Convince me Stash tab "MTX" is not pay to win
" He didn't mention you. And now you speak for him. Okie dokie |
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" An ancient philosopher once said it best -"That's not fraud, uh it's... False advertising" "We are the real deal, we are the original hardboiled arpg veterans who love the community, and we work so hard year after year- just for the community and all the long time arpg classics' fans. P2W? WE ARE ABOVE THAT!!!! All you need is a hard sack and a spine on your back" Yep i remember back around release days how hard they pushed as being the soul successor to the entire genre which wasn't doing great during the time. It was a haven for the disillusioned arpg enjoyers.But they waited years for actual lovers of the genre and the community, to take risk with their own time and money, just to set up programs and websites to help people functionally play the game, and then eventually make their own copy of it. Reel monay tradeng, boosting never had any impactful measures taken against it. Standard is a cesspool that they have NO SOLUTION on saving so far. |
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" [Removed by Support] You don't need to pay for seismic trap. This is no degree of shades argument. There is a "p2w", and there is a "not p2w". There is no "BOTH p2w and not p2w" in the same game, this isn't some theoretical postulation about undetectable particles. [Removed by Support] And, if you try go into arguing the definition, you have already shown a lack of arguments against the actual points, so you attack the definition. Last edited by JC_GGG#0000 on Mar 7, 2022, 1:25:26 PM
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" Scarecrow fallacy. You intentionally restrict "p2w" to the LITERAL term when every word is taken LITERALLY, and make up your whole defense based around a misunderstood version of the argument, then beat the absolute living excrement out of it for some catharsis. Rather than seeing it as a term that is sufficient in being usable to show a LACK or PRESENCE of "Real money priced gains" beyond superficial vanity/appearance items. If you don't understand that TIME SAVED = VALUE GAINED in the game's economy, you need to do things I won't do for you, like understand what the game is and how it works, etc. You seem at the point of omni rationalization where you'd even defend "selling movement speed boosting modifiers"- Because they do the Identical thing in a different way - SAVE YOU TIME = GIVE YOU MORE VALUE And if you're against that, you're a hypocrite in this regard. Straight up honests. Last edited by allionus#2044 on Mar 7, 2022, 1:34:33 PM
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Also, apologies to the moderators, I think something got redacted from my earlier response to someone because it wasn't appropriate for the forums.
My bad, think I'm spending too much time in the game's global channels, and my forum etiquette is rusty hehe |
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" You mean the "actual points" created by your own, subjective definition? Cute. " Sure, but you have bad examples of "not p2w" and you have bad examples of "p2w". You're doing everything you can to make everything black or white just to put a label on PoE. Is PoE "P2W"? Maybe. Is it as bad as "Clash of clans"? FAR from, but you still want to put them in the same, stereotypical box. Why? Because you see no scale, no nuances, only black or white. I stole something in my youth; does that put me in the same box as a murderer? We're both criminals, right? ;) Even by your own, subjective definition of "P2W", PoE has a VERY minimal amount of P2W. Still, you seem very personal attack by that "fact". " Haha, "stop reading into the words of the acronym, and start using my personal, subjective interpretation of the acronym instead". Again; cute. Just the fact that there's even a discussion around the fact - that YOU started - KNOWING people would disagree with you, just proves that PoE finds itself in a rather grey area, or a very mild form of P2W at worst. But you go on with your crusade, I wish you all the best :) Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Mar 7, 2022, 1:41:55 PM
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" Again, misrepresentation. My own "subjective" definition? Are you using the 200x oxford definition of pay 2 win to win an argument brother? You are constantly trying to re-frame it as something it isn't talking about, then giving yourself points for owning that majorly. No advantage for money= not pay 2 win. Advantage for money= pay 2 win. People who argue in the realm of semantics and definitions, will get lost in it themselves. "minimal advantage" - now that is what you call a "your own, subjective definition". Again, like the previous person - you compare it to WORSE models of p2w, and then redeem it based on a worse game's system. It's better, but still the same basket as clash of clans. The mobile version of PoE only makes more sense after you said this. There's no "grey area", it's not a color or a moral lesson story with a twist. P2w either exists, or doesn't. its a 1 or 0 thing. not a marker somewhere on the infinite landscapes of all pay to wins and play to wins. Last edited by allionus#2044 on Mar 7, 2022, 1:49:45 PM
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After hoo'ing and humming over it; finally broke down and brought a supporter pack. After all by this point I've probably put in enough time into the game that I would have for a 60 buck game. Why not? Got the armor skin, picked up another skin to have 2 at least, and used the extra bonus funds they gave me to pick up stash tabs. A fair amount.
Currency, Gem, Card and 2 Premium tabs. So I have finally paid for advantage, and put money into this pay to win game. Why am I still stalling out in yellow maps? That's weird. I'm supposed to be winning now aren't I? This doesn't seem right. Wow I must be really bad at the game. Guess I should go buy more stash tabs to get better huh? Honestly I'm just reminded of TF2 where you have a limit to your inventory which is enough to have like every alternate weapon and a fair amount of hats. But if you want to 'win' the game, pay out for more storage for the trading. Last edited by MerlinCross#3710 on Mar 7, 2022, 1:50:28 PM
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" I don't redeem it; I tolerate it. The same do you, it seems - as you play the game. And yes, I try to shift the focus over to something that REALLY matters; the scale/amount of P2W, because labeling PoE as "P2W" without any form of scale, explanation or comparisons is as unfair as it gets - because, as you said yourself, you're putting PoE in the same basket as Clash of Clans, even though the amount of PoE's "P2W" is closer to a non-P2W game than it is Clash of Clans'. Bring me some coffee and I'll bring you a smile.
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" It's great you're supporting the team and I'm with you on believing if a person feels they get enough value out of the game, only makes sense to show financial support. I've got a few hundy hours in tf2 and i love that game whenever i play it (most aversion is caused from lack of servers at times), that system is good, and in the least, much better than PoE. The especially great thing about tf2 over PoE is that you can Sell items without having to be logged into the game and give the devs better annual reports to show with artificially inflated "played hours per capita". You don't have to buy storage as you'll get it from drops (I have storage unlocks i've not used in years just because items move out and in much faster). And even with just a few hundred hours in tf2, compared to PoE's nearing 5000, I've spent MORE money on TF2. Last edited by allionus#2044 on Mar 7, 2022, 1:57:17 PM
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