Death penalty - a thorough suggestion

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YersiniaD wrote:
I agree.

If I got it right, there will only be one Tier 16 in 3.16, so. Hm.

You got it wrong.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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Crackmonster wrote:


These posts are born for clowning. And that'ss just what i'll dooooo. Nah, we had enough. You aint saying nothing, just attacking and disrespecting people that you look down on, with obvious flaws in critical thinking apparent all along.

How can we talk to you?

As for your info, i had several chars that just wouldn't die. And this league i will make another. You assume too much.



Kudos for you mate!
I would love to have the patience and the eloquence, you and the OP have to try explain the psychological impact pointed out from the beggining.

No one is advocating for easy, the advocation is for less annoying/boring/tedious mechanics.

But, looks some old/arcaic people likes boring things... go figure!
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Pow3rFr34K wrote:
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So you decided to do the intelligent thing and actually build defences. *clap* this is a thing the majority of people don't do. Then they come and made threads here complaining about it with their own solutions to a problem that doesn't exist for people actually hitting level 100.


They literally said they still died sometimes, making his point even clearer - despite him being a tank, they would still sometimes die. They also explained the whole process of getting to 100: it isn't challenging, just tedious. They've also completed 36/40 challenges this League and many before. They aren't a casual player and they are against the death penalty. It also baffles me that you're ignoring what literally everyone has been trying to get through to you. You truly don't seem to understand why people are asking for it to be removed. Let me spell it out to you:

People want the exp penalty removed to reduce frustration while playing the game. That's it. They don't want it so that getting to 100 becomes easier. They want it so that if they die once in-between 20 maps they won't feel unneeded frustration. If the changes which I have proposed get implemented (ensuring you can gain exp from T11 maps or higher to level past 90), I am positive that you won't see full glass cannon builds going for those juicy T11 maps and clearing them so incredibly fast that it's somehow faster than a full tank Glad which has the same, if not faster, clear speed whilst being incredibly tanky.

Also, I have made my account public so you can easily check for yourself that, yes, I do have a 95 Slayer and a 92 Glad.


So you admit you've never got to 100. Then you say directly says it's to avoid "uneeded frustration" which is exactly WHAT SOMETHING BEING HARD is. Like I don't get what you want. You're literally asking for it to be made easier and you just self admittedly explained all of that... xD this is absolutely hilarious.
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Fhrek wrote:
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Crackmonster wrote:


These posts are born for clowning. And that'ss just what i'll dooooo. Nah, we had enough. You aint saying nothing, just attacking and disrespecting people that you look down on, with obvious flaws in critical thinking apparent all along.

How can we talk to you?

As for your info, i had several chars that just wouldn't die. And this league i will make another. You assume too much.



Kudos for you mate!
I would love to have the patience and the eloquence, you and the OP have to try explain the psychological impact pointed out from the beggining.

No one is advocating for easy, the advocation is for less annoying/boring/tedious mechanics.

But, looks some old/arcaic people likes boring things... go figure!


Psychological impact? What is this moving of goal posts constantly... rewording, reshaping. Something being difficult. CAUSES. PSYCHOLOGICAL. IMPACT. Something being hard, causes FRUSTRATION. This is the whole point xD like what do you guys want? For it to be easier and less frustrating. Though I thought OP's idea was to avoid all of that.

It's fine as it is. Keep crying into your t-shirts because you'll never make it there with the attitudes you're adopting. Get better at the damn game instead of complaining constantly in a plethora of different ways. Moving the damn goal posts all the time to suit whatever you feel is the solution to a non problem thousands of other players have already conquered.
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Grauthrim wrote:
thousands of other players have already conquered.


1% of the player base... and decreasing!
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Grauthrim wrote:
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Fhrek wrote:
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Crackmonster wrote:


These posts are born for clowning. And that'ss just what i'll dooooo. Nah, we had enough. You aint saying nothing, just attacking and disrespecting people that you look down on, with obvious flaws in critical thinking apparent all along.

How can we talk to you?

As for your info, i had several chars that just wouldn't die. And this league i will make another. You assume too much.



Kudos for you mate!
I would love to have the patience and the eloquence, you and the OP have to try explain the psychological impact pointed out from the beggining.

No one is advocating for easy, the advocation is for less annoying/boring/tedious mechanics.

But, looks some old/arcaic people likes boring things... go figure!


Psychological impact? What is this moving of goal posts constantly... rewording, reshaping. Something being difficult. CAUSES. PSYCHOLOGICAL. IMPACT. Something being hard, causes FRUSTRATION. This is the whole point xD like what do you guys want? For it to be easier and less frustrating. Though I thought OP's idea was to avoid all of that.

It's fine as it is. Keep crying into your t-shirts because you'll never make it there with the attitudes you're adopting. Get better at the damn game instead of complaining constantly in a plethora of different ways. Moving the damn goal posts all the time to suit whatever you feel is the solution to a non problem thousands of other players have already conquered.


