Name a better developer than GGG.
" Does he have a pleasant voice though? I think he just sounds kind of tired when he narrates promotional videos for PoE these days. As for married: yeah, to PoE. LOL. " I dunno man. From are hard to criticise right now, but the other three? Hmmm, yeah I have...concerns. RGG Studio produce decent games (not their fault that dumbass got caught with coke in a country that MERCILESSLY CASTIGATES illegal drug use by its celebrities) but they still have to work within a very problematic larger structure, Sega. I can't and won't go into specifics, but there's a lot of internal conflict between various departments, since the company still operates on some antiquated notions of priority. What is less private is the general awareness that Sega have been struggling to find its niche ever since it categorically lost the console war -- see aforementioned antiquated notions of priority. Square Enix has FFXIV carrying it. VIIR was an emergency button, one that paid off immediately but now we're left wondering if they can keep to the original 3 part plan or if the second part will be the new ending. They have a bunch of pretty profitable mobile games, but plenty of flops litter the path. XVI will do fine based on Yoshi-P's rock solid reputation alone, but I think even now he's focusing more on XIV because it is a very demanding GAAS to maintain. Endwalker probably bought him some time but he's still pumping out those letters from the producer, showing his concern for everything XIV, from housing bugs to pvp etiquette to the usage of mods. Square also made a series of huge errors recently: both Avengers and Babylon's Fall as premium GAAS (premium priced GAAS is such a fucking greedy move but I guess they kinda need it?), Stranger of Paradise as an underfunded, undersupported 35th Anniversary project which should have been a smash hit (see below), and a few weeks ago, offloading their Eidos assets...to fund NFT development. None of that screams 'awesome developer' to me. And Team Ninja, well, okay. Nioh's pretty good. But Stranger of Paradise: Final Fantasy Origins, as an evolution of the Nioh system into a party-based, Final Fantasy action game, is dire. And I say that despite LOVING the game to bits and championing its angry, ugly fucking everything. It should have been such an amazing game: Nioh's action with Final Fantasy's everything else. But god, it's a horror show. It's clear to everyone who's played SOPFFO that Team Ninja put a very inexperienced team on that game and gave them shitty timeframes because it's unspeakably unoptimised -- to the point where a common enemy like a bat has more polys than some of the giant monsters in Monster Hunter World. It's not that the game is poorly designed art-wise -- if anything, the opposite. It's so meticulously designed that not even the Ps5 can run it without major jank. So yeah, I definitely disagree that Tinja are a better developer than GGG. At least, where they are right now. If I like a game, it'll either be amazing later or awful forever. There's no in-between. I am Path of Exile's biggest whale. Period. Last edited by Foreverhappychan#4626 on May 13, 2022, 12:44:04 AM
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1. From Software (I might be biased here becasue I have been playing their games since Armored Core...which I still want just one more AC)
2. Fatshark (Vermintide 1 & 2 is fun and I can't wait for Darktide) 3. Valve 4. Ghost Ship Games (Deep Rock Galactic is amazing also: ROCK AND STONE!!!) 5. Arc Systems 6. Bandai Namco 7. Koei 8. etc. Still failing to solve "The Riddle of Melee" 4.0 HYPE!!!
SILLY BITCH...THE EAGLES ARE COMING!!! THE EAGLES!!! (bleeds out from a wound to the gut) the eagles...are...coming...(coughs)...the eagles... |
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" "Like GGG but in strategy genre." Come on now, no need to insult Paradox like that. |
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