3.16.0b Patch Notes (restartless)

3.16.0b Patch Notes

This patch contains some improvements to the Scourge League, tweaks to the damage dealt by some monsters, and fixes a variety of small- and medium-importance bugs.

Scourge Improvements

  • Upon encountering a Boss in Nightmare, the drain of blood from the Crucible is now paused for 5 seconds.
  • The Tainted Mythic Orb can now unpredictably upgrade Corrupted items to Unique items even if their item level is lower than when it would normally be able to drop. Prior to this change, the orb would fail to apply to the item if there were no valid Unique items to upgrade to.
  • The damage of Ravenous Bloodshaper's Blood Orb and Spike Barrage skills has been decreased.
  • The damage of Demon Herder's Vomit and Beam skill has been decreased.
    Reduced the number of Monsters with Proximity Shield that can spawn in some Scourge encounters.
  • The Corruption Absorbed progress bar now displays underneath items stored in the Blood Crucible, without you having to hover over them.

Other Improvements

  • The damage of Baranite Thaumaturge's ground explosions has been decreased. This change does not affect Baranite Thaumaturge Spectres.

Bug Fixes

  • Fixed a bug where Item Filters would incorrectly assign Weapons and Jewellery a BaseDefencePercentile value of 0 rather than 100.
  • Fixed a bug where the colour of sockets on the Skin of the Loyal Unique could be modified.
  • Fixed a bug where Zana's Fortune Favours the Brave Map Device option would fail to open a Map.
  • Fixed a bug where Watchstones could sometimes fail to drop from a Conqueror's Citadel.
  • Fixed a bug where it was not possible to open portals to a Betrayal Safehouse or the Temple of Atzoatl from within a Guild Hideout.
  • Fixed a bug where the "20% chance to Avoid being Stunned" Resistance and Ailment Protection Mastery was not granting Stun Avoidance.
  • Fixed a bug where some Redeemer Influence Amulet Modifiers were providing reduced Mana Reservation Efficiency instead of increased. This fix applies to existing items.
  • Fixed a bug where the Guardian's Challenge Divination Card sold by Zana did not have a price.
  • Fixed a bug where Mansion Contracts sold by Whakano did not have a price.
  • Fixed a client crash that occur when using Spectral Shield Throw with Vanishing Dye applied to an equipped Shield.
  • Fixed a client crash that could occur with the Automaton Divine Ire Skill Effect Microtransaction.
  • Fixed a common client crash.
  • Fixed two instance crashes.


This patch was deployed without restarting the servers, so you will need to restart your client to receive the client changes.
Last bumped on Nov 11, 2021, 11:31:44 PM
Thanks, keep up the amazing work GGG.
Thank you!
I think this was one of the reasons for many oneshots..
Even if not it is great to see that devs are taking their time and patch stuff on the go asap.
Glad to see the crashes getting fixed! Thank you!
Still no ballista totem fix? Please get on this ASAP they are currently bugged and way too squishy!
Bloodshapers getting nerfed but no change to Ravenous Misshapens? The Blood Orb isn't even hard to dodge, but any build without real mitigation gets destroyed by the Arc those mobs cast, not to mention that they have no cooldown on it and spawn in like packs of five.
Any work on the bug that doesn't let you use fortune favors the brave?
And what about Elemental Overload fix? Still not working.
Thank goodness this wasn't put in the launcher. Had to come here.

Why!? At least link to it if you're not going to put it in launcher.
"
MrBizNiz wrote:
Any work on the bug that doesn't let you use fortune favors the brave?


Did you not read the Patch Notes at all? It's listed there.

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