POE is ACTUALLY dying not the drama queen kind, but the actual kind... From Developer Hubris

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superbomb1967 wrote:
Whats a cutedog?

This, for example
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Slavpocalypse wrote:
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darciaz wrote:
The problem is these threads are the vocal minority and they don’t have any sort of criteria for “dead game”. Only GGG can re us what constitutes a dead game. Please stop beating a dead horse. Pun intended.


You play PoE probably 8-10 hours/day I'm sure.
You already have 36 challenges and I seriously doubt you got that by casual play.



Most challenges you can just buy from 820. Only few are actual grind, and those you can finish like week 2, if you would play 8-10h/day
You can get almost everything to "work". But if your definition of "working" is the most efficient build that will clear everything super fast, and faster than other builds, yes, then you will have to build something that works good this league, a meta.
Every games has metas, there will always be things working better than other. And there are people who use lots of lots of time to work this out. You cant completly balance such a complex game as PoE.

But the definition of fun does not need to be "Clear everything super fast, make lots of currency and get all the best items". So what ruins your fun is how you measure yourself and your build to others.

There are some people who build around the lowest tier skills and manage to clear Sirus.

Also, the meta changes all the time, more or less. As in any game.


And yes, PoE is made for a more hardcore audience, the people who like a complex game to sink time in. Every league is considered dead on this forum, still the player count remains high. The hardcore player who wants exactly what poe gives will remain. For everyon one else, there is Diablo and other games, where there are one build every season and nothing else.

Yes, PoE has its flaws, it will always have flaws, but its a very loved game with a always returning playerbase (not counting the few that makes posts here).
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Vendetta wrote:

Please share some insight about how you do 20 or more ex per day...

Not the scope of the thread, but will give us an insight of how good you are at the game and how much knowledge you have.


Glennach cain nemesis 3 farming is insane currency this league, much more than it ever was before and it was always really good ex/hour.

The reason for this is that beyond transfers from "normal" to scourge so you get twice the ammount of beyond rares in a map.

This means nemesis 3 farming is highly profitable this league without specific watchstones or any other setup. You can also start doing it in yellow maps because of this without losing much profit so any build can do it.

You only need roughly 2 EX investment:

Unique 4x use nemesis rares drop 3x currency watchstone
(we buy the watchstones instead of roling it ourself because its on average more expensive to roll the mod with sextants)
3 sextants to roll something on the other 3 watchstones
4 glennach cain maps (just dont use a map with super shit monster density) alch/scour them til you have "rares have a nemesis mod"
4 delirium orbs, doesnt matter which ones
4 rusty elder or shaper scarabs
4 rusty breach or blight scarabs
4 rusty or polished abyss scarabs
4 rusty legion scarabs

You can use different scarabs but thats the most bang for the buck right now.

Use the 3 beyond nodes and if you have finished the glennach cain altas passives the 2 abyss nodes that give more abyss monster density.

Run the maps with alva master (alva is realy important its a lot of extra currency) and beyond from map device.

Thats it, 2 EX investment and you will make a shit ton of currency, everyone can do it.
Last edited by Zerber#2188 on Nov 20, 2021, 8:07:39 AM
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alhazred70 wrote:
1. it feels like shit to play anything thats not "Meta" (until you have enough gear and investment to overcome the CLIFF they've created with the Gem nerfs in 3.15, the flask nerfs which still screw early gameplay and the stealth nerfs (passive tree higher opportunity costs and Fortify butchering) of 3.16), Ailments especially before you have enough currency to roll new tiered flasks (which is huge nerf this league) make anything without immunity feel like trash. So only play things with easy immunity or RMT some flask rolling currency or "farm" for flask rolling currency in Blood Aquaducts LOL.


Why is farming currency to roll your gear a "LOL" in a game about farming?

In a game where you now have a variety of immunities on Tempest Shield, Arctic Armor, Purity of Elements, flasks, pantheons, the tree AND on almost every gear slot, whining about immunities seems a little bit daft, sorry. You might as well be saying: "WE DON'T GET IMMUNITIES FOR FREE ANYMORE, BUHU!!!".

Regarding Fortify, I actually agree with you. The Fortify rework is beyond stupid. Almost as stupid as whining about immunities in the current environment. Every melee hit should generate at least one stack. The lesser the damage of the hit, the lesser the duration of the buff. No caster in their right mind would shield charge their way to 20 stacks, when the buff only last 2-3 seconds.
Bring me some coffee and I'll bring you a smile.
"
Phrazz wrote:


Why is farming currency to roll your gear a "LOL" in a game about farming?