If only you had known more love, you would stop thinking in punishments.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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Fhrek wrote:
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Grauthrim wrote:
thousands of other players have already conquered.


1% of the player base... and decreasing!


And why does that matter. It's a ladder. It's a competitive game. It's the same EVERY league. Do you complain at the damn Olympics being too hard? It's a competitive ballpark. GET BETTER. Actually deserve it. You compare it to tedium, frustration, difficulty, it doesn't matter. It supposed to be HARD. It's supposed to drive you insane. It's supposed to distinguish the top players and the rest of us.

Go play Diablo III for hells sake, if you want a more casual game. PoE just isn't for you.
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Grauthrim wrote:
difficulty

Go play Diablo III for hells sake, if you want a more casual game. PoE just isn't for you.


Nobody said difficulty... well, you said! haha
I, particulary, said boring, thats totally diferent from difficult.

About D3.. yeah I play it as well. Still fun and amuzing!
PoE has just become boring... the only challenging is to hang around enough to RNG bournt out.
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Grauthrim wrote:
You compare it to tedium, frustration, difficulty, it doesn't matter. It supposed to be HARD. It's supposed to drive you insane. It's supposed to distinguish the top players and the rest of us.

But they want level 100, they already made the effort of installing the game, in their opinion that should be enough to get 100.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
"
You compare it to tedium, frustration, difficulty, it doesn't matter. It supposed to be HARD. It's supposed to drive you insane. It's supposed to distinguish the top players and the rest of us.


Okay, as I've said before, leveling in itself is not hard. It takes people 1-2 weeks to hit 95, even less if they decide to play for levels. I personally hit 92 during Harvest in less than a week and then quit the game. My goal was to hit 100 but then real life became a thing and I wasn't able to grind mindlessly for hours upon hours on end. What you're saying is "hard" is literally what every single player who wanted WoW Classic was saying is hard, then the game got released and people realized something - leveling was never hard, they were just bad back then. It's the same with PoE - leveling isn't hard, it's something which requires you to forgo challenge to attain. What are currently the best ways to reach 100? That's right - Pure Breachstones. Are they hard to do, especially considering people do it on a 4 man rotation? Nah, of course they aren't. If you tell me that doing that is considered "grandiose" and "elite" then I really question what you actually perceive as hard content.

To drive further into your ridiculously bad point - how the hell does getting to 100 distinguish the top from the rest of us? I have a friend who has never seen Elder / Shaper / Sirus / ATZIRI and her builds are the most meme-worthy thing one can find, yet she hits 100 every single league. Why does she do it? She has nothing better to do and just grinds. She still dies (and that frustrates her to the Nth degree) but she literally doesn't do anything else besides play PoE and work so she always gets to 100. Are you going to tell me that she's as good at the game as people who clear Uber Atziri / Maven / 8x Sirus? Are you going to say that she's one of the top 1%? She herself knows that she's not great at the game but has fun leveling, however, she's gotten so tired of losing exp while dying at any point above 95 and has stopped playing. She's bought almost every single supporter pack, a ludicrous amount of stash tabs and skill VFX and she's given up.

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But they want level 100, they already made the effort of installing the game, in their opinion that should be enough to get 100.


Holy moly this is one of the most misguided and elitist things I've read in this thread. First off - nobody is saying "I should be 100 just because I am playing the game". People are saying "dying and losing exp feels f*cking bad". That's it. Nobody is suggesting to make leveling easier, just literally less frustrating. If you're telling me frustration = fun then go work retail and then come back to me and tell me how frustrating it was to listen to people complain to you about things out of your control but also how rewarding it is. I genuinely haven't heard a single person say that. Hell, even the people I know who work in hospitals (mostly nurses) never come to me and say "Man, this person didn't want to wear a mask when coming for his check-up. It was infuriating but it was so rewarding to experience it!".

Not only that but I literally made a suggestion to ensure that the only way to get to 100 is to commit to doing harder content. If you believe that 95% of the community is doing t16 maps and clearing them all, hell, if you believe 50% of the community does that, then you are so delusional it actually hurts. Not everything you consider as "easy" is viewed the same way by others. I raid Mythic in WoW and get Cutting Edges consistently, that is literally the top 1% of players. I don't want WoW to be made more hardcore because there are actually hard things in the game for me to do, just like there is actually challenging content in PoE. Despite all of this, again, I'm not advocating for everyone to get to 100 without putting effort into it, yet you are spinning it that way. Well, you're trying to, at least.

In all honesty, both of you aren't even trying to listen to what's being said. You're spinning things in your own way, claiming things which are factually incorrect with everything written in the post. You also believe that frustrating = hard which, well, it isn't. You also claim that leveling to 100 is hard when there have been multiple people in this thread alone who have hit 100 and said "it wasn't hard, just tedious and boring". If you are telling me that you'd rather be stuck at a workplace which has many frustrating aspects rather than at a more relaxed one for the same amount of money then I truly, truly am at a loss for words.
Last edited by Pow3rFr34K#3680 on Oct 21, 2021, 3:42:01 PM

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