Losing experience on death to random shit makes me quit every league.

"
Adrianwho wrote:
"
- You not reading the rare mob descriptions before attacking it



Nobody does this lmfao. If you try to read their mods you just fall over instantly.


No time to read mob descriptions during timed events like Ritual, Blight and Incursion(mobs should be visually identifiable).
Two-handed - Mop
Dual Wield - Slippers
One-handed & Shield (close combat) - Brush & Basin
One-handed & Shield (ranged) - Hair Dryer & Mirror
Main-hand & Off-hand (evil witch) - Sponge & Soap
"
Adrianwho wrote:
"
- You not reading the rare mob descriptions before attacking it

Nobody does this lmfao. If you try to read their mods you just fall over instantly.

I know nobody does it, but it is the warning the game produce :-p
"
brushmonkey wrote:
Standing still doesn't count as a cause of death, any more than not having enough life is a cause of death.

I'll disagree on that... Those two are a direct cause of death. Why? Because if they don't apply, you die a lot less...
"
Cyzax wrote:
"
Adrianwho wrote:
"
- You not reading the rare mob descriptions before attacking it

Nobody does this lmfao. If you try to read their mods you just fall over instantly.

I know nobody does it, but it is the warning the game produce :-p



I get to read it when I am dead.
"
Cyzax wrote:
"
Adrianwho wrote:
I get that you want to randomly kill us, but fking miss me with that dumb xp loss on death shit. I'm so tired of it, and it enables cringe playstyle where you avoid content that is scary and you just do the easy shit.

If there wasn't a consequence to failing the scary stuff, then it wouldn't be scary, would it?


Considering you only have access to a map six times, that should be enough if GGG is going to continue making the game harder for poor players with their nerfs while ignoring actual powercreep.

You juice a map, die 6 times, RIP whatever valuable stuff was in that map. Losing your investment in a map should be enough punishment.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Sep 24, 2021, 11:16:39 AM
"
suitto wrote:
"
Cyzax wrote:
"
Adrianwho wrote:

Nobody does this lmfao. If you try to read their mods you just fall over instantly.

I know nobody does it, but it is the warning the game produce :-p



I get to read it when I am dead.


Yes, that is almost the only time I read it.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
the exp penalty is fine
chris himself said no one is complaining about it
so this is just an illusion here
stop pretending to complain :D
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
"
Pizzarugi wrote:
"
Cyzax wrote:
"
Adrianwho wrote:
I get that you want to randomly kill us, but fking miss me with that dumb xp loss on death shit. I'm so tired of it, and it enables cringe playstyle where you avoid content that is scary and you just do the easy shit.

If there wasn't a consequence to failing the scary stuff, then it wouldn't be scary, would it?


Considering you only have access to a map six times, that should be enough if GGG is going to continue making the game harder for poor players with their nerfs while ignoring actual powercreep.

You juice a map, die 6 times, RIP whatever valuable stuff was in that map. Losing your investment in a map should be enough punishment.


That is so weak.
"
innervation wrote:
That is so weak.


No less weaker than the excuse to keep it.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
"
Wladicorist1 wrote:
the exp penalty is fine
chris himself said no one is complaining about it
so this is just an illusion here
stop pretending to complain :D


Thank you so much for bringing me back to reality. I almost believed someone was displeased by the experience point penalty there for a second.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!

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