3.16.0b Patch Notes (restartless)

Still no ballista totem fix?
Spoiler
watched stuttering, it looks like he cannot save the shader cache and constantly compiles them, and since the pool is possibly limited in size, when returning from the maps to the hideout, he compiles them again and so on in a circle, usually I clear the folder which weighs up to a gigabyte, and now after cleaning the folder weight is kept in the region of 15 megabytes

C:\Users\*username*\AppData\Roaming\Path of Exile\ShaderCacheVulkan

I think this is a matter of stuttering


Аfter today patch statters is gone
Vulkan our future!
Last edited by VulkanAPI on Oct 28, 2021, 3:57:34 AM
any words on the bug where theres absolutely no rewards from doing league mechanic? i mean.. it must be a bug
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KGabQr wrote:
Vixen's Entrapment there is always big trouble
all curse gems to much mana cost
x4 curse gem use in gloves and one spell for triggers x4 = tooo much mana cost

GGG why not fix for Vixen's Entrapment triggers free mana cost.
Very sad!


I know that feel. Using Eldritch battery for now, but that lowers my EHP quite a bit. It would be nice if they made it free or lowered the cost.
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space_dragoon wrote:
Bloodshapers getting nerfed but no change to Ravenous Misshapens? The Blood Orb isn't even hard to dodge, but any build without real mitigation gets destroyed by the Arc those mobs cast, not to mention that they have no cooldown on it and spawn in like packs of five.


This dude said without real mitigation like this patch wasn't the biggest boost in overall defensive layers the game has ever seen. Unbelievable how dogshit people are at the game but blame it on the devs.
They're the only mob in that deals as much damage as they do to me (which means I take damage from them vs. mobs hitting me for 20-50 damage). Sure, they buffed defensive layers, but these mobs deal much more damage than most other mob types do.

Also, I'm not blaming it on the devs. Where'd you get that idea? I'm just wondering why they would change a skill that is much easier to avoid damage from instead of one that is not.
No, no, no.

Not ready to be another fawning sycophant on this thread.

Still having crashes when changing zones.

Last one required PC reboot.

At the risk of stating the obvious, had nothing like this right up to the final day of 3.15.
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Upon encountering a Boss in Nightmare, the drain of blood from the Crucible is now paused for 5 seconds.


So is this a nerf?

I encountered a boss in nightmare, and the blood drain stopped for a good 30 seconds while i fought it. Was like "finally, GGG doing something for non-zoom zoom".
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Asmosis wrote:
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Upon encountering a Boss in Nightmare, the drain of blood from the Crucible is now paused for 5 seconds.


So is this a nerf?

I encountered a boss in nightmare, and the blood drain stopped for a good 30 seconds while i fought it. Was like "finally, GGG doing something for non-zoom zoom".


Nope, see my post on page 5 (in the middle).
Still not spending another dime until the game is fun again. Also fix this infinity loading screen crap. Every 10 - 15 mins I have to have someone send me a party invite because I'm stuck in a loading screen. Imagine not being on discord rolling solo you will have to alt + F4 all the time it would dive me nuts.
After the patch i get more portal dc's. One in Atzoatl and one in Gardens. Not using any cosmetics when it happened.Had none before the latest patch.

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