In a game where you now have a variety of immunities on Tempest Shield, Arctic Armor, Purity of Elements, flasks, pantheons, the tree AND on almost every gear slot, whining about immunities seems a little bit daft, sorry. You might as well be saying: "WE DON'T GET IMMUNITIES FOR FREE ANYMORE, BUHU!!!".

Regarding Fortify, I actually agree with you. The Fortify rework is beyond stupid. Almost as stupid as whining about immunities in the current environment. Every melee hit should generate at least one stack. The lesser the damage of the hit, the lesser the duration of the buff. No caster in their right mind would shield charge their way to 20 stacks, when the buff only last 2-3 seconds.


Yeah fortify change was bad because now melee bleed builds or something like dom blow which needs to stand in melee range cant get it anymore.

That said people forget about the armour change. Its now possible to make usually squishy builds tanky because you can stack it to a meaningfull number.
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Phrazz wrote:

Why is farming currency to roll your gear a "LOL" in a game about farming?




XD



playing a hack n slash looter arpg from a company called grinding gear games and then complaining about having to 'farm' for stuff...

amazing.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Downfall89 wrote:


But the definition of fun does not need to be "Clear everything super fast, make lots of currency and get all the best items". So what ruins your fun is how you measure yourself and your build to others.



You people really need to consider the nature of the answer to the questions and the implications of your statements before you make them.

The reason for fast clear and currency collection is to have the means of upgrading your character. Why is it only the people who develop clear speed builds have the currency to play and buy silly gear to make silly builds? Because they made a fast clear speed build to farm.

Now, why is it necessary to get a fast clear speed build to get currency? Because you cannot feasibly upgrade your own character outside of trading for it. There's no SSF support for this game, the entire condition of the game is tailored, balanced, and is expectant on you to trade for upgrades.

Therefore, whoever isn't farming currency faster is in many cases losing to inflation and their upgrade isn't going to drop without extreme luck.

So, your statement is incredibly short sighted in even making it.

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Snorkle_uk wrote:


XD

playing a hack n slash looter arpg from a company called grinding gear games and then complaining about having to 'farm' for stuff...

amazing.
"
Phrazz wrote:


Why is farming currency to roll your gear a "LOL" in a game about farming?



YES. YES!!!! I completely agree!

This is exactly what you need to say to everybody who complains. They need to stop playing this game and play a completely different game and never come back!

I'm not memeing or joking, this is the exact sentiment I want you guys to drill into the heads of anyone with complaints at all times. And then we both will have what we want.
Last edited by Tsokushin#2435 on Nov 20, 2021, 9:06:44 AM
If the game is doing well why does GGG need to hold events giving freebies to lure people back after just 4 weeks into the new league?

Yet the fans will defend and say the game is just fine. Or "still the best game in the genre".

I guess they can fix this in 3.17 or if not then maybe PoE2?

But if GGG thinks they know how to enjoy the game better than the "casuals" and cater solely to the hardcore people. Well, I hope there are enough hardcore whales to support the game once most casuals leave the game for good.

And oh, I hope hardcore players also watch streamers a lot too. Because once there are no casuals, guess who will watch those streamers that GGG are trying so hard to cater to?
Last edited by Networm13#1820 on Nov 20, 2021, 9:42:09 AM
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Zerber wrote:
"
Vendetta wrote:

Please share some insight about how you do 20 or more ex per day...

Not the scope of the thread, but will give us an insight of how good you are at the game and how much knowledge you have.


Glennach cain nemesis 3 farming is insane currency this league, much more than it ever was before and it was always really good ex/hour.

The reason for this is that beyond transfers from "normal" to scourge so you get twice the ammount of beyond rares in a map.

This means nemesis 3 farming is highly profitable this league without specific watchstones or any other setup. You can also start doing it in yellow maps because of this without losing much profit so any build can do it.

You only need roughly 2 EX investment:

Unique 4x use nemesis rares drop 3x currency watchstone
(we buy the watchstones instead of roling it ourself because its on average more expensive to roll the mod with sextants)
3 sextants to roll something on the other 3 watchstones
4 glennach cain maps (just dont use a map with super shit monster density) alch/scour them til you have "rares have a nemesis mod"
4 delirium orbs, doesnt matter which ones
4 rusty elder or shaper scarabs
4 rusty breach or blight scarabs
4 rusty or polished abyss scarabs
4 rusty legion scarabs

You can use different scarabs but thats the most bang for the buck right now.

Use the 3 beyond nodes and if you have finished the glennach cain altas passives the 2 abyss nodes that give more abyss monster density.

Run the maps with alva master (alva is realy important its a lot of extra currency) and beyond from map device.

Thats it, 2 EX investment and you will make a shit ton of currency, everyone can do it.


this is an example of how this game is ruined. literally every bit of that crap should be deleted out of the game.
bring back the state of the game in 1.3 vaults of atziri patch

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