game good), but really? Ugh.


Imo theirs a middle ground, PoE is too crowded but those D4 vids go in the other extreme and are really empty. Having more interactions would be nice but having to interact personaly with every single white monster gets old really fast.

That said we dont know because like the PoE2 vids both games might use low density to show of stuff because its easier to read.



Of course, PoE does this as well when they are doing marketing for leagues, mtx, or explaining mechanics.

So when there is a D4 video, its designed to highlight a skill, or indicate how a mechanic will work. I'm sure it will be similar to D3 areas. Some are more dense, rifts feel different than bounties, which feel different than boss fights.

PoE, quite honestly, is intentionally fast due to how complex the calculations are. In fact GGG needs to have many mob monsters dying fast to avoid performance issues. This came up during Blight, when Chris amazingly said monsters were living too long, and causing tech issues.

Their solution is to add more pointless fodder to feel like you are slaughtering countless enemies, but in reality, its designed that way to keep performance demand lower(ish), and also to accommodate for heavy rng looting systems.

Imo we would be much better off having fewer, but more meaningful mob interactions, and far far less loot dropping and being filtered.

They keep saying they are working / aware of this, but at this point it's more of a meme and I will have to see it before I believe it.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44#6905 on Jun 20, 2022, 1:05:43 PM
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DarthSki44 wrote:
Oh c'mon. What do you think the post was even meant to accomplish? They are clearly saying that mob density and pace of play is a negative factor in comparison. (D4 is empty and slow...PoE is fast and full! Yay!)

This thread is literally on a PoE forum, and its directly comparing the two games.

Granted my post was intentionally hyperbolic to illustrate a point (fodder mob density and zooming doesnt actually make the game good), but really? Ugh.


I just find it very hypocritical that the guy using "dishonest" in every other posts, deliberately hyperbole things like this, making up someone's opinion on the spot, because you "think" that is what he means? Didn't he explain afterwards that "a middle ground" is to prefer? Or are we no ignore that, because that's "not what he really means"? Didn't he even say that PoE is "too crowded"?

If that isn't dishonest, I don't know.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Jun 20, 2022, 1:58:17 PM
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Phrazz wrote:
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DarthSki44 wrote:
Oh c'mon. What do you think the post was even meant to accomplish? They are clearly saying that mob density and pace of play is a negative factor in comparison. (D4 is empty and slow...PoE is fast and full! Yay!)

This thread is literally on a PoE forum, and its directly comparing the two games.

Granted my post was intentionally hyperbolic to illustrate a point (fodder mob density and zooming doesnt actually make the game good), but really? Ugh.


I just find it very hypocritical that the guy using "dishonest" in every other posts, deliberately hyperbole things like this, making up someone's opinion on the spot, because you "think" that is what he means? Didn't he explain afterwards that "a middle ground" is to prefer? Or are we no ignore that, because that's "not what he really means"? Didn't he even say that PoE is "too crowded"?

If that isn't dishonest, I don't know.


He did afterwards, and I also posted subsequently. Again I exaggerated in my post about PoE density to highlight the point that this wasnt a great selling feature.

I dont think its dishonest to say PoE has a mob density issue, even it's my opinion that it's too much, when speaking in comparisons. Saying "I don't expect it to have PoE levels of mobs", doesn't exactly mean they think its a "bad" thing (which I personally do), which was clarified in a later post.

Anyways intentionally dishonest/trolling, is different from hyperbole, or hyperbolic posts. Perhaps that can be difficult to discern at times, but given the situation I dont see how you could think I was being dishonest. At worst maybe I was leaping to a conclusion from their post, but again it wasnt totally clear, but rather inferred (D4 is empty and slow), the difference wasnt a good one.

"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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DarthSki44 wrote:
I dont think its dishonest to say PoE has a mob density issue


Not at all, that's your opinion and you're allowed to have it. I just found it dishonest to shove an opinion over on others, when it was more than clear what he was saying, as he even said what he was comparing the density to. But you had to twist it, so you could be hyperbolic. I'm not angry, just very disappointed :) (I'm not, I'm used to it from you).

Him proving that you were totally wrong to twist his words in his next post, just made everything seem totally stupid.
Bring me some coffee and I'll bring you a smile.
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Phrazz wrote:
But you had to twist it, so you could be hyperbolic


I didnt twist it. I just jumped into the context gap, with admitted hyperbole, because it was unclear.

Actually I'm still not 100% sure if they think the mob density is good or bad in regards to PoE, other than its generally "too crowded" in the last post.

My point was the games are/will be very different density wise, and while I think that's a good thing, maybe others dont. Again I was hyperbolic about the current state of PoE's density, mostly because it fits with my personal narrative on how it effects gameplay, which I think we have agreed, is my personal opinion.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
finally FINALLY we have an original post about poe being a daed gaem


I've lost control of the controls...
Jesus take the wheel"
RAizQT during Kammel HC race
just wanted to point out that people have been saying poe is dead since it released and im still playing.

its beyond crying wolf at this point.

you can literally make posts saying why some other game will catch your attention and you plan to stop playing poe ... but calling it dead or dying just makes you look silly.
IGN- Shaeyaena

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