GGG's Regrets of 3.15 Patch - Player Backlash
"Sounds sorta like....a politician hehehe. |
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" your interpretation is, as you put it "yikes" |
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"They want to say their numbers are right, so i used them. Yet when i use them theyre wrong even though theyre the same for everyone. If this league keeps its player numbers for another week and a half it preformed better by comparison because it started with 50k less players to begin with. Apparently people forget how numbers work, you cant compare retention rates without also including the base starting number but thats being ignored entirely. Harvest started with 125k, 1 month in it averaged 18k on steam according to the monthly chart. Meaning it kept messily 14.4% of it's players after one month. Harvest sucks! But look at my decked out gear two weeks in! Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. Last edited by Tin_Foil_Hat#0111 on Aug 4, 2021, 7:56:08 AM
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" Seems like you're suffering from delusions of grandeur. You're completely illequiped to interpret statistics since you're lying and presenting missinformation. Either because you're just incapable of interpreting them or because you're intentionally trying to decieve everyone with false numbers. First of all, why do you pick Harvest as an example? It's no secret that Harvest was one of their worst performing leagues ever. Why are you comparing one of the worst performing leagues in GGG history to the absolute worst performing league in GGG history regarding relative numbers? (Blight had worst absolute numbers at league start) And where are you getting your numbers from? Harvest Peak: June 1, 125 432 Harvest Peak 1 month later: June 28, 64 732 Retention rate: 64 732 / 125 432 = 0,516 = 51,6% More than 50% of the players still played the game 1 month after Harvest released, despite it being one of their worst performing leagues ever. Expedition Peak: Jul 23, 116 106 Expedition Peak 11 days later: Aug 3, 54 239 Retention rate: 54239 / 116 106 = 0,467 -> 46,7% left playing the game at peak hours. So Harvest had 52% of the playerbase still playing the game at peak hours 1 month into the league and Expedition has 47% still playing the game 11 days into the league. And you're sitting here trying to say that Expedition has higher retention than Harvest? When Harvest even was one of the worst performing leagues ever? I'm sorry, but who are you trying to decieve here? And to your second lie. You're actually trying to sell us the missinformation that Expedition is gaining players and the player count is growing? I have no clue how you can derive to these conclusions. Expedition is consistently losing players overtime. You do see a slight uptick in playernumbers during the weekend because majority aren't working then and are able to put some time off into playing. But I'm sorry to inform you, but you're not gaining players. You're losing players. Jul 23: 116 106 Jul 24: 91 504 Jul 25: 88 104 Jul 26: 75 885 Jul 27: 69 895 Jul 28: 66 706 Jul 29: 62 785 Jul 30: 60 367 (Friday, from here on we're expecting a massive uptick in player numbers because people have more free time to play the game) -------------WEEKEND---------------------------------------------------------- Jul 31: 62 370 Aug 1: 64 671 ------------------------------------------------------------------------------ Aug 2: 58 306 Aug 3: 54 239 Aug 4: Today I find it amusing that you're trying to use slight surplus increases in numbers from weekends as an indication that Expedition league is growing in numbers. It's actually hillarious how much Copium you're inhaling. The numbers are clear, over time, this league is bleeding subscribers. Not gaining any. During weekends you will see a slight uptick in player numbers because more regular people who work during weekdays will have time to play. But the trend is clear - This league is losing players at a rapid rate. Keep coping buddy. No matter how much you try to missinterpret numbers to decieve others or weasel yourself through with blatant misinformation, you're part of the vocal minority. |
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Haha coping. Why would I need to cope, I'm not the one sitting in a doomsday bunker claiming the game is dying like you guys are every league. 🤣
Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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" @deadandlivin thats why i didnt bother explaining numbers to him. he is beyond ignorant |
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"I don't think i packed enough food. |
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"using peak numbers instead of average is hilariously disingenuous. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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" Nice rebuttal. So it's safe for the rest of the people reading this post that you're intentionally trying to missinform the public with fake statistics in an attempt to persuade public opinion? |
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"says the guy using peak instead of average Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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