3.16 was GGG's biggest debacle. Giving them one more league to right the ship.
" I kind of understand where he is coming from though. It was quite interesting and fun getting weird builds to work this league as a challenge especially when everything got nuked. That said I do miss some archetypes that got gutted like ignite. Last edited by HamsterTrainer#0573 on Sep 27, 2021, 8:06:28 PM
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" You can even still make ignite work, you know. Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85 |
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" Absolutely but the diversity got gutted. I think the only ones that work and can take down the feared now are BA, Discharge, and Maw. |
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" Seems like a bit of an arbitrary checkpoint, especially when the game doesn't even encourage you to repeat kills on that encounter. Sirus, one could argue is a more valid check in that regard (at various awakener levels). But I think there are a variety of definitions that can apply as to whether a build can or cannot work. 100% Deli is one. 20-60% Deli is another. Clearing 90% of a map in under 2 minutes is good. Being able to basically ignore what Remnants you're hitting in Expedition and still stomp it easily (excluding one or two hard no's). Personally, I have doubts my build can do the Feared, but it can easily do everything else mentioned above, so that works for me. Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85 |
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" Fair enough, for me I just need to have those 10 atlas points without knowing I need another build or a carry to get them. The invitation is still another nice freebie roll on a watcher's eye and the bottled faith. Not to mention the 5-10 maven splinters. |
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" The main limit on my play in leagues I have played is RSI in my hand. I play until it starts to get sore, and then I go play less damaging games. Why do I think the game is boring? I made a big list of things, but the essence of most of them was that it is too fast. DPS is waaaaaay too high and survivability from non-DPS focused strategies is too low. When the answer is almost always more DPS that's boring. Offense being the best defense is almost always the sign of a bad meta. The 6 link support gem stacking gameplay is yawn inducing, there should be diminishing returns rather than accelerating returns. Essentially despite it's apparent complexity, the game the way a lot of people play it is incredibly simple. Get someone else to design your build, play for currency to buy your build, complain if there's any challenge. Flask nerfs, support gem nerfs and movement skill nerfs were high on my list of things that the game needed to make it better. And I have enjoyed this league more than any previous league. I have really enjoyed the discussion around the game this league and I've enjoyed the gameplay more this league than ever before. I have mostly enjoyed experimenting with my own build (though based on a fairly standard flame build), solving mana issues etc. I do think that nerfs have to be paired up with adjusting other parts of the game at the same time. I'd like to see movement skills nerfed even more, but then they need to remove timers and give better defense options, but ones that trade off DPS fairly aggressively. Building your character yourself is interesting, gear acquisition when you can't trade is interesting, but the actual mapping gameplay is too zero/one, it's either trivial or you get killed from off screen). |
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" what, casual players accumulate nowhere near 50 ex per league. |
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" Like so many times before, it depends on your definition. Casual in my mind is not so much about how progressed a player gets, but how many total hours of playtime they’re doing. When I think casual I still envision someone doing red maps, albeit not playing every day and probably only 1-3 hours on days they do actually play. Such a person can EASILY farm 50 exalts within a couple weeks of that. Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85 |
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" Yeah. Steam numbers had a hard cutoff the first week in comparison to other leagues in the last two years. But i'm personally only concerned if POE steam numbers are as low or lower than Grim Dawn, the next most playeed Arpg. This could send a signal but i dont think POE concurrent players (current spike around 16k) will fall down to 6k players in the next 2-3 weeks when the announcement happens and players come back to prepare for new league. Masterpiece of 3.16 lore "A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Sep 28, 2021, 2:13:52 AM
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I'm only concerned if the steam numbers we see now, becomes a trend over several leagues. One bad league? We've had that before.
Bring me some coffee and I'll bring you a smile.
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