torchlight 2 has a beta weekend
so far, torchlight 2 ist very cool, a nice/sweet game, but i did not play all the night. in fact i played around 30 minutes, did not use one health pot^^, was not that challanging, but nice. testet the classes, than i went to path of exile, and played a little my shadow.
and i have to say, altough diablo 3, torchlight 2 and path of exile are kinda different games (even if they share the arpg title), path of exile dont need to hide. its a very good game, whit a great future ahead. i like the designers aproach on many things, and i like that they arent so money hungery like blizzard activision. while torchlight will have modding, and only 20 dollar purchase, and whit 4 classes, and many skilltree and stats customizing i dont know if diablo 3 will hold their players for long in the aspect of "replayability" (plz correct me if i am wrong in this aspect). See you in cutthroat!
...and if you have one beta key left, i have a many friends that are waiting to play PoE. |
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How can you say it's not that challenging? Are you playing on casual? Because Elite is pretty challenging.
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Knowing the first game's difficulty issues, I picked veteran on the beta and that difficulty was just perfect for the beginning of the game - not too hard, but challenging enough. I can understand them making the game easy on Normal, and Casual has to be just derp, like Serious Sam's Tourist difficulty. But being skilled at this type of games, I found Veteran to be perfect. It is harder than the first game.
The game itself was just awesome. The beta is the whole first Act and that alone has a lot to offer - a nice variety of enemies, lots of instances, different locations, bosses, mayhem and exploding enemies. The combat feels REALLY GOOD. Bosses are really, really fun as well. I loved all boss fights, especially the last one. It is one of the best few boss fights I've seen in an ARPG, and that is only the first big boss of that game. Also the way the game makes players explore random generated zones is cool - you may find a locked golden chest with phat loot, or a side quest that leads to an optional dungeon - there is lots of content. One thing that makes the game this awesome for me, though, is Matt Uelmen's music. This guy is just a genius. Games were better when devs didn't listen to player feedback.
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" Elite is absolutely brutal for solo play and plain impossible if it's Hardcore. I went from a level 4 area to a level 7-9 area, I don't know what's up with that. This bad pacing makes the game a lot harder. Last edited by xxnoob#7582 on May 19, 2012, 11:38:19 AM
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" Yeah it is pretty cool. I'm enjoying it more than Diablo III at the moment. I am currently looking for a beta key. If anyone is willing to be so kind, please PM me. Thank you in advance :)
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" Actually, there is a level 5-7 optional zone somewhere on the zone before the 7-9 one. If you fully explore the maps and go to optional zones you should never fall behind in levels. :P I'll probably be playing Elite with a friend once we both get the game. Playing the hardest difficulty alone is not really fun. But it's good to see Torchlight 2 being a challenge. Games were better when devs didn't listen to player feedback.
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Loving it so far. Wish PoE would take some notes from TL2's random maps and flow of combat, wish TL2 would take some notes from PoE's potions and passive/skill systems. Oh well, the latter can be modded if the former is a no-go.
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I got some movies coming up on it. Playing Elite.
I like the challenge =) Until a certain point, cause there it just goes crazy ^^ And there is just to much happening at the same time. A fun place none the less ! But all in all so far after 4h+ of the game on Elite. Runic delivers strong ! ^^ Cant have to much Junk in your Stash
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Just finished the game on Veteran as Engineer. Was too chicken for Elite, especially since I remembered those imbalanced lightning mobs in the Dark Palace in the first game - one hit kill, and the skill was spontaneous, no warning.
I'm quite amazed at what Runic put together, though. The combat feels amazing. It's fast paced, and yet you feel totally in control. The different "Power" bars for all classes are a nice touch to keep fraggin', and generally, skills feel useful. Mobs are sufficiently different for my tastes, and their look and feel really makes every monster stand out and easily recognizable (compared to all those demons in D3, which to me all look vaguely alike and in my mind are a murky mass). After four hours of Torchlight I'm already at "damn, goblin-foreman, I'd better switch to sword and board." It's something PoE more and more "gets", too, though. The randomization of zones is simply great. I've re-done some of the initial areas (including some dungeons), and the landscapes I recognized as "seen before" were almost non-existent. Both D3 and PoE could take a lot of pointers from Torchlight 2 in this respect. One minor complaint, though. The final boss battle seemed rather unbalanced and a small tad hectic to me: Mobs keep spawning even after you die (which means getting in after being defeated is a real gamble). And I was one-hit twice be something I didn't even see. Thus, the battle was more my wench wildly swinging her wrench, hitting anything and nothing in particular, chugging potions to stay alive. I don't know, maybe I was slightly underleved at 21, since the boss drops all were level 24 minimum (one even 28). All in all, though, looks like it's going to be a really great game. And one thing that simply amazes me still is that it's 1/3 the price of D3... but a better game. Okay, it does not feature those technically brilliant cutscenes Blizzard is known for, but rather stylized flash animation for them (that's what it looks like, anyway). 12/12/12 - the day Germany decided boys are not quite human. Last edited by Avireyn#0756 on May 19, 2012, 7:26:02 PM
